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{{Infobox-KAStage
{{Infobox-KAStage
|image=[[File:VV Stage 1 start NinDL.png]]
|image=[[File:KNiDL Vegetable Valley Stage 1 screenshot.png]]
|caption=Kirby at the start of Stage 1 in ''Nightmare in Dream Land''.
|caption=Kirby begins his adventure in '''Vegetable Valley - Stage 1''' (''Kirby: Nightmare in Dream Land'').
|level=[[Vegetable Valley]]
|level=[[Vegetable Valley]]
|midboss={{N}}
|midboss={{N}}
|switch={{N}}
|switch={{N}}
|theme music=
<tabs>
<tab name="Kirby's Adventure">
[[File:Vegetable Valley KA.mp3]]
</tab>
<tab name="Kirby: Nightmare in Dream Land">
[[File:KNiDL Vegetable Valley Sample.oga]]
</tab>
</tabs>
|theme title="[[Vegetable Valley (theme)|Vegetable Valley]]"
|description=Clips of the music that plays in Vegetable Valley - Stage 1
|nextstage=[[Vegetable Valley - Stage 2]]
|nextstage=[[Vegetable Valley - Stage 2]]
}}
}}
'''Vegetable Valley - Stage 1''' is the first primary stage of [[Vegetable Valley]] and thus the first stage of ''[[Kirby's Adventure]]'' and its remake, ''[[Kirby: Nightmare in Dream Land]]''. This stage serves as a soft tutorial stage which - while lacking any definite instructions - eases {{realMe}} into the scenario and gives them ample space to learn how to guide [[Kirby]] on his adventure. There are no [[Mid-Boss]]es or [[Big Switch]]es in this stage.
'''Vegetable Valley - Stage 1''' is the first primary stage of [[Vegetable Valley]] and thus the first stage of ''[[Kirby's Adventure]]'' and its remake, ''[[Kirby: Nightmare in Dream Land]]''. This stage serves as a soft tutorial stage which, while lacking any definite instructions, eases the player into the scenario and gives ample room to learn how to guide [[Kirby]] on his adventure. There are no [[Mid-Boss]]es or [[Big Switch]]es in this stage.


==Overview==
==Overview==
The stage begins in a plains area, with flat terrain leading off to the right. The very first enemy Kirby will encounter is a [[Waddle Doo]], which can be swallowed for the [[Beam]] ability. From there, past minor variations in the terrain, Kirby will need to deal with various basic enemies such as [[Waddle Dee]]s and [[Bronto Burt]]s. A [[Sparky]] can also be found here, if the [[Spark]] ability is preferred. A small outcropping emerges along the path, past which, the door to the next area can be accessed once the [[Hot Head]] guard is dealt with.
The stage consists of three primary areas. The first takes place in a gentle plains region with few obstacles and a sparse number of enemies. Kirby can encounter the first [[Copy Ability]]-granting enemies here; those being [[Waddle Doo]], [[Sparky]], and [[Hot Head]].


Passing through the door leads to a new walkway with sloped terrain and a few fall-through platforms hanging above the path. More enemies appear along the slopes to get in Kirby's way, and there are cavities in the ground where more enemies reside, though these are not a threat. Past a stair-shaped block formation lies a waterfall bridged with a few small blocks. The bottom of the fall serves as the first of many [[void]]s in the game, and as such, falling in will cost Kirby one of his lives. Past that, down a small slope lies the door to the next area.
The second takes Kirby past a number of rushing waterfalls, at the bottom of which are the first [[bottomless pit]]s that can be encountered, though these are easily avoided using Kirby's [[hover]] if nothing else. This area also features the first instances of [[thin floor]]s in the game.


The final area consists of more rocky slopes and fall-through platforms. Up the hill past more enemies, another waterfall can be found, though this time, it leads to a pool with a bottom, where Kirby can practice swimming. A [[Maxim Tomato]] is clearly visible at the bottom of the pool, and getting it will restore any and all damage Kirby had accrued up to this point. From there, it's a stroll downhill past more enemies until the stage exit can be found atop a fall-through platform.
In the final room, there is a pool of water along the path, at the bottom of which is the first [[Maxim Tomato]]. From there, it's an easy stroll to the stage exit and the [[Goal Game]].


===Secret rooms===
===Secret rooms===
There is a secret room accessible from the second area that contains a [[UFO]]. The doorway to it is invisible, and can be found in the waterfall.
In the second area, an invisible doorway can be found beneath the leftmost block in the waterfall; in the NES version, its presence is distinguished by the lack of shading beneath the block, while in the GBA version, it's the ''only'' block to feature shading under it. Going through this door takes Kirby to a small room with a [[UFO (enemy)|UFO]] inside.


==Enemies, Mid-Bosses and Abilities==
==Enemies==
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
{| class="wikitable"
! width="267px" | '''Regular Enemies'''
!Sprite (''KA''/''KNiDL'')
! width="133px" | '''Mid-Bosses'''
!Name
|- bgcolor="E47575"
!style="border-style: solid; border-width: 1px 3px 1px 1px"|Copy Ability
|
!Sprite (''KA''/''KNiDL'')
{{col-begin}}
!Name
{{col-break|width=50%}}
!Copy Ability
*[[Bronto Burt]]
*[[Hot Head]]
*[[Poppy Bros. Jr.]]
*[[Sparky]]
{{col-break|width=50%}}
*[[UFO]]
*[[Waddle Dee]]
*[[Waddle Doo]]
{{col-end}}
|
{{col-begin}}
*None
{{col-end}}
|-
|-
! colspan="2" width="404px"| '''Copy Abilities'''
|align=center|[[File:KA Bronto Burt sprite.png]] [[File:KNiDL Bronto Burt sprite.png]]
|- bgcolor="#E47575"
|[[Bronto Burt]]
| colspan="2" |
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
{{col-begin}}
|align=center|[[File:KA UFO sprite.png]] [[File:KNiDL UFO enemy sprite.png]]
{{col-break|width=50%}}
|[[UFO (enemy)|UFO]]
*[[Beam]]
|[[UFO]]
*[[Fire]]
|-
{{col-break|width=50%}}
|align=center|[[File:KA Hot Head sprite.png]] [[File:KNiDL Hot Head sprite.png]]
*[[Spark]]
|[[Hot Head]]
*[[U.F.O.]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|[[Fire]]
{{col-end}}
|align=center|[[File:KA Waddle Dee sprite.png]] [[File:KNiDL Waddle Dee sprite.png]]
|[[Waddle Dee]]
|None
|-
|align=center|[[File:KA Poppy Bros Jr sprite.png]] [[File:KNiDL Poppy Bros Jr sprite.png]]
|[[Poppy Bros. Jr.]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None
|align=center|[[File:KA Waddle Doo sprite.png]] [[File:KNiDL Waddle Doo sprite.png]]
|[[Waddle Doo]]
|[[Beam]]
|-
|align=center|[[File:KA Sparky sprite.png]] [[File:KNiDL Sparky sprite.png]]
|[[Sparky]]
|style="border-style: solid; border-width: 1px 3px 1px 1px"|[[Spark]]
!colspan=3|
|}
|}


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==Trivia==
==Trivia==
*Using a very specific set of inputs, it is possible in the original [[Nintendo Entertainment System|NES]] version of the game to perform a wrong warp from this stage and end up straight in the game's credits. This glitch became the basis for the 'any%' [[Speedrunning|speedrun]] category of ''Kirby's Adventure'', with total completion times of less than a minute being the norm.
*Using a very specific set of inputs, it is possible in the original [[Nintendo Entertainment System|NES]] version of the game to perform a wrong warp from this stage and end up straight in the game's credits. This glitch became the basis for the 'any%' [[Speedrunning|speedrun]] category of ''Kirby's Adventure'', with total completion times of less than a minute being the norm.
*The very first Bronto Burt featured in the stage is actually two Bronto Burts layered on top of each other, most likely by mistake. This can be seen if Kirby inhales the Bronto Burt, as he will then spit out a [[Star Bullet#Blaster Bullet|Blaster Bullet]]. Alternatively, defeating the Bronto Burt with an attack will result in two sets of death particles appearing.


{{NinDL}}
==Gallery==
<gallery>
KA Vegetable Valley Stage 1 screenshot 01.png|The start of the stage
KA Vegetable Valley Stage 1 screenshot 02.png|Using the first available Copy Ability to fight enemies
KA Vegetable Valley Stage 1 screenshot 03.png|Falling towards the first door forward
KA Vegetable Valley Stage 1 screenshot 04.png|[[Slide|Sliding]] down a hill
KA Vegetable Valley Stage 1 screenshot 05.png|[[Hover|Hovering]] above a waterfall
KA Vegetable Valley Stage 1 screenshot 06.png|[[Swim|Swimming]] towards a [[Maxim Tomato]] in a pool
KA Vegetable Valley Stage 1 screenshot 07.png|[[Crouch|Crouching]] near the stage exit
KA Vegetable Valley Stage 1 secret UFO room.png|The secret UFO room
</gallery>
 
{{clear}}


[[Category:Stages in Kirby's Adventure]]
{{Navbox-KA/KNiDL}}

Revision as of 20:30, 19 January 2024

Vegetable Valley - Stage 1
KNiDL Vegetable Valley Stage 1 screenshot.png
Kirby begins his adventure in Vegetable Valley - Stage 1 (Kirby: Nightmare in Dream Land).
Details
Level Vegetable Valley
Mid Boss(es) No
Big Switch No
Theme music

Clips of the music that plays in Vegetable Valley - Stage 1

Stage order
First stage Vegetable Valley - Stage 2
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Vegetable Valley - Stage 1 is the first primary stage of Vegetable Valley and thus the first stage of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land. This stage serves as a soft tutorial stage which, while lacking any definite instructions, eases the player into the scenario and gives ample room to learn how to guide Kirby on his adventure. There are no Mid-Bosses or Big Switches in this stage.

Overview

The stage consists of three primary areas. The first takes place in a gentle plains region with few obstacles and a sparse number of enemies. Kirby can encounter the first Copy Ability-granting enemies here; those being Waddle Doo, Sparky, and Hot Head.

The second takes Kirby past a number of rushing waterfalls, at the bottom of which are the first bottomless pits that can be encountered, though these are easily avoided using Kirby's hover if nothing else. This area also features the first instances of thin floors in the game.

In the final room, there is a pool of water along the path, at the bottom of which is the first Maxim Tomato. From there, it's an easy stroll to the stage exit and the Goal Game.

Secret rooms

In the second area, an invisible doorway can be found beneath the leftmost block in the waterfall; in the NES version, its presence is distinguished by the lack of shading beneath the block, while in the GBA version, it's the only block to feature shading under it. Going through this door takes Kirby to a small room with a UFO inside.

Enemies

Sprite (KA/KNiDL) Name Copy Ability Sprite (KA/KNiDL) Name Copy Ability
KA Bronto Burt sprite.png KNiDL Bronto Burt sprite.png Bronto Burt None KA UFO sprite.png KNiDL UFO enemy sprite.png UFO UFO
KA Hot Head sprite.png KNiDL Hot Head sprite.png Hot Head Fire KA Waddle Dee sprite.png KNiDL Waddle Dee sprite.png Waddle Dee None
KA Poppy Bros Jr sprite.png KNiDL Poppy Bros Jr sprite.png Poppy Bros. Jr. None KA Waddle Doo sprite.png KNiDL Waddle Doo sprite.png Waddle Doo Beam
KA Sparky sprite.png KNiDL Sparky sprite.png Sparky Spark

Trivia

  • Using a very specific set of inputs, it is possible in the original NES version of the game to perform a wrong warp from this stage and end up straight in the game's credits. This glitch became the basis for the 'any%' speedrun category of Kirby's Adventure, with total completion times of less than a minute being the norm.
  • The very first Bronto Burt featured in the stage is actually two Bronto Burts layered on top of each other, most likely by mistake. This can be seen if Kirby inhales the Bronto Burt, as he will then spit out a Blaster Bullet. Alternatively, defeating the Bronto Burt with an attack will result in two sets of death particles appearing.

Gallery