Master Hand & Crazy Hand
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- This article is about Master Hand and Crazy Hand. For Mid-Boss appearance of Master Hand, see Master Hand.
Master Hand & Crazy Hand are pair of bosses that appear in Kirby & The Amazing Mirror, at the end of Candy Constellation. They are a pair of giant floating disembodied gloves that can perform various physical and magical attacks, either individually or in tandem. Master Hand also appears on his own as a Mid-Boss in the same game, though functions somewhat differently than when paired with Crazy Hand. Both of these enemies originate from the Super Smash Bros. series, and many of their attacks are carried over from those games. Master Hand is the right hand, and Crazy Hand is the left.
Game appearances[edit]
Master Hand & Crazy Hand's video game appearances | ||
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Game | Role | Notes |
Kirby series | ||
Kirby & The Amazing Mirror | Boss | Master Hand also makes a standalone appearance as a Mid-Boss. |
Kirby: Planet Robobot | Reference | Appear as a sticker. |
Kirby's Dream Buffet | Reference | Appears on a Character Treat. |
Super Smash Bros. series | ||
Super Smash Bros. | Boss | Master Hand appears alone. |
Super Smash Bros. Melee | Bosses | |
Super Smash Bros. Brawl | Bosses | |
Super Smash Bros. for Nintendo 3DS / Wii U | Bosses | |
Super Smash Bros. Ultimate | Bosses and playable character | Master Hand (without Crazy Hand) is playable |
Kirby & The Amazing Mirror[edit]
In Kirby & The Amazing Mirror, Master Hand and Crazy Hand are fought together as a boss in Candy Constellation.
Master Hand retains his attacks from his Mid-Boss appearance, and with Crazy Hand, he also has the new move of the hands "Hi-five"ing slowly in the center of the stage, bearing a resemblance to the "clap" move in Super Smash Bros. Melee. In addition, the hands retain the combo move of Master Hand punching Crazy Hand's palm. Like many other duo bosses, Master Hand & Crazy Hand have separate HP, and are defeated separately. Once one is defeated, duo attacks are no longer possible.
Attacks[edit]
The following are Master Hand & Crazy Hand's attacks. Note that attack names are conjectural:
Master Hand & Crazy Hand's attacks | |
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Attack | Description |
Clap | Master Hand & Crazy Hand open their palms and drift to the same elevation as one-another. After taking some time to aim for Kirby, they come crashing together, making a noise on impact. This creates two drop stars in the air above and below the hands.
This attack requires both hands. |
Dual Punch | Both hands form fists, reposition, then shoot horizontally across the screen toward each-other. They stop upon colliding with each-other, producing stars on impact.
This attack requires both hands. |
Finger Gun | One of the hands forms a "gun" shape with the middle and index fingers pointed out, and fires a flaming projectile straight forward. This attack may be repeated up to three times. The projectile can be inhaled and swallowed for the Burning ability.
Master Hand always shoots from the right, while Crazy Hand always shoots from the left. |
Grab | One hand homes in on Kirby with an open grip, then attempts to clutch. If he grabs Kirby, he will hold him tight while floating toward the middle of the arena, then pound the ground with Kirby inside, dealing him damage and tossing him away.
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Pound | One hand positions above Kirby, then tries to squish him in a fist, tensing up as he falls. The landing creates two drop stars on each side. This attack may be performed multiple times in succession.
The drop stars can be swallowed for the Stone ability. |
Punch | One of the hands forms a fist, then shoots horizontally across the screen after aiming toward Kirby. If the other hand is on the flight path, the punching hand will stop upon hitting the other, creating two drop stars in the process.
Master Hand always punches from the right, while Crazy Hand always punches from the left. |
Triple Clap | Master Hand & Crazy Hand open their palms and drift to the same elevation as one-another. After a moment, they come crashing together, making a noise on impact. This creates two drop stars in the air above and below the hands. This attack is performed three times in succession, each at a different elevation.
This attack requires both hands. |
Kirby: Planet Robobot[edit]
In Kirby: Planet Robobot, both Master Hand and Crazy Hand appear as stickers. Master Hand is common-type sticker, while Crazy Hand is rare one, and can only be found in Access Ark - Stage 7 EX.
Kirby's Dream Buffet[edit]
Master Hand & Crazy Hand appear in Kirby's Dream Buffet as Character Treats. The floating hands that appear in the actual game are not them, but instead the Server Hands.
Super Smash Bros. series[edit]
Super Smash Bros.[edit]
Master Hand debuts in this game. In each game, he is the final boss of the "Classic" single-player mode. He is the only character faced in the single-player mode whose health is measured in a decreasing amount of HP, as opposed to the accumulating-percentage system used elsewhere in the game.
Super Smash Bros. Melee[edit]
Master Hand reappears in Super Smash Bros. Melee, fought at the end of Classic mode.
This game is also Crazy Hand's debut. Crazy Hand is fought when Classic Mode is completed on Normal difficulty or higher in 18 minutes or less and he only appears when Master Hand's health is reduced by half. Additionally, the two of them both appear in the 50th event match: Final Destination Match.
Super Smash Bros. Brawl[edit]
Master Hand and Crazy Hand appears once again in Super Smash Bros. Brawl. Master Hand is once again fought after completing single-player mode. Crazy Hand is fought under slightly harder conditions. The player must clear Classic Mode in nine minutes or less on Hard difficulty or harder but this time, he is fought at the beginning of the fight along with Master Hand. He also appears as a boss on Boss Battles Mode.
Super Smash Bros. for Nintendo 3DS / Wii U[edit]
Master Hand reappears in the Classic Mode. If the Intensity is 3.0 and higher for both versions, Crazy Hand will join Master Hand as usual.
In the Wii U version, there is a separate mode called Crazy Orders, where the player clears a series of challenges in a row. Once the player is ready, Crazy Hand is faced at the end, along with other opponents depending on how many rounds were cleared beforehand.
Super Smash Bros. Ultimate[edit]
Master Hand and Crazy Hand are fought several times as a separate bosses (mainly in World of Light), but appear alongside once. In World of Light, Master Hand is primarily under the control of Galeem, which is mirrored with Crazy Hand's enslavement by Dharkon. The fighters can free the real Hands in the final part of the story mode, who then work to create a rift to the true final battle. Defeating them also grants the player with their respective spirit.
Profiles[edit]
Super Smash Bros. Melee trophies[edit]
Super Smash Bros. Brawl trophies[edit]
Super Smash Bros. for Nintendo 3DS / Wii U trophies[edit]
Master Hand & Crazy Hand's trophies in Super Smash Bros. for Nintendo 3DS / Wii U | |||||
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Name | 3DS image | Wii U image | Appears in | American English description | British English description |
Master Hand
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N64 Super Smash Bros. (04/1999)
Wii U Super Smash Bros. for Wii U |
The mysterious Master Hand is the source of creation in the Smash Bros. universe. He appears in Final Destination when all other rivals are defeated. He fights with a diverse move set and only grows stronger if you make him angry. If you know when to fight and when to dodge, you'll take him down! | Master Hand personifies creation in the Smash Bros. universe. After defeating all your rivals, you face him in Final Destination. He forms various shapes to unleash a wide range of attacks, and on high intensities he'll become speedier, deal more damage and launch you further. To beat him, you'll need to know when to attack and when to hold back. | ||
Crazy Hand
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GCN Super Smash Bros. Melee (12/2001)
Wii U Super Smash Bros. for Wii U |
The erratic Crazy Hand embodies destruction in the Smash Bros. universe. You can see madness in the way he moves and the attacks he unleashes. Pairing up with Master Hand makes him an especially dangerous foe. Be ready for an intense battle when their laughter fills the air. | The personification of destruction in the Smash Bros. universe. There's madness in every move he makes. He'll drop bombs on you, squeeze you and squash you into the ground. When Master Hand and Crazy Hand pair up, they're incredibly dangerous. Prepare yourself for an intense battle when their laughter fills the air. | ||
Blue indicates exclusive to the Wii U version. |
Super Smash Bros. Ultimate spirits[edit]
# | Spirit | Artwork | Artwork source | Type | Rank | Strength | Skill |
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1,095 | Master Hand | ![]() |
Super Smash Bros. Ultimate | Primary (3) | ★★★ (Ace) | Neutral | – |
1,096 | Crazy Hand | ![]() |
Super Smash Bros. Ultimate | Primary (0) | ★★★ (Ace) | Neutral | – |
Trivia[edit]
- Many of Master and Crazy Hand's attacks resemble those of Wham Bam Rock and Wham Bam Jewel's.
- The two hands resemble the hand that appear on nearly every Kirby series' Game Over screen. Internal filenames from more recent titles (such as Kirby Star Allies) explicitly refer to these hands as Master Hand.
Gallery[edit]
Pixel Master Hand Character Treat from Kirby's Dream Buffet
Names in other languages[edit]
Language | Name | Meaning |
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Japanese | マスターハンド&クレイジーハンド Masutā Hando & Kureijī Hando |
Master Hand & Crazy Hand |
French | Créa-Main & Dé-Mainiaque | Master Hand & Crazy Hand Crazy Hand's name is a word play on "main" (hand) and "maniaque" (maniacal) |
German | Meisterhand & Crazy Hand | Master Hand & Crazy Hand |
Italian | Master Hand & Crazy Hand | - |
Brazilian Portuguese | Mãomestre e Mãolévola | "Mão" (hand) + "mestre" (master) and "Mão" + "malévola" (malevolent) |
Spanish | Master Hand & Crazy Hand | - |
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