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Dedede's Theme (Dedede's Drum Dash): Difference between revisions

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{{about|the stage in [[Dedede's Drum Dash]]|the battle stage in [[Kirby Fighters 2]]|[[Gourmet Go Go]]}}
{{about|the stage in [[Dedede's Drum Dash]]|the theme song in a more general context|[[King Dedede's Theme]]}}
{{Quote|The tempo increases in this gourmet track. Watch for moving drums!|In-game caption for '''Gourmet Go Go''' from [[Dedede's Drum Dash]]}}
{{Quote|The king's own theme song. In this stage drums can break due to the fast pace!|In-game caption for '''Gourmet Go Go''' from [[Dedede's Drum Dash]]}}
'''Dedede's Theme''' is the third stage in [[Dedede's Drum Dash]], in ''[[Kirby: Triple Deluxe]]''. It is a fast-tempo stage set to a rearrangement of [[King Dedede's Theme]] which features a large amount of enemies and breakable drums.
'''Dedede's Theme''' is the third stage in [[Dedede's Drum Dash]], in ''[[Kirby: Triple Deluxe]]''. It is a fast-tempo stage set to a rearrangement of [[King Dedede's Theme]] which features a large amount of enemies and breakable drums.



Revision as of 03:24, 16 March 2021

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Dedede's Theme
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Details
Host game Dedede's Drum Dash
Time limit 2:00
Silver score 30000
Gold score 36200
Platinum score (unclear, somewhere around 40500)
Theme music

Clip of the music that plays in Dedede's Theme

Stage Progression
Gourmet Go Go Distant Traveler
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This article is about the stage in Dedede's Drum Dash. For the theme song in a more general context, see King Dedede's Theme.
The king's own theme song. In this stage drums can break due to the fast pace!
— In-game caption for Gourmet Go Go from Dedede's Drum Dash

Dedede's Theme is the third stage in Dedede's Drum Dash, in Kirby: Triple Deluxe. It is a fast-tempo stage set to a rearrangement of King Dedede's Theme which features a large amount of enemies and breakable drums.

Overview

This stage spans a total of 77 drums from beginning to end. The stage begins right away with some high-flying coins to collect and Scarfies to avoid. From here, a few clouds start to drift into play, along with Sodorys, Soarars, and Gordos that need to be dodged. After bouncing along some high coin arches over these foes, King Dedede runs into his first set of fragile drums which he will need to be careful not to linger on. Around these, double-arches of coins can be seen which Dedede will need to backtrack a bit to collect. After making a few more big leaps over the last set of Scarfies, Dedede reaches the end of the stage.

Enemies

The following enemies can be found in Dedede's Theme:

Enemies