Yogurt Yard - Stage 6: Difference between revisions
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|level=[[Yogurt Yard]] | |level=[[Yogurt Yard]] | ||
|switch={{Y}} | |switch={{Y}} | ||
|theme music= | |||
<tabs> | |||
<tab name="Kirby’s Adventure"> | |||
[[File:KA Yogurt Yard clip.mp3]] | |||
</tab> | |||
<tab name="Kirby: Nightmare in Dream Land"> | |||
[[File:KNiDL Yogurt Yard Sample.oga]] | |||
</tab> | |||
</tabs> | |||
|theme title="[[Mountain Stage]]" | |||
|description=Clips of the music that plays in Yogurt Yard - Stage 6 | |||
|previousstage=[[Yogurt Yard - Stage 5]] | |previousstage=[[Yogurt Yard - Stage 5]] | ||
|nextstage=[[Yogurt Yard - Stage 7]] (boss battle) | |nextstage=[[Yogurt Yard - Stage 7]] (boss battle) | ||
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== Overview == | == Overview == | ||
This stage consists of three main rooms. If Kirby wishes to get the [[Big Switch]] in this stage, he will need to | This stage consists of three main rooms. If Kirby wishes to get the [[Big Switch]] in this stage, he will need to enter with the [[Hammer]] ability or get either it or [[UFO]] from a [[Mix]] (which is possible in the first area) and keep it until near the end of the stage (the most intuitive source for this ability is Yogurt Yard's [[Arena (Kirby's Adventure)|arena]]). The stage begins with a long walk past many ramps, all of which have [[Wheelie]]s on them. The floor eventually falls away near the end. | ||
The second room has Kirby racing a [[Bomb Block]] barrier as [[Rocky]]s fall from above before making a large leap past a [[Blade Knight]]. | The second room has Kirby racing a [[Bomb Block]] barrier as [[Rocky]]s fall from above before making a large leap past a [[Blade Knight]]. | ||
In the last room, Kirby finds himself on a beach, where a few more enemies will try to foil his plans. In the water is a small island with a door on it, inside of which, Kirby can use the Hammer to bust open the way to the Big Switch. Back outside, the stage exit can be found just a bit further. | In the last room, Kirby finds himself on a beach, where a few more enemies will try to foil his plans. In the water is a small island with a door on it, inside of which, Kirby can use the Hammer or UFO to bust open the way to the Big Switch. Back outside, the stage exit can be found just a bit further. | ||
==Enemies== | ==Enemies== | ||
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KA Yogurt Yard Stage 6 screenshot 03.png|Kirby dispatches a rogue Waddle Dee on the beach with his Hammer. | KA Yogurt Yard Stage 6 screenshot 03.png|Kirby dispatches a rogue Waddle Dee on the beach with his Hammer. | ||
KA Yogurt Yard Stage 6 screenshot 04.png|Kirby makes his way to the island in the middle of the pool with his Hammer intact. | KA Yogurt Yard Stage 6 screenshot 04.png|Kirby makes his way to the island in the middle of the pool with his Hammer intact. | ||
KA Yogurt Yard Stage 6 screenshot 05.png|Kirby uses his Hammer | KA Yogurt Yard Stage 6 screenshot 05.png|Kirby uses his Hammer to bust the barrier keeping him from the switch. | ||
KA Yogurt Yard Stage 6 screenshot 06.png|Kirby readies his Hammer to whack the Big Switch. | KA Yogurt Yard Stage 6 screenshot 06.png|Kirby readies his Hammer to whack the Big Switch. | ||
KA Yogurt Yard Stage 6 screenshot 07.png|Kirby flies on toward the exit. | KA Yogurt Yard Stage 6 screenshot 07.png|Kirby flies on toward the exit. |
Latest revision as of 12:40, 21 April 2024
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Yogurt Yard - Stage 6 is the sixth stage of Yogurt Yard, the fifth level of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land. It is the final stage of Yogurt Yard, followed by a boss fight against Heavy Mole.
Overview[edit]
This stage consists of three main rooms. If Kirby wishes to get the Big Switch in this stage, he will need to enter with the Hammer ability or get either it or UFO from a Mix (which is possible in the first area) and keep it until near the end of the stage (the most intuitive source for this ability is Yogurt Yard's arena). The stage begins with a long walk past many ramps, all of which have Wheelies on them. The floor eventually falls away near the end.
The second room has Kirby racing a Bomb Block barrier as Rockys fall from above before making a large leap past a Blade Knight.
In the last room, Kirby finds himself on a beach, where a few more enemies will try to foil his plans. In the water is a small island with a door on it, inside of which, Kirby can use the Hammer or UFO to bust open the way to the Big Switch. Back outside, the stage exit can be found just a bit further.
Enemies[edit]
Sprite (KA/KNiDL) | Name | Copy Ability |
---|---|---|
Blade Knight | Sword | |
Blipper | None | |
Rocky | Stone | |
Waddle Dee | None | |
Wheelie | Wheel |