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Access Ark - Stage 7 EX: Difference between revisions

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{{Infobox-KPRStage
{{Infobox-KPRStage
|image=[[File:Access Ark EX.jpg|350px]]
|image=[[File:KPR Access Ark Stage 7 1.png|350px]]
|caption=Kirby walks about the giant soda cans.
|caption=Kirby hops about the giant soda cans.
|level=[[Access Ark]]
|level=[[Access Ark]]
|robobot={{N}}
|robobot={{N}}
|codecube=3
|codecube=3
|sticker=3
|sticker=4
|goldsticker=[[Crazy Hand]]
|goldsticker=[[Crazy Hand]]
|midboss=[[Bonkers]] 2.0, [[Miasmoros]] 2.0
|midboss=[[Bonkers]] 2.0, [[Miasmoros]] 2.0
|previousstage=[[Access Ark - Stage 5]]
|theme music=[[#Music|(click to navigate)]]
|nextstage=[[Access Ark - Stage EX 2]]
|previousstage=[[Access Ark - Stage 6]]
|nextstage=[[Access Ark - Stage 8 EX]]
}}
}}
'''Access Ark - Stage 7 EX''' (also known as '''Stage 7 EX''') is an optional extra stage in [[Access Ark]], unlocked by collecting every [[Code Cube]] from previous Access Ark stages. There are three [[Code Cube]]s and four [[Sticker (Kirby: Planet Robobot)|sticker]]s in this stage. The rare sticker is one depicting [[Crazy Hand]].


'''Access Ark - Stage EX''' (also known as '''Stage 7 EX''') is an optional extra stage in [[Access Ark]], unlocked by collecting every [[Code Cube]] from previous Access Ark stages. There are three [[Code Cube]]s and 3 [[Sticker]]s in this stage. The Golden Sticker is one depicting [[Crazy Hand]].
==Overview==
==Overview==
The stage begins inside the metal halls of the Access Ark, where a portal can be taken which leads to an open area with giant soda cans in the background. The path ahead is harsh, and wrought with danger.
The stage begins inside the metal halls of the Access Ark, where a portal can be taken which leads to an open area with giant soda cans in the background. The path ahead is harsh, and wrought with danger.


From there, Kirby finds himself in a townscape where he and a [[Wonkey]] will need to dodge heavy traffic. Then it's through the ice cream factory along a very dangerous path. Then it's through the deep water, with [[Barbar]]s and [[MechAcro]]s. Then it's through a desert area with suspended water cubes and [[MechFlotzo]]s. Then it's through an urban train area past poisonous gas clouds.
From there, Kirby finds himself in a townscape where he and a [[Key Dee]] will need to dodge heavy traffic. Then it's through the ice cream factory along a very dangerous path. Then it's through the deep water, with [[Barbar]]s and [[Metal Acro]]s. Then it's through a desert area with suspended water cubes and [[Flotzo Borg]]s. Then it's through an urban train area past poisonous gas clouds.


In the last area, Kirby will have to face down against [[Miasmoros]] 2.0, then [[Bonkers]] 2.0 in succession. From there, the stage exit can be reached.
In the last area, Kirby will have to face down against [[Miasmoros]] 2.0, then [[Bonkers]] 2.0 in succession. From there, the stage exit can be reached.


===Code Cube & Gold Sticker Guide===
===Code Cube & Rare Sticker Guide===
*'''Code Cube 1''' - In the townscape area, Kirby will need to safely guide a [[Wonkey]] to the other side of heavy traffic to have it deposit a [[Battery]] in a sawblade and make this cube obtainable.
*'''Code Cube 1''' - In the townscape area, Kirby will need to safely guide a [[Key Dee]] to the other side of heavy traffic to have it deposit a [[Battery (Kirby: Planet Robobot)|battery]] in a sawblade and make this cube obtainable.
*'''Code Cube 2''' - On the desert path, a side door can be accessed which leads to a factory room where a [[Chemitory]] can be found. Using the [[Doctor]] ability, Kirby can collect this cube and a [[1-Up]] by activating the teleportation devices.
*'''Code Cube 2''' - On the desert path, a side door can be accessed which leads to a factory room where a [[Chemitory]] can be found. Using the [[Doctor]] ability, Kirby can collect this cube and a [[1-Up]] by activating the teleportation devices.
*'''Code Cube 3''' - After defeating [[Bonkers]] 2.0, this cube can be collected from a treasure chest at the end of the stage.
*'''Code Cube 3''' - After defeating [[Bonkers]] 2.0, this cube can be collected from a treasure chest at the end of the stage.


*'''Gold Sticker''' - In the deep water area, a small tunnel can be found in the ceiling which leads to a room where this sticker can be obtained.
*'''Rare Sticker''' - In the deep water area, a small tunnel can be found in the ceiling which leads to a room where this sticker can be obtained.


==Enemies, Mid-Bosses and Abilities==
==Enemies, Mid-Bosses and Abilities==
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*[[Chemitory]]
*[[Chemitory]]
*[[Covered Looker]]
*[[Covered Looker]]
*[[Flotzo Borg]]
*[[Elec]]
*[[Elec]]
*[[Flamer]]
*[[Flamer]]
*[[Galbo]]
*[[Galbo]]
*[[Glunk]]
*[[Glunk]]
{{col-break|width=33%}}
*[[Gordo]]
*[[Gordo]]
{{col-break|width=33%}}
*[[Haltworker]]
*[[Haltworker]]
*[[Knuckle Joe]]
*[[Knuckle Joe]]
*[[Labotory]]
*[[Labotory]]
*[[Mamanti]]
*[[Mamatee]]
*[[MechAcro]]
*[[Metal Acro]]
*[[MechFlotzo]]
*[[NESP]]
*[[NESP]]
*[[Noddy]]
*[[Noddy]]
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{{col-break|width=34%}}
{{col-break|width=34%}}
*[[Security Laser]]
*[[Security Laser]]
*[[Sheld]]
*[[Shelt]]
*[[Shotzo]]
*[[Shotzo]]
*[[Simirror]]
*[[Simirror]]
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*[[Walf]]
*[[Walf]]
*[[Whippy]]
*[[Whippy]]
*[[Wonkey]]
*[[Key Dee]]
{{col-end}}
{{col-end}}
|
|
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{{col-end}}
{{col-end}}
|}
|}
==Music==
Music used in this stage includes the following:
*"[[Air Ride: Machine Passage]]" - from ''[[Kirby Air Ride]]''
*"[[Final Boss (theme from Kirby's Adventure)|Spectacle Space]]" - from ''[[Kirby: Canvas Curse]]''
*"[[Neo Star: Stage Select]]" - from ''[[Kirby 64: The Crystal Shards]]''
*"[[Havoc Aboard the Halberd]]" - from ''[[Kirby Super Star]]''
*"[[Green Greens (theme)|Stadium: Drag Race]]" - from ''[[Kirby Air Ride]]''


==Trivia==
==Trivia==
*Music used in this stage includes the following:
*After navigating through the poisonous gas section of the train area, the layout of the stage becomes a reference to the final auto-scrolling section of [[Revenge of Meta Knight]]. The [[Magical Sweeper]]s are replaced with Flamers and Elecs, the [[bottomless pit]]s are replaced by spike pits, and the same exact song ("Havoc Aboard the Halberd") plays as well.
**'[[Machine Passage (theme)]]' - from ''[[Kirby Air Ride]]''
 
**'[[Nightmare (theme)|Spectacle Space (theme)]]' - from ''[[Kirby: Canvas Curse]]''
==Gallery==
**'[[Neo Star Menu Theme]]' - from ''[[Kirby 64: The Crystal Shards]]''
<gallery>
**'[[Taking Over the Halberd]]' - from ''[[Kirby Super Star]]''
KPR Access Ark Stage 7 2.png|Kirby races a [[Key Dee]].
**'[[Drag Race (theme)]]' - from ''[[Kirby Air Ride]]''
KPR Access Ark Stage 7 3.png|Kirby hops past dual hazards of hot and cold variety.
KPR Access Ark Stage 7 4.png|Kirby takes another plunge into dangerous waters.
KPR Access Ark Stage 7 5.png|Lots of aquatic and flying enemies try to intercept Kirby's trek through the desert region.
KPR Access Ark Stage 7 6.png|Kirby minds the toxic clouds as he works through tight passageways inside the train.
KPR Access Ark Stage 7 7.png|Kirby carries a Hammer to the final mid-boss encounters in the stage.
KPR-map67-EX.jpg|Stage map
</gallery>


{{Navbox-PR}}
{{Navbox-KPR}}

Latest revision as of 23:24, 18 March 2024

Access Ark - Stage 7 EX
KPR Access Ark Stage 7 1.png
Kirby hops about the giant soda cans.
Details
Level Access Ark
Robobot Armor? No
Code Cubes 3
Stickers 4
Rare Sticker Crazy Hand
Mid-Bosses Bonkers 2.0, Miasmoros 2.0
Theme music
Stage order
Access Ark - Stage 6 Access Ark - Stage 8 EX
 This box: view  talk  edit 

Access Ark - Stage 7 EX (also known as Stage 7 EX) is an optional extra stage in Access Ark, unlocked by collecting every Code Cube from previous Access Ark stages. There are three Code Cubes and four stickers in this stage. The rare sticker is one depicting Crazy Hand.

Overview[edit]

The stage begins inside the metal halls of the Access Ark, where a portal can be taken which leads to an open area with giant soda cans in the background. The path ahead is harsh, and wrought with danger.

From there, Kirby finds himself in a townscape where he and a Key Dee will need to dodge heavy traffic. Then it's through the ice cream factory along a very dangerous path. Then it's through the deep water, with Barbars and Metal Acros. Then it's through a desert area with suspended water cubes and Flotzo Borgs. Then it's through an urban train area past poisonous gas clouds.

In the last area, Kirby will have to face down against Miasmoros 2.0, then Bonkers 2.0 in succession. From there, the stage exit can be reached.

Code Cube & Rare Sticker Guide[edit]

  • Code Cube 1 - In the townscape area, Kirby will need to safely guide a Key Dee to the other side of heavy traffic to have it deposit a battery in a sawblade and make this cube obtainable.
  • Code Cube 2 - On the desert path, a side door can be accessed which leads to a factory room where a Chemitory can be found. Using the Doctor ability, Kirby can collect this cube and a 1-Up by activating the teleportation devices.
  • Code Cube 3 - After defeating Bonkers 2.0, this cube can be collected from a treasure chest at the end of the stage.
  • Rare Sticker - In the deep water area, a small tunnel can be found in the ceiling which leads to a room where this sticker can be obtained.

Enemies, Mid-Bosses and Abilities[edit]

Regular Enemies Mid-Bosses

Abilities Robobot Armor Modes

  • None.

Music[edit]

Music used in this stage includes the following:

Trivia[edit]

  • After navigating through the poisonous gas section of the train area, the layout of the stage becomes a reference to the final auto-scrolling section of Revenge of Meta Knight. The Magical Sweepers are replaced with Flamers and Elecs, the bottomless pits are replaced by spike pits, and the same exact song ("Havoc Aboard the Halberd") plays as well.

Gallery[edit]