Whack Attack! Wild Hammer Trial: Difference between revisions
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{{Infobox-TreasureRoadStage | {{Infobox-TreasureRoadStage | ||
|image=[[File:KatFL Whack Attack 2 select screenshot.png|350px]] | |image=[[File:KatFL Whack Attack 2 select screenshot.png|350px]] | ||
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|time=3:30 (3:00 in Wild Mode) | |time=3:30 (3:00 in Wild Mode) | ||
|target=1:30 | |target=1:30 | ||
|theme music= | |theme music=[[File:KatFL Forgo Treasures theme clip.mp3]] | ||
|theme title=[[Forgo's Treasures]] | |theme title="[[Welcome to the New World!|Forgo's Treasures]]" | ||
|description=Main theme for the stage. | |description=Main theme for the stage. | ||
|previousstage=[[Whirl 'Em Away! Storm Tornado Trial]] | |previousstage=[[Whirl 'Em Away! Storm Tornado Trial]] | ||
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== Tips == | == Tips == | ||
The following are tips on how to attain the target time for this stage: | The following are tips on how to attain the target time for this stage: | ||
*Each strike of Wild Hammer is very strong, but most of the attacks are rather slow. Against the normal enemies, Kirby should prioritize using regular | *Each strike of Wild Hammer is very strong, but most of the attacks are rather slow. Against the normal enemies, Kirby should prioritize using regular Hammer or Giant Swing attacks. | ||
*Against Twin Wild Bonkers, Kirby should try to get them both together so he can hit them both at once. Failing this, he could focus one | *Against Twin Wild Bonkers, Kirby should try to get them both together so he can hit them both at once. Failing this, he could focus on solely attacking one of the two and then start attacking the other one once the first one enters their second phase interlude, then switch back as needed to maximize the amount of damage done. | ||
== Enemies == | == Enemies == | ||
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KatFL Whack Attack 2 screenshot 02.png|Launching a Pacto in the second wave | KatFL Whack Attack 2 screenshot 02.png|Launching a Pacto in the second wave | ||
KatFL Whack Attack 2 screenshot 03.png|Taking turns on Twin Wild Bonkers in the last wave | KatFL Whack Attack 2 screenshot 03.png|Taking turns on Twin Wild Bonkers in the last wave | ||
KatFL-Map-6-Wild-Hammer.jpg|Stage map | |||
</gallery> | </gallery> | ||
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|de=Immer feste drauf! Wilder-Hammer-Prüfung | |de=Immer feste drauf! Wilder-Hammer-Prüfung | ||
|deM=Let them have it! Wild-Hammer-Trial | |deM=Let them have it! Wild-Hammer-Trial | ||
|ko=싸워라! 와일드 해머의 시련 | |||
|koR=Ssawora! Waildeu Haemeo-ui Siryeon | |||
|koM=Fight! Trial of Wild Hammer | |||
|it=Colpo sordo! Martello preistorico alla prova | |||
|itM=Thud! Prehistoric hammer to the test | |||
}} | }} | ||
{{Navbox-KatFL}} | {{Navbox-KatFL}} |
Revision as of 20:13, 3 March 2024
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Whack Attack! Wild Hammer Trial (Wild Hammer Treasure for short) is a stage in Treasure Road, found in Redgar Forbidden Lands. This stage tasks Kirby with completing a challenge revolving around the use of Wild Hammer, defeating enemies in waves. The stage is unlocked upon rescuing 10 Waddle Dees in Redgar Forbidden Lands. In order to access this challenge, Kirby needs to have acquired Wild Hammer. It is marked by three stars of difficulty and has a stage time of three minutes and 30 seconds (three minutes in Wild Mode), with a target time of one minute and 30 seconds.
Stage details
This stage is fairly straightforward, tasking Kirby with defeating three waves of enemies on three different spinning platforms with toxic goop on them. The first two waves are against common enemies, but the last wave pits Kirby against Twin Wild Bonkers. Once all three waves are clear, Kirby can retrieve the Rare Stone.
Tips
The following are tips on how to attain the target time for this stage:
- Each strike of Wild Hammer is very strong, but most of the attacks are rather slow. Against the normal enemies, Kirby should prioritize using regular Hammer or Giant Swing attacks.
- Against Twin Wild Bonkers, Kirby should try to get them both together so he can hit them both at once. Failing this, he could focus on solely attacking one of the two and then start attacking the other one once the first one enters their second phase interlude, then switch back as needed to maximize the amount of damage done.
Enemies
Regular Enemies | Mid-Bosses | ||||
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Gallery
Video walkthrough
100% walkthrough of Whack Attack! Wild Hammer Trial.
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Names in other languages
Language | Name | Meaning |
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French | Frappes fracassantes au Marteau sauvage ! | |
German | Immer feste drauf! Wilder-Hammer-Prüfung | Let them have it! Wild-Hammer-Trial |
Italian | Colpo sordo! Martello preistorico alla prova | Thud! Prehistoric hammer to the test |
Korean | 싸워라! 와일드 해머의 시련 Ssawora! Waildeu Haemeo-ui Siryeon |
Fight! Trial of Wild Hammer |