Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Fine Fields: Difference between revisions

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
m (Empty space fix)
 
(46 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{Infobox-KTDLevel
{{Infobox-KTDLevel
|image=[[File:Fine_Fields.png|300px]]
|image=[[File:KTD Fine Fields hub screenshot.png]]
|caption=Screenshot from ''Kirby: Triple Deluxe''.
|caption=Screenshot of '''Fine Fields''' from the level select area in ''Kirby: Triple Deluxe''.
|level=1
|level=1
|stages=5
|stages=5
|exstages=1
|exstages=1
|sunstone=13
|sunstone=13
|mid-boss=[[Mowlee Bros.]] (1-1), [[Mr. Frosty]] (1-2), [[Cannon Tower]] Trio (1-3), [[Hornhead]] (1-4), [[Blocky]] DX (1-EX)
|mid-boss=[[Mowlee Bros.]] (1-1), [[Mr. Frosty]] (1-2), [[Cannon tower]] Trio (1-3), [[Hornhead]] (1-4), [[Blocky]] DX (1-EX)
|hypernova=1-1, 1-3
|hypernova=1-1, 1-3
|boss=[[Flowery Woods]]
|boss=[[Flowery Woods]]
Line 13: Line 13:
'''Fine Fields''' is the first level of ''[[Kirby: Triple Deluxe]]'' and the first of the six lands in the kingdom of [[Floralia]]. It has four regular stages, a boss stage, and an EX stage. The level is themed after prairies and forests, with a few cavern levels. There are thirteen [[Sun Stone]]s to collect in this level, with one in Stage EX, two in Stage 1, three each in Stages 2 and 4, and four in Stage 3. The boss is [[Flowery Woods]].
'''Fine Fields''' is the first level of ''[[Kirby: Triple Deluxe]]'' and the first of the six lands in the kingdom of [[Floralia]]. It has four regular stages, a boss stage, and an EX stage. The level is themed after prairies and forests, with a few cavern levels. There are thirteen [[Sun Stone]]s to collect in this level, with one in Stage EX, two in Stage 1, three each in Stages 2 and 4, and four in Stage 3. The boss is [[Flowery Woods]].


{{clear|left}}
==Stages==
==Stages==
{{construction}}
For details on each stage individually, click the name of the stage.
For details on each stage individually, click the name of the stage.
{| class="sortable wikitable" border=1 cellpadding=2
{| class="sortable wikitable" border=1 cellpadding=2
Line 21: Line 21:
!class=unsortable|Sun Stones
!class=unsortable|Sun Stones
!class=unsortable|Hypernova?
!class=unsortable|Hypernova?
!class=unsortsble|Boss/Mid-Boss
!class=unsortable|Notes
!class=unsortable|Notes
|-
|-
|[[Fine Fields - Stage 1|Stage 1]]
|{{center|[[File:KTD Fine Fields Stage 1 select.png|200px]]<br>'''[[Fine Fields - Stage 1|Stage 1]]'''}}
|N/A
|N/A
|2
|2
|{{Y}}
|{{Y}}
|[[Mowlee Bros.]]
|This stage contains tutorial signs.
|This stage contains tutorial signs.


|-
|-
|[[Fine Fields - Stage 2|Stage 2]]
|{{center|[[File:KTD Fine Fields Stage 2 select.png|200px]]<br>'''[[Fine Fields - Stage 2|Stage 2]]'''}}
|Complete Stage 1
|Complete Stage 1.
|3
|3
|{{N}}
|{{N}}
|[[Mr. Frosty]]
|
|


|-
|-
|[[Fine Fields - Stage 3|Stage 3]]
|{{center|[[File:KTD Fine Fields Stage 3 select.png|200px]]<br>'''[[Fine Fields - Stage 3|Stage 3]]'''}}
|Complete Stage 2
|Complete Stage 2.
|4
|4
|{{Y}}
|{{Y}}
|
|{{N}}
|There is a hidden HAL room within this stage.


|-
|-
|[[Fine Fields - Stage 4|Stage 4]]
|{{center|[[File:KTD Fine Fields Stage 4 select.png|200px]]<br>'''[[Fine Fields - Stage 4|Stage 4]]'''}}
|Complete Stage 3
|Complete Stage 3.
|3
|3
|{{N}}
|{{N}}
|[[Hornhead]]
|
|


|-
|-
|Stage 5: [[Flowery Woods]]
|{{center|[[File:KTD Fine Fields Stage 5 select.png|200px]]<br>'''[[Fine Fields - Stage 5|Stage 5]]'''}}
|Collect # [[Sun Stone]]s from prior Fine Fields stages.
|Collect 5 [[Sun Stone]]s from prior Fine Fields stages and complete Stage 4.
|0
|0
|{{N}}
|{{N}}
|Completing this stage unlocks [[Lollipop Land]]
|[[Flowery Woods]]
|Completing this stage unlocks [[Lollipop Land]].


|-
|-
|[[Fine Fields - Stage EX|Stage 6 EX]]
|{{center|[[File:KTD Fine Fields Stage 6 EX select.png|200px]]<br>'''[[Fine Fields - Stage 6 EX|Stage 6 EX]]'''}}
|Collect all Sun Stones from prior Fine Fields stages.
|Collect all Sun Stones from prior Fine Fields stages.
|1
|1
|{{N}}
|{{N}}
|[[Blocky]] DX
|This is an EX stage, so completing it is not required to finish the game.
|This is an EX stage, so completing it is not required to finish the game.


|}
|}


===Stage 3===
==In Dededetour!==
[[File:Fine Fields 3.jpg|thumb|right|250px|Kirby aims for a [[Keychain]] whilst trying to avoid dirt boulders in Stage 3.]]
All stages of Fine Fields are played in one sequence in [[Dededetour!]] except for [[Fine Fields - Stage 6 EX|Stage EX]] and the sections of stages where [[Hypernova]] is used. Through this sequence, 6 [[Keychain]]s can be found.
Section 1: The stage begins outdoors, on a sloped hillside going downward. To the right, some geared wooden machinery can be seen in the background which is delivering large boulders made of dirt and grass that roll down a ramp and crash onto the foreground, creating a crushing hazard. A [[Sir Kibble]] and [[Hot Head]] can be found atop some Star Block columns further right. Past another boulder delivery, a [[Hairy Dee]] can be found waddling with its smaller cousins, guarding the door to the next section.


Section 2: The door leads to some treacherous hilly terrain with a few bottomless pits interspersed. In the background, Sir Kibbles will attempt to toss their [[Cutter]] blades at Kirby, while Chips await in the bushes. Cutting one of these bushes reveals a 3-D Warp Star to access the background. Doing so will allow Kirby to get a unique Golden Keychain if he has an ability that can strike a Bomb Block in the floor. Further right in the foreground, between two pits and past a breakable wall is the door to the next section.
In addition, many enemies are re-sized - changing their [[Health]] and also possibly movement speed - and [[Flowery Woods]] and the [[Mid-Bosses]] are changed to their DX forms.


Section 3: The door leads to another more open hillside area. An [[Energy Drink]] can be seen in the background blocked with stone blocks. To the right, a [[3-D Tilt Missile]] can be found which will allow Kirby to break the stone blocks in the background if he so desires. Another Tilt Missile, this time with three missiles can be used to break a larger formation, which yields a Sun Stone if done correctly. From there, a 3-D Warp Star will take Kirby into the background to collect his earnings. Down another hill to the right, the door to the next section lies.
Finally, in place of [[Sun Stone]]s, Warp Holes can be found in many areas allowing [[King Dedede]] to skip parts of the stages. In Fine Fields, there are 3 Warp Holes in total.


Section 4: The door leads to more machinery hoisting up dirt boulders to pummel Kirby with. One of these boulders lands on a thin platform with a bush on it, which hides another Keychain. Past another boulder landing site is a thin passage that leads to an optional door containing another Sun Stone. The door to the next section lies just beyond, past a few more annoying enemies.
==Trivia==
*In ''[[Kirby: Planet Robobot]]'', a hidden area in [[Access Ark - Stage 8 EX]] resembles Fine Fields, and so does the [[Copy Ability Room]].


Section 5: The door leads into a forested area, with stick-like trees in the background. A Miracle Fruit-bearing vine appears here to grant the Hypernova ability. The first thing to inhale is a large formation of Star Blocks lodged in a tree trunk. A [[Pipe Worm]] lies in wait in a hollow log further right. Kirby can only inhale it when its tail is sticking out. One Pipe Worm in particular guards a small alcove with an optional door that leads to another Sun Stone. In a small hallway, Kirby can inhale a metal block to clear the way forward and crush some hapless creatures below. On the far side of the cave wall, some [[Hairy Dee]]s (foolishly) jump in Kirby's way, only to get inhaled along with some Star Blocks that yield some food and a Keychain. From there, Kirby must deal with a [[Cannon Tower]] that blocks the way forward. To defeat it, Kirby must inhale its missile, then shoot it back when the button on the cannon's back is exposed. From there, Kirby must deal with a trio of Cannon Towers, the last of which will attempt to trip him up with a surprise attack. Destroying all three frees up the door to the next section.
==Names in other languages==
 
{{names
Section 6: The door leads to a deeper section of the forest. A metal block sits to the left, which can be pulled until it settles in the lowest section of floor. From there, Kirby can use it as footing when he inhales a star hanging from the right. Doing so pulls away the entire background, revealing the area to not be part of the forest at all, instead being an open field, with the stage exit and the last Sun Stone now visible in the distance. A 3-D Warp Star appears to take Kirby back there to collect his reward and finish the stage.
|ja=ファイン フィールド
 
|jaR=Fain Fīrudo
====Secret Section====
|jaM=Fine Field
{{spoilers}}
|de=Blumige Breiten
In Section 2, if, while in the background, Kirby walks all the way to the right, then returns to the spot where the section began, a new 3-D Warp Star will have appeared to take Kirby into a background section he couldn't get to before. If he continues left from there, the music will change abruptly to the music that was used in the title screen for ''[[Kirby's Dream Collection]]'', and the hill will continue to the HAL logo made with Star Blocks. Along with this is a [[Broom Hatter]], Copy Pedestals with the [[Wing]], [[Fighter]], [[Wheel]], and [[Leaf]] abilities, and a snoozing [[Noddy]] and [[Waddle Dee]] in the foreground out of reach. Breaking the Star Blocks yields a few collectibles, including a 1Up and a Keychain. A door is located on a soft platform just above the blocks, which leads into Section 3.
|deM=Flowery Widths
 
|it=Foreste Fiorite
====Enemies, Mid-bosses, and Abilities====
|itM=Flowering Forests
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
|fr=Féerie Fantastique
! width="420px" | '''Regular Enemies'''
|frM=Fantastic Fairyland
! width="180px" | '''Mid-Boss'''
|ko=파인필드
|- bgcolor="E47575"
|koR=Pain Pildeu
|
|koM=Fine Fields
{{col-begin}}
|es=Floresta Frondosa
{{col-break|width=33%}}
|esM=Leafy Forest
*[[Blade Knight]]
}}
*[[Hot Head]]
*[[Waddle Dee]]
*[[Whippy]]
{{col-break|width=33%}}
*[[Bronto Burt]]
*[[Broom Hatter]]
*[[Hairy Dee]]
*[[Pipe Worm]]
{{col-break|width=34%}}
*[[Cannon Tower]]
*[[Chip]]
*[[Noddy]]
*[[Sir Kibble]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[Cannon Tower]] Trio
{{col-end}}
|-
! width="420px"| '''Abilities'''
! width="180px" | '''Special'''
|- bgcolor="#E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Cutter]]
*[[Fighter]]
*[[Leaf]]
*[[Sword]]
{{col-break|width=50%}}
*[[Fire]]
*[[Wing]]
*[[Wheel]]
*[[Whip]]
{{col-end}}
|
{{col-begin}}
*[[Hypernova]]
{{col-end}}
|}
===Stage 4===
[[File:Fine Fields 4.jpg|thumb|right|250px|Kirby tosses a Waddle Dee in the forest of Stage 4.]]
Section 1: The stage begins within a deep forest, as a ladder leads upward past a Sir Kibble and a Sparky. At the top of the ladder, the path continues on to the right with a [[Key]] in view. Just up a few platforms is the door that the Key unlocks. In the next room, Bandana Waddle Dee shows up again to provide some food. To the right is an open room where Kirby must face down with a new Mid-Boss, [[Hornhead]]. Defeating it yields Kirby the second new ability, [[Beetle]], and opens the door to the next section.
 
Section 2: The door leads to a wooded walkway, as Waddle Dees pace around stumps. A 3-D Warp Star carries Kirby to the background, where he can impale a Hot Head and continue to the right. Bushes appear along the path that Kirby can use Beetle to cut through. Back in the foreground, a [[Beetley]] appears to grant Beetle again if it had been lost by this point, and one bush to the left contains a Keychain. In the background can be seen the first Sun Stone behind a locked door. A Key appears in a box on the main path, and Kirby will need to travel with it to the background to unlock the door. Further right, past some ambushing Bronto Burts and a [[Grizzo]], another trip to the background yields the door to the next section. However, if Kirby continues to the right, he will find a hidden Golden Keychain.
 
Section 3: The door leads to a wooded walkway with Gordos on patrol and a Grizzo asleep in the background. A [[Tick]] can be found just to the right, along with a sealed-off room with a Sun Stone in it. Further right, a clear future path in the background is apparent as Kirby must traverse more pits and Gordos to get another Keychain. Past a Chip lies the door to the next section.
 
Section 4: The door leads to an interior vertical shaft with Gordos all around. Some of the Gordos are actually in the foreground or background, and as such will not harm Kirby if he passes by them. At the top of the shaft is the door to the next section.
 
Section 5: This section is merely the background of Section 3. Here, Kirby appears at the far right and, if he breaks the box next to him, will be given an [[Invincibility Candy]]. Past a few patrolling Gordos, a Bomb Block wall can be broken to get at a 3-D Warp Star to take Kirby to the room from Section 3 that was sealed off to collect that Sun Stone. The sleeping Grizzo from before guards the door to the next section.
 
Section 6: The door leads to a wooden inlet over a large pit spanned by a [[Tilt Gondola]]. Kirby can ride this gondola across to reach a ladder on the other side that goes up. In the next room, another gondola can be ridden over a spike pit, but Kirby will need to be mindful of the Shotzo that is firing downward. At the base of the next ladder up is a breakable block that hides a Keychain. The final chamber has Kirby carrying a Key in another couple of gondolas over some tricky obstacles, including braziers that shoot fire. If done successfully, Kirby can unlock a door, behind which is some food and a ladder that leads down intro a small chamber with the last Sun Stone of the stage. One more ladder leads up into a room with a Tick, a Broom Hatter, and a Warp Star that will carry Kirby to the next section.
 
The Warp Star bounces along the tree branches, taking out more Cappies and Broom Hatters as it does so before it flies directly upward.
 
Section 7: The Warp Star crashes down into an elevated wooden walkway in the high treetops. Some Waddle Dees and a Hairy Dee will attempt to get in the way as Kirby travels to the right. At the far right, past a guarding Ringle is the stage exit.
 
====Enemies, Mid-bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="420px" | '''Regular Enemies'''
! width="180px" | '''Mid-Boss'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Hairy Dee]]
*[[Shotzo]]
*[[Sir Kibble]]
*[[Tick]]
*[[Waddle Dee]]
*[[Waddle Doo]]
{{col-break|width=33%}}
*[[Blade Knight]]
*[[Cappy]]
*[[Grizzo]]
*[[Hot Head]]
*[[Ringle]]
*[[Sparky]]
{{col-break|width=34%}}
*[[Beetley]]
*[[Bronto Burt]]
*[[Broom Hatter]]
*[[Chip]]
*[[Gordo]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[Hornhead]]
{{col-end}}
|-
! width="420px"| '''Abilities'''
! width="180px" | '''Special'''
|- bgcolor="#E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Beam]]
*[[Beetle]]
*[[Spark]]
*[[Sword]]
{{col-break|width=50%}}
*[[Bell]]
*[[Cutter]]
*[[Fire]]
*[[Needle]]
{{col-end}}
|
{{col-begin}}
*N/A
{{col-end}}
|}
 
===Stage 5 (Boss: [[Flowery Woods]])===
[[File:Flowery Woods Summon.jpg|thumb|right|250px|Taranza uses his magic on a flower to transform it into Flowery Woods.]]
The stage begins in an open floral plain hillside, and Bandana Waddle Dee appears to give a food item. The [[Beam]], [[Fire]] and [[Beetle]] abilities are available on Copy Pedestals and in the background, [[Taranza]] is seen carrying [[King Dedede]] away. Just to the right is the door to the Boss Chamber.
 
In the chamber itself, Taranza sees Kirby approaching, and starts to panic and fly faster. Kirby catches up with him, so he casts a spell on an insignificant flower and flies off, causing it to grow rapidly into the boss, [[Flowery Woods]]. Flowery wakes up and attacks Kirby, initiating the fight.
 
Flowery Woods starts off by dropping large pollen grains on Kirby, which he can inhale and spit back. Flowery Woods will also puff out air puffs, like its [[Whispy Woods|wooded]] similar.
 
Once it is down to half health, Flowery Woods will get angry and jump into the background, where Kirby cannot follow it. It will unleash giant pollen boulders that bounce into the foreground, and then extend its roots to try and hit Kirby from below. Attacking its roots with the inhaled pollen ball or any other attack is effective at hurting it. Additionally, when the roots detract, inhalable stars will be left behind. Flowery Woods will also attempt to puff air from its new vantage point and will occasionally hop back into the foreground to attempt to stomp Kirby, creating stars as it lands. It will additionally try to toss its flowers as spinning blades at Kirby, which he can swallow to get the [[Cutter]] ability. Its roots can take on a variety of forms, with the largest forms being difficult to avoid.
 
Defeating Flowery Woods causes its background platform to slump over, causing Flowery Woods to slide downward and exhibit its sad face and tear. The Grand Sun Stone then appears for Kirby to collect and finish the level.
 
===Stage EX===
[[File:Fine Fields EX.jpg|thumb|right|250px|Kirby gets out of the way of a tree falling in from the background in Stage EX.]]
Section 1: The stage begins in a cloud canopy, in a vertical shaft. A ladder leads up to a Tilt Cannon, which can be used to break through some stone blocks to reach the next cannon, or get some collectible stars in a separate chamber. The cannons shoot Kirby to another Tilt Cannon, which, if aimed left will net him a Keychain. To the right past more stone blocks, the shot will send Kirby flying to the next section.
 
Section 2: Kirby lands in a green field reminiscent of [[Cookie Country]], where in the background, large pine trees can be seen. To the right, a [[Birdon]] appears which can grant the [[Wing]] ability when swallowed. Past a swinging Waddle Dee, some more of them can be seen with axes in the background cutting down the trees in an attempt to make them land on Kirby. In the next stretch, a treasure chest lies beneath some stone blocks, which a falling tree will open up. However, Kirby will need to jump into the background and cut the tree down himself to get at it. Kirby can reach the background by riding a 3-D Warp Star uncovered under another stone block barrier when a tree crashes down into it. The chest can then be accessed to get a Golden Keychain. Past a Tick and some more falling timber, suspended on a soft floating platform is the door to the next section, though yet another Keychain is located below the platform, and a breakable wall to the right will yield three green stars.
 
Section 3: The door leads to a small chamber within a wooded structure, with a ladder headed up. Waddles Dees jump at Kirby in the chamber above, and a ladder leads further up. Sir Kibbles fire at Kirby in the chamber above, and a 3-D Warp Star can take him to their position. From where the Sir Kibbles were, ladders will take Kirby up to the next room, where Chips will attempt to ambush him from the foreground. Up the next ladder, Hairy Dees jump at Kirby much the same as the others before. Heading back to the foreground from here, more Hairy Dees attempt to ambush Kirby. The ladder up leads to a room where dirt boulders come crashing down on both sides. Between them is the door to the next section.
 
Section 4: The door takes Kirby back to the green plains, with more falling trees and bottomless pits. Many platforms must be traversed, with various hazards to dodge. Down one particular cliff, a breakable wall yields a chamber that contains a chest with a Keychain inside. Past a great deal of dirt boulders, one last falling tree breaks some stone blocks that reveal the door to the next section to the far right.
 
Section 5: The door leads to another cloud canopy with a Wing and Beetle Copy Pedestal just to the right. A 3-D Warp Star takes Kirby to a new room where Bandana Waddle Dee passes him a food item. A series of cannons then take Kirby to a new chamber where [[Blocky]] DX is fought. Defeating it yields Kirby the [[Stone]] ability. In the next room, a good deal of collectibles await, along with a chest that contains the one Sun Stone to collect in this stage. A 3-D Warp Star will then take Kirby to the stage exit.
 
====Enemies, Mid-bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="420px" | '''Regular Enemies'''
! width="180px" | '''Mid-Boss'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Beetley]]
*[[Birdon]]
*[[Grizzo]]
*[[Hairy Dee]]
*[[Tick]]
{{col-break|width=33%}}
*[[Flamer]]
*[[Sir Kibble]]
*[[Waddle Dee]]
*[[Waddle Doo]]
{{col-break|width=34%}}
*[[Bronto Burt]]
*[[Broom Hatter]]
*[[Chip]]
*[[Sparky]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[Blocky]] DX
{{col-end}}
|-
! width="420px"| '''Abilities'''
! width="180px" | '''Special'''
|- bgcolor="#E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Beam]]
*[[Fire]]
*[[Needle]]
*[[Wing]]
{{col-break|width=50%}}
*[[Beetle]]
*[[Cutter]]
*[[Spark]]
*[[Stone]]
{{col-end}}
|
{{col-begin}}
*N/A
{{col-end}}
|}
 
==Trivia==
[[File:Fine Fields Stage Select.jpg|thumb|right|250px|A portion of the Fine Fields Stage Select area.]]
*The song that plays throughout Stage 4 is a remix of the [[Yogurt Yard]] theme from ''[[Kirby's Adventure]]''.


<br clear=all>
{{clear}}
{{KirbyTD}}
{{Navbox-KTD}}
[[Category:Places]]
[[Category:Places]]
[[Category:Levels in Kirby: Triple Deluxe]]
[[Category:Levels in Kirby: Triple Deluxe]]
[[Category:Floralia Locations]]
[[Category:Floralia locations]]
[[Category:Popstar locations]]

Latest revision as of 20:48, 17 December 2023

Fine Fields
KTD Fine Fields hub screenshot.png
Screenshot of Fine Fields from the level select area in Kirby: Triple Deluxe.
Details
Level Nr. 1
Stages 5
EX Stages 1
Sun Stones 13
Mid-Bosses Mowlee Bros. (1-1), Mr. Frosty (1-2), Cannon tower Trio (1-3), Hornhead (1-4), Blocky DX (1-EX)
Boss Flowery Woods
Stages with Hypernova 1-1, 1-3
Level progression
First level Lollipop Land
 This box: view  talk  edit 

Fine Fields is the first level of Kirby: Triple Deluxe and the first of the six lands in the kingdom of Floralia. It has four regular stages, a boss stage, and an EX stage. The level is themed after prairies and forests, with a few cavern levels. There are thirteen Sun Stones to collect in this level, with one in Stage EX, two in Stage 1, three each in Stages 2 and 4, and four in Stage 3. The boss is Flowery Woods.

Stages[edit]

For details on each stage individually, click the name of the stage.

Stage Unlock Req. Sun Stones Hypernova? Boss/Mid-Boss Notes
N/A 2 Yes Mowlee Bros. This stage contains tutorial signs.
Complete Stage 1. 3 No Mr. Frosty
Complete Stage 2. 4 Yes No There is a hidden HAL room within this stage.
Complete Stage 3. 3 No Hornhead
Collect 5 Sun Stones from prior Fine Fields stages and complete Stage 4. 0 No Flowery Woods Completing this stage unlocks Lollipop Land.
Collect all Sun Stones from prior Fine Fields stages. 1 No Blocky DX This is an EX stage, so completing it is not required to finish the game.

In Dededetour![edit]

All stages of Fine Fields are played in one sequence in Dededetour! except for Stage EX and the sections of stages where Hypernova is used. Through this sequence, 6 Keychains can be found.

In addition, many enemies are re-sized - changing their Health and also possibly movement speed - and Flowery Woods and the Mid-Bosses are changed to their DX forms.

Finally, in place of Sun Stones, Warp Holes can be found in many areas allowing King Dedede to skip parts of the stages. In Fine Fields, there are 3 Warp Holes in total.

Trivia[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ファイン フィールド
Fain Fīrudo
Fine Field
French Féerie Fantastique Fantastic Fairyland
German Blumige Breiten Flowery Widths
Italian Foreste Fiorite Flowering Forests
Korean 파인필드
Pain Pildeu
Fine Fields
Spanish Floresta Frondosa Leafy Forest