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Whack Attack! Wild Hammer Trial: Difference between revisions

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(Correct Treasure Road unlock conditions)
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{{Good}}
{{Infobox-TreasureRoadStage
{{Infobox-TreasureRoadStage
|image=[[File:KatFL Whack Attack 2 select screenshot.png|350px]]
|image=[[File:KatFL Whack Attack 2 select screenshot.png|350px]]
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|time=3:30 (3:00 in Wild Mode)
|time=3:30 (3:00 in Wild Mode)
|target=1:30
|target=1:30
|theme music=
|theme music=[[File:KatFL Forgo Treasures theme clip.mp3]]
|theme title=[[Forgo's Treasures]]
|theme title="[[Welcome to the New World!|Forgo's Treasures]]"
|description=Main theme for the stage.
|description=Main theme for the stage.
|previousstage=[[Whirl 'Em Away! Storm Tornado Trial]]
|previousstage=[[Whirl 'Em Away! Storm Tornado Trial]]
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== Tips ==
== Tips ==
The following are tips on how to attain the target time for this stage:
The following are tips on how to attain the target time for this stage:
*Each strike of Wild Hammer is very strong, but most of the attacks are rather slow. Against the normal enemies, Kirby should prioritize using regular hammer swings or midair hammer swings.
*Each strike of Wild Hammer is very strong, but most of the attacks are rather slow. Against the normal enemies, Kirby should prioritize using regular Hammer or Giant Swing attacks.
*Against Twin Wild Bonkers, Kirby should try to get them both together so he can hit them both at once. Failing this, he could focus one down and then start attacking the other one once the first one enters their second phase interlude, then switch back as needed to maximize the amount of damage done.
*Against Twin Wild Bonkers, Kirby should try to get them both together so he can hit them both at once. Failing this, he could focus on solely attacking one of the two and then start attacking the other one once the first one enters their second phase interlude, then switch back as needed to maximize the amount of damage done.


== Enemies ==
== Enemies ==
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KatFL Whack Attack 2 screenshot 02.png|Launching a Pacto in the second wave
KatFL Whack Attack 2 screenshot 02.png|Launching a Pacto in the second wave
KatFL Whack Attack 2 screenshot 03.png|Taking turns on Twin Wild Bonkers in the last wave
KatFL Whack Attack 2 screenshot 03.png|Taking turns on Twin Wild Bonkers in the last wave
KatFL-Map-6-Wild-Hammer.jpg|Stage map
</gallery>
</gallery>


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|de=Immer feste drauf! Wilder-Hammer-Prüfung
|de=Immer feste drauf! Wilder-Hammer-Prüfung
|deM=Let them have it! Wild-Hammer-Trial
|deM=Let them have it! Wild-Hammer-Trial
|ko=싸워라! 와일드 해머의 시련
|koR=Ssawora! Waildeu Haemeo-ui Siryeon
|koM=Fight! Trial of Wild Hammer
|it=Colpo sordo! Martello preistorico alla prova
|itM=Thud! Prehistoric hammer to the test
}}
}}


{{Navbox-KatFL}}
{{Navbox-KatFL}}

Revision as of 20:13, 3 March 2024

Whack Attack! Wild Hammer Trial
KatFL Whack Attack 2 select screenshot.png
Stage select screen for Whack Attack! Wild Hammer Trial.
Details
Level Redgar Forbidden Lands
Difficulty ★★★
Ability/Mode used Wild Hammer
Unlock criteria Rescue 10 Waddle Dees in Redgar Forbidden Lands
Stage time 3:30 (3:00 in Wild Mode)
Target time 1:30
Theme music

Main theme for the stage.

Stage order
Whirl 'Em Away! Storm Tornado Trial Pierce the Floor! Up-and-Down Tower
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Whack Attack! Wild Hammer Trial (Wild Hammer Treasure for short) is a stage in Treasure Road, found in Redgar Forbidden Lands. This stage tasks Kirby with completing a challenge revolving around the use of Wild Hammer, defeating enemies in waves. The stage is unlocked upon rescuing 10 Waddle Dees in Redgar Forbidden Lands. In order to access this challenge, Kirby needs to have acquired Wild Hammer. It is marked by three stars of difficulty and has a stage time of three minutes and 30 seconds (three minutes in Wild Mode), with a target time of one minute and 30 seconds.

Stage details

This stage is fairly straightforward, tasking Kirby with defeating three waves of enemies on three different spinning platforms with toxic goop on them. The first two waves are against common enemies, but the last wave pits Kirby against Twin Wild Bonkers. Once all three waves are clear, Kirby can retrieve the Rare Stone.

Tips

The following are tips on how to attain the target time for this stage:

  • Each strike of Wild Hammer is very strong, but most of the attacks are rather slow. Against the normal enemies, Kirby should prioritize using regular Hammer or Giant Swing attacks.
  • Against Twin Wild Bonkers, Kirby should try to get them both together so he can hit them both at once. Failing this, he could focus on solely attacking one of the two and then start attacking the other one once the first one enters their second phase interlude, then switch back as needed to maximize the amount of damage done.

Enemies

Regular Enemies Mid-Bosses

Gallery

Video walkthrough

100% walkthrough of Whack Attack! Wild Hammer Trial.

Names in other languages

Language Name Meaning
French Frappes fracassantes au Marteau sauvage !
German Immer feste drauf! Wilder-Hammer-Prüfung Let them have it! Wild-Hammer-Trial
Italian Colpo sordo! Martello preistorico alla prova Thud! Prehistoric hammer to the test
Korean 싸워라! 와일드 해머의 시련
Ssawora! Waildeu Haemeo-ui Siryeon
Fight! Trial of Wild Hammer