Pause: Difference between revisions
m (→Kirby: Planet Robobot: The "Vs." prefix is formatted as such in American English. The game's British translation renders it as "vs" instead.) |
m (→Kirby Fighters 2: Probably the only game in the series that doesn't use a VS prefix for any of the bosses here.) |
||
Line 705: | Line 705: | ||
!class=unsortable|Text | !class=unsortable|Text | ||
|- | |- | ||
|rowspan=2| | |rowspan=2|[[Twin Woods]] | ||
|1 | |1 | ||
|''You reached {{color|orange|Buddy Fighters Tower}}'s Summit, but look out! {{color|orange|Twin Woods}} is blocking your way! Watch out for the {{color|orange|giant apple}} the pair produces. If you get careless, it'll squish you flat!'' | |''You reached {{color|orange|Buddy Fighters Tower}}'s Summit, but look out! {{color|orange|Twin Woods}} is blocking your way! Watch out for the {{color|orange|giant apple}} the pair produces. If you get careless, it'll squish you flat!'' | ||
Line 712: | Line 712: | ||
|''Here comes {{color|orange|Twin Woods}} again! With a bond stronger than ever, {{color|orange|the giant arbor twins}} drop apples and Capillers. They've mastered the {{color|orange|Stomp Jump}} too! Don't underestimate them!'' | |''Here comes {{color|orange|Twin Woods}} again! With a bond stronger than ever, {{color|orange|the giant arbor twins}} drop apples and Capillers. They've mastered the {{color|orange|Stomp Jump}} too! Don't underestimate them!'' | ||
|- | |- | ||
| | |[[Duo Edge]] | ||
|All | |All | ||
|''Here comes {{color|orange|Duo Edge}}! This {{Color|orange|tag team}} of red and green armor stands in your path! Dodge their flying swords and scorching flames so that your buddy can get in a critical hit!'' | |''Here comes {{color|orange|Duo Edge}}! This {{Color|orange|tag team}} of red and green armor stands in your path! Dodge their flying swords and scorching flames so that your buddy can get in a critical hit!'' | ||
|- | |- | ||
|rowspan=4| | |rowspan=4|[[Shadow Kirby]] | ||
|1 | |1 | ||
|''This {{color|orange|naughty shadow}} was said to have been born from the {{color|orange|mirror}} reflecting Kirby's innocently pure soul. He has all the power of the real Kirby and uses his {{color|orange|mirror-copying}} technique to thwart you!'' | |''This {{color|orange|naughty shadow}} was said to have been born from the {{color|orange|mirror}} reflecting Kirby's innocently pure soul. He has all the power of the real Kirby and uses his {{color|orange|mirror-copying}} technique to thwart you!'' | ||
Line 729: | Line 729: | ||
|''Like Kirby's own shade, {{color|orange|Shadow Kirby}} appears out of nowhere and vanishes again. This naughty shadow rejoins the battle after a long absence! Difficult though it may be, you must defeat {{color|orange|this copycat}}!'' | |''Like Kirby's own shade, {{color|orange|Shadow Kirby}} appears out of nowhere and vanishes again. This naughty shadow rejoins the battle after a long absence! Difficult though it may be, you must defeat {{color|orange|this copycat}}!'' | ||
|- | |- | ||
|rowspan=4| | |rowspan=4|[[King Dedede & Meta Knight]] | ||
|1 | |1 | ||
|''A battle with the long-awaited tag team of {{Color|orange|King Dedede}} and {{Color|orange|Meta Knight}}! You and your {{Color|orange|buddy}} face this great challenge together! But doesn't something about them seem strange?'' | |''A battle with the long-awaited tag team of {{Color|orange|King Dedede}} and {{Color|orange|Meta Knight}}! You and your {{Color|orange|buddy}} face this great challenge together! But doesn't something about them seem strange?'' | ||
Line 742: | Line 742: | ||
|''It's a {{Color|orange|clash between bonds}} in a battlefield among the stars! King Dedede and Meta Knight draw on their memory of past fights to ready themselves for the {{Color|orange|last battle}}. Their {{Color|orange|blazing bond}} glows in their eyes!'' | |''It's a {{Color|orange|clash between bonds}} in a battlefield among the stars! King Dedede and Meta Knight draw on their memory of past fights to ready themselves for the {{Color|orange|last battle}}. Their {{Color|orange|blazing bond}} glows in their eyes!'' | ||
|- | |- | ||
| | |[[Waning Crescent Masked Dedede & Waxing Crescent Masked Meta Knight|Waning Masked Dedede & Waxing Masked Meta Knight]] | ||
|N/A | |N/A | ||
|''Wearing the {{Color|orange|mysterious masks}} that hid the knight's true nature, they are like the {{Color|orange|waning and waxing crescent moons}} in the moonlight! Old rivals prepare to meet their destiny. The time is ripe. {{Color|orange|Let the battle be joined}}!'' | |''Wearing the {{Color|orange|mysterious masks}} that hid the knight's true nature, they are like the {{Color|orange|waning and waxing crescent moons}} in the moonlight! Old rivals prepare to meet their destiny. The time is ripe. {{Color|orange|Let the battle be joined}}!'' |
Latest revision as of 23:13, 16 April 2024
Pausing refers to the action of suspending the action of a video game, usually using the start button or its equivalent. When done, the game will either freeze in place or take the player to a menu, from which the player can either resume the game again, quit the level/stage being played, or manage any number of other menu options included with the title. Pausing is typically done in normal sections of gameplay where the player has control of the actions of their character. As such, it is not usually possible to pause during cutscenes, though pressing the start button during one may bring up a prompt to skip the cutscene in question.
In the context of the Kirby series, the pause function has taken on a variety of different looks and options. In the original Kirby's Dream Land, pausing freezes gameplay and stops the music until the start button is pressed again. Starting with Kirby's Adventure, however, pausing usually takes the player to a menu and lowers the volume of the music instead of muting it. In these menus, there are often one or more pages explaining the playable character's moveset, which tend to include flavor text and controls for Copy Abilities and secondary characters.
Kirby: Planet Robobot is the only Kirby game to have a unique theme play on the pause screen, "Mother's Intuition". This is likely because certain elements of the game, such as the Spring Notes in Rhythm Route, are synchronized to the music. Leaving the stage music running while paused (like most other Kirby games do) would cause these elements to become desynchronized. "Mother's Intuition" does not play during boss fights, or in The Arena and The True Arena.
Special Pages[edit]
Starting with Kirby Super Star Ultra, pausing during certain boss battles often provides unique flavor text (usually referred to as a Special Page) that gives backstory for the boss the player is currently fighting, which continues in Kirby's Return to Dream Land. From Kirby: Triple Deluxe through Kirby Star Allies, every major boss fought has such text when paused during their battles, with Kirby's Return to Dream Land Deluxe adding new text for bosses that didn't have any in the original game. Kirby and the Forgotten Land doesn't provide any flavor text in the pause screen, however, opting instead to provide descriptions for select collectible figures.
List of Special Page text[edit]
The following is a complete list of all Special Page text by game, starting with Kirby Super Star Ultra. Copy Ability and character flavor text are not included here:
Kirby Super Star Ultra[edit]
Special Page text in Kirby Super Star Ultra | ||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kirby's Return to Dream Land[edit]
Special Page text in Kirby's Return to Dream Land | |||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kirby: Triple Deluxe[edit]
Starting with Kirby: Triple Deluxe, all major bosses have Special Page text in the games that have it. In addition, this would be the first game to introduce multiple Special Page entries for a single boss depending on the phase.
Special Page text in Kirby: Triple Deluxe | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kirby Fighters Deluxe[edit]
Special Page text in Kirby Fighters Deluxe | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kirby: Planet Robobot[edit]
The Special Pages in Kirby: Planet Robobot are implied to be written from the perspective of the Mother Computer, using more formal language and complex terms than most games do. The screens often attempt to explain the bosses from a scientific perspective, or describe their cost or business benefits. This distinction is much more notable in the Japanese and Korean versions, though it is present in the other international localizations to an extent — most obviously, Star Dream's final phase is written in first-person from its perspective.
Special Page text in Kirby: Planet Robobot | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kirby Star Allies[edit]
Special Page text in Kirby Star Allies | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kirby Fighters 2[edit]
Special Page text in Kirby Fighters 2 | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kirby's Return to Dream Land Deluxe[edit]
As mentioned above, Kirby's Return to Dream Land Deluxe adds flavor text to all bosses, including those that did not have any in the original game. Most of the Special Pages that existed in the original game have been rewritten. It also adds flavor text to the Sphere Doomer battles, making it the first time a Mid-Boss has had its own Special Page text.
Special Page text in Kirby's Return to Dream Land Deluxe | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Trivia[edit]
- If the player waits a brief amount of time while Kirby's Dream Land is paused, Kirby will start dancing in place.
- The pause menu in Kirby 64: The Crystal Shards normally has both a "Continue" option and "Try Again" option. Throughout the entirety of Dark Star, the "Try Again" option gets replaced with a "Tough It Out!" button which functions identically to "Continue". For subsequent playthroughs of Dark Star, the "Tough It Out!" button only appears during the battle against 0² specifically. In Boss Battles, "Try Again" gets replaced with "Accept Defeat", which, if selected, ends the mode as if Kirby ran out of health.
- While Kirby Star Allies, Super Kirby Clash, and Kirby and the Forgotten Land cap the framerate at 30 FPS during gameplay, their pause menus (as well as other menus) run at a smoother 60 FPS.
Gallery[edit]
The story mode pause menu from Kirby: Triple Deluxe
The story mode pause menu from Kirby: Planet Robobot
The battle pause menu from Kirby Battle Royale
The story mode pause menu from Kirby Battle Royale
|