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{{Infobox-Game
{{Good}}{{Infobox-Game
|image=[[File:Kirby's Dream Collection box art.png|200px]]
|image=<tabs>
|caption=North American box art
<tab name="North American box art">
[[File:Kirby's Dream Collection box art.png|200px]]
</tab>
<tab name="North American disc case">
[[File:KDCEnglishBoxart2GameDisc.png|200px]]
</tab>
<tab name="Japanese box art">
[[File:KDColBoxJapan.jpg|200px]]
</tab>
</tabs>
|caption=Box art and disc case for '''''Kirby's Dream Collection Special Edition''''' from various regions
|developer=[[HAL Laboratory]]
|developer=[[HAL Laboratory]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{Released|Japan|July 19, 2012<ref>[http://www.nintendo.co.jp/schedule/1207.html Nintendo - Release Calendar 2012 July]</ref>|NA|September 16, 2012<ref name="Tweet Date">[https://twitter.com/NintendoAmerica/status/216233118145855488 Tweet by Nintendo of America] - ''"Celebrate Kirby’s 20th anniversary w/ Kirby’s Dream Collection Special Edition on 9/16! Get info at the 8:57 mark."''</ref>}}
|released={{Released|Japan|July 19, 2012<ref>[https://web.archive.org/web/20120520181342/http://www.nintendo.co.jp/schedule/1207.html Nintendo - Release Calendar 2012 July]</ref>|NA|September 16, 2012<ref name="Tweet Date">[https://twitter.com/NintendoAmerica/status/216233118145855488 Tweet by Nintendo of America] - ''"Celebrate Kirby’s 20th anniversary w/ Kirby’s Dream Collection Special Edition on 9/16! Get info at the 8:57 mark."''</ref>}}
|platforms=[[Wii]]
|platforms=[[Wii]]
|rating={{ratings|esrb=e10+}}
|language={{languages|jp=y|en_us=y}}
|predecessor=''[[Kirby's Return to Dream Land|{{KRDL KAW}}]]''
|rating={{ratings|esrb=e10+|cero=a}}
|predecessor=''[[Kirby's Return to Dream Land]]''
|successor=''[[Kirby: Triple Deluxe]]''
|successor=''[[Kirby: Triple Deluxe]]''
}}
}}
'''''Kirby's Dream Collection: Special Edition''''' is a compilation title released for the [[Wii]] in 2012. It was released in commemoration of the ''[[Kirby (series)|Kirby]]'' series' 20th anniversary. It has not been released in Europe and Australia.
{{DISPLAYTITLE:''{{PAGENAME}}''}}
'''''Kirby's Dream Collection Special Edition''''' (sometimes referred to as '''''Kirby's Dream Collection''''' for short or the '''''Kirby 20th Anniversary Special Collection''''') is a compilation title released for the [[Wii]] in Japan and the Americas only in 2012, in commemoration of the [[Kirby (series)|''Kirby'' series]]' [[Kirby Anniversary#Kirby 20th Anniversary (2012)|20th anniversary]]. This collection consists of the first six main-series ''Kirby'' games and contains a large array of bonus features, including a unique [[New Challenge Stages|challenge mode]] based on ''[[Kirby's Return to Dream Land]]'' and a [[Kirby's History|showcase]] of all the games in the series up to that point including information on them, along with other features.


==Contents==
==Content overview==
''Kirby's Dream Collection'' contains a Wii game disc containing ports of a selection of the first 6 classic ''Kirby'' games.
''Kirby's Dream Collection Special Edition'' contains a Wii game disc containing ports of a selection of the first six classic ''Kirby'' games. Also included on the game disc are thirteen new challenge stages based on ''[[Kirby's Return to Dream Land]]'', an interactive timeline of [[Kirby]]'s history where one can read about and watch movies related to the various ''Kirby'' games, and three episodes of the anime series ''[[Kirby: Right Back at Ya!]]''.  


Also included on the game disc are 13 new challenge stages based on the Wii game ''[[Kirby's Return to Dream Land]]'', an interactive timeline of [[Kirby|Kirby's]] history where one can read about and watch movies related to the various ''Kirby'' games, and three episodes of the anime series ''[[Kirby: Right Back at Ya!]]''.  
The collection also includes a soundtrack CD featuring tracks from numerous ''Kirby'' games spanning across the entire series, and a 45-page special collectible book containing various artwork and other behind-the-scenes information and content covering Kirby's history,<ref name="Official Nintendo Website">[http://kirby.nintendo.com/dreamcollection/ ''Kirby's Dream Collection Special Edition'' on Nintendo.com]</ref> along with a manual-like booklet giving basic information and controls for each game, and three screenshots from notable moments in the games.


The collection also includes a soundtrack CD featuring tracks from numerous ''Kirby'' games spanning across the entire series, and a 45 page special collectible book containing various artwork and other behind-the-scenes information and content covering Kirby's history<ref name="Official Nintendo Website">[http://kirby.nintendo.com/dreamcollection/ ''Kirby's Dream Collection'' on Nintendo.com]</ref>, along with a manual-like booklet giving basic information and controls for each game, along with 3 screenshots from notable moments in the games.
{{clear|left}}


==Game Disc==
===Game disc===
The following games are included on the game disc, with all the original content and frame-rates preserved:<ref name="Official Nintendo Website"/>[[File:KDCEnglishBoxart2GameDisc.png|left|thumb|150px|Game disc case art]]
''Kirby's Dream Collection Special Edition'' is split into three main modes:
*''[[Kirby's Dream Land]]''
*''[[Kirby's Adventure]]''
*''[[Kirby's Dream Land 2]]''
*''[[Kirby Super Star]]''
*''[[Kirby's Dream Land 3]]''
*''[[Kirby 64: The Crystal Shards]]''


Four of these games—''Adventure'', ''Super Star'', ''Dream Land 3'', and ''Kirby 64''—were already available on the Wii [[Virtual Console]], but the emulation in this collection is slightly different. Most notably, an emulation error with the col{{ou}}ring of [[Miracle Matter]]'s [[Ripple Star - Stage 4|boss arena]] in ''Kirby 64'' was corrected. However, the previous changes made to the Virtual Console version of ''Dream Land 3'' (altering the col{{ou}}rs of [[Hyper Zone]] in [[Boss Butch]]) were retained. At launch, ''Dream Land'' was also already available on the Nintendo 3DS Virtual Console, making ''Dream Land 2'' the only exclusive game in the collection at the time.
====Classic Titles====
[[File:KDCSE games menu.png|thumb|250px|The Classic Titles menu, featuring six classic main series ''Kirby'' games.]]
{{Quote|Big adventures await in these six fan-favorite, classic Kirby titles!|Main menu description of "Classic Titles".}}
The following games are included on the game disc, with all the original content and frame-rates preserved:<ref name="Official Nintendo Website"/>
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=4|Games in ''Kirby's Dream Collection Special Edition'' &nbsp;
|-
!Game
!Original device
!Original release
!Notes
|-
|{{center|[[File:KDL NA Box.jpg|100px]]<br>'''''[[Kirby's Dream Land]]'''''}}
|[[Game Boy]]
|1992
|
|-
|{{center|[[File:KA Box.jpg|100px]]<br>'''''[[Kirby's Adventure]]'''''}}
|[[Nintendo Entertainment System]]
|1993
|
|-
|{{center|[[File:KDL2 Box.png|100px]]<br>'''''[[Kirby's Dream Land 2]]'''''}}
|[[Game Boy]]
|1995
|
|-
|{{center|[[File:KSS Box NA.jpg|100px]]<br>'''''[[Kirby Super Star]]'''''}}
|rowspan="2"|[[Super Nintendo Entertainment System]]
|1996
|
|-
|{{center|[[File:KDL3 Box.jpg|100px]]<br>'''''[[Kirby's Dream Land 3]]'''''}}
|1997
|The color changes to [[Hyper Zone]]'s [[Boss Butch]] arena made in the previous Virtual Console release are present here.
|-
|{{center|[[File:K64 The Crystal Shards box art.png|100px]]<br>'''''[[Kirby 64: The Crystal Shards]]'''''}}
|[[Nintendo 64]]
|2000
|The secret input to unlock a 100% file cannot be used here because no buttons are mapped to the C-buttons.
|}


In addition, a Sub-Game exclusive to this collection called [[New Challenge Stages]] can be played, based on the optional challenge rooms from the Wii game ''[[Kirby's Return to Dream Land]]''. It consists of thirteen stages, where Kirby gets one [[Copy Ability]] to work with, and focuses on score rather than only on completion of the stage. Kirby gets a score on how much enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on how much overall points he has, which is, from lowest to highest, bronze, silver, gold, platinum. Each level also contains a boss stage, where Kirby races against [[Magolor]] and can use all the copy abilities from the area, or from all challenge stages depending on which area it is. There is a small story to this Sub-Game, where Magolor has built a theme park for Kirby. He acknowledges the events from Kirby's Return to Dream Land, as well as talking about the challenges.  Unlike in ''Kirby's Return to Dream Land'' the player can use a Gamecube controller to play the challenge stages.
Four of these games—''Kirby's Adventure'', ''Kirby Super Star'', ''Kirby's Dream Land 3'', and ''Kirby 64: The Crystal Shards''—were already available on the Wii [[Virtual Console]], but the emulation in this collection is slightly different. Most notably, an emulation error with the coloring of [[Miracle Matter]]'s [[Ripple Star - Stage 4|boss arena]] in ''Kirby 64: The Crystal Shards'' was corrected.


Finally, the disc contains an interactive Kirby history timeline where players can watch and read about all of the ''Kirby'' games so far released. The timeline includes worldwide events that happened nearly the same time a Kirby game is released. Also, if players select a game from the timeline, they can view a short clip on a Kirby game or play it if it is included in the disc. Also, they can view view the box of the game in a panoramic mode. Meanwhile, a theme directly from the game plays. Included along with the history are three episodes from the ''Kirby'' anime, ''[[Kirby: Right Back at Ya!]]''.<ref name="Official Nintendo Website"/>
At launch, ''Kirby's Dream Land'' was also already available on the Nintendo 3DS Virtual Console, making ''Kirby's Dream Land 2'' the only exclusive game in the collection at the time. The Game Boy emulator used for this release is based on the original model, so it does not feature the additional colors and other features available to later Game Boy models and the [[Super Game Boy]].
{{clear}}
==Soundtrack==
{{split|[[Kirby's Dream Collection: Special Edition Compilation Soundtrack]]}}
The following songs are contained on the soundtrack CD:<ref name="Official Nintendo Website"/>
{{ImCap
|image=File:KDCEnglishSoundtrackDiscart.png
|size=222px
|align=right
|caption=The soundtrack CD
|captionalign=center
|captionwidth=
}}
From ''[[Kirby's Dream Land]]''
*01 [[Welcome to Dream Land]] (title theme)
*02 [[Green Greens (theme)|Green Greens]]


From ''[[Kirby's Adventure]]''
All games can be played with a Wii Remote, a Classic Controller, or a [[Nintendo GameCube]] controller, and all except for ''Kirby 64: The Crystal Shards'' support the Virtual Console's Suspend Point feature. All games also include digital manuals available on the HOME Menu. Pressing Reset on the HOME Menu will return the player to ''Kirby's Dream Collection Special Edition'' rather than the title screen of the game being played; to use each game's native reset function, the player must press A, B, 1, and 2 (A, B, L, and R on a Classic Controller or a GameCube controller).
*03 [[Vegetable Valley (theme)|Vegetable Valley]]
*04 [[Grape Garden (theme)|Grape Garden]]


From ''[[Kirby's Dream Course]]''
A frame around the borders of the screen can be toggled on or off by pressing + and - simultaneously on a Wii Remote or Classic Controller. With the NES, SNES, and N64 titles, the frame is blue, and only appears in 16:9 due to the 4:3 display of the games in question; with the Game Boy titles, the frame is pink, and appears even in 4:3 due to the Game Boy having a smaller 10:9 display. If the frame is turned off, it will be replaced by black borders.
*05 Iceberg Ocean


From ''[[Kirby's Dream Land 2]]''
====New Challenge Stages====
*06 [[Coo's Theme]]
[[File:KDCSE New Challenge Stages title.png|thumb|250px|New Challenge Stages title screen.]]
*07 [[Vs. Dark Matter (theme from Kirby's Dream Land 2)|Real Dark Matter]] (theme of [[Dark Matter]]'s second phase)
{{Main|New Challenge Stages}}
{{Quote|A familiar face from Kirby's Return to Dream Land has built Kirby some special Challenge Stages!|Main menu description of "New Challenge Stages".}}
In addition, a [[Sub-Game]] exclusive to this collection called [[New Challenge Stages]] can be played, based on the optional challenge rooms from ''[[Kirby's Return to Dream Land]]''. The game has a small story where [[Magolor]] has built a theme park for Kirby to make up for the "fuss" he caused during the events of ''Kirby's Return to Dream Land''.


From ''[[Kirby Super Star]]''
New Challenge Stages consists of thirteen stages split into three levels, where Kirby gets one or more [[Copy Ability|Copy Abilities]] to work with, and must complete the stage while accumulating a high score. Kirby is scored based on how many enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on his score: from lowest to highest, bronze, silver, gold, and finally platinum. Each level also contains a boss stage, where Kirby races against Magolor and has his choice of copy ability from a selection based on the level he is in.
*08 [[Gourmet Race (theme)|Get Up and Go-urmet!]]
*09 [[Taking Over the Halberd|Havoc aboard the Halberd]]
*10 [[Meddlesome Marx]] ([[Marx]]'s theme)


From ''[[Kirby's Dream Land 3]]''
Unlike in ''Kirby's Return to Dream Land'', the player can use a Classic Controller or a [[Nintendo GameCube|GameCube]] controller to play the challenge stages, and the game supports the GameCube controller's rumble feature. However, this disables motion controls that are normally available with the Wii Remote (such as shaking the controller to charge up [[Spark]]). New Challenge Stages offers three save files, and the player's progress is tracked individually in each one; as the player's cumulative score across every stage rises, they will be rewarded with [[trophy|trophies]]. Once the game is complete, the credits roll, and Magolor bids Kirby farewell.
*11 Ripple Field: Ocean Waves (theme of [[Ripple Field - Stage 1 (Kirby's Dream Land 3)|Ripple Field - Stage 1]])
*12 The Last Iceberg (theme of [[Iceberg - Stage 6]])


From ''[[Kirby 64: The Crystal Shards]]''
====Kirby's History====
*13 [[Planet Popstar (theme)|Planet Popstar]] (theme of [[Pop Star - Stage 1|Pop Star Stage 1]])
[[File:KDCSE history menu.png|thumb|250px|A portion of Kirby's History, represented as a long hallway that Kirby runs up and down.]]
*14 [[Studying the Factory]] (theme of [[Shiver Star - Stage 4|Shiver Star Stage 4]])
{{Main|Kirby's History}}
*15 [[0² Battle]] (theme of [[]])
{{Quote|Let's celebrate Kirby's anniversary by looking back at the history of the Kirby series!|Main menu description of "Kirby's History".}}
Finally, the disc contains an interactive ''Kirby'' history timeline where players can view all of the games in the ''Kirby'' series up until the point of this game's release. The timeline includes worldwide events that happened around the same time the ''Kirby'' game in question was released. If the player selects a game from the timeline, they can view a short video clip on said game (or play it if it is included in the disc) and can view the box of the game in a panoramic mode, as a theme directly from the game plays. Included along with the history are three episodes from the ''Kirby'' anime, ''[[Kirby: Right Back at Ya!]]'' (those episodes being [[Kirby Comes to Cappy Town]], [[Crusade for the Blade]], and [[Waddle While You Work]]), as well as a video performance of "Gourmet Race to Green Greens ~ Chamber Music".<ref name="Official Nintendo Website"/>


From ''[[Kirby: Nightmare in Dream Land]]''
===Soundtrack CD===
*16 [[Rainbow Resort (theme)|Rainbow Resort]]
{{ImCap
*17 [[King Dedede's Theme#Tower of Midbosses remix|Tower of Midbosses]] (remix of King Dedede's Theme)
|image=File:KDCSE Soundtrack Disc artwork.png
|size=150px
|align=right
|caption=The soundtrack CD
|captionalign=center
|captionwidth=
}}
{{main|Kirby's Dream Collection Special Edition Compilation Soundtrack}}
An additional disc is included in the game box, referred to as the [[Kirby's Dream Collection Special Edition Compilation Soundtrack]], which is an audio CD. It features 45 tracks, most of which are selected pieces of music from various ''Kirby'' games, grouped in chronological order of the games' releases. After the tracks taken from ''Kirby's Return to Dream Land'', there are three bonus tracks which are rearrangements of ''Kirby'' songs arranged specifically for this soundtrack.


From ''[[Kirby Air Ride]]''
===Celebration Book===
*18 [[Fantasy Meadows]]
{{ImCap
*19 [[Gourmet Race (theme)#The Fountain of Dreams / Gourmet Race (Melee)|Fountain of Dreams]] (debuted in ''[[Super Smash Bros. Melee]]'')
|image=File:KDCBookCover.png
*20 [[City (theme)|City]] (default theme in [[City Trial]])
|size=150px
 
|align=right
From ''[[Kirby & The Amazing Mirror]]''
|caption=The Celebration Book
*21 [[Forest/Nature Area (theme)|Forest/Nature Area]] (theme of [[Rainbow Route]])
|captionalign=center
*22 [[Boss Battle Theme (Kirby & The Amazing Mirror)|Boss Battle Theme]]
|captionwidth=
 
}}{{main|Kirby's 20th Anniversary Celebration Book}}
From ''[[Kirby: Canvas Curse]]''
Lastly, a 45 page booklet is included in the game box, called the ''[[Kirby's 20th Anniversary Celebration Book]]''. This booklet has various details on Kirby's history along with fun facts about most of the games in the series, along with pieces of artwork, concept art, trivia, and more.
*23 Tiny Town
*24 Canvas Canyon
*25 Drawcia Sorceress
 
From ''[[Kirby: Squeak Squad]]''
*26 [[Prism Plains]]
*27 [[Vocal Volcano]]
*28 [[Squeak Squad Appears!]] (theme of the [[Squeaks]], titled "Squeak Squad Theme" in ''[[Super Smash Bros. Brawl]]'' remix)
 
From ''[[Kirby Super Star Ultra]]''
*29 [[King Dedede's Theme#Masked Dedede's Theme|The Masked King]] (theme of [[Masked Dedede]])
*30 [[A Well-Earned Rest|Helper's Rest]] (remix of [[Ripple Star]] map theme)
*31 [[The Greatest Warrior in the Galaxy]] (theme of [[Galacta Knight]])
 
From ''[[Kirby's Epic Yarn]]''
*32 [[Fountain Gardens]]
*33 [[Green Greens (theme)#Kirby's Epic Yarn|Green Greens: Epic Yarn]]
*34 [[Butter Building (theme)|Butter Building]]


From ''[[Kirby Mass Attack]]''
==Staff==
*35 Meadow Breeze
The following is a list of staff who have worked on ''Kirby's Dream Collection Special Edition'':
*36 Kirby Conflict
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
*37 Piggy Enemy
|-
*38 Down to One
!colspan=2|Staff of ''Kirby's Dream Collection Special Edition'' &nbsp;
|-
!Position
!Developer(s)
|-
!Directors
|[[Shinya Kumazaki]]<br>Tatsuya Kamiyama
|-
!Assistant Director
|Nobuyuki Okada
|-
!Level-Design Planning
|Takashi Hamada
|-
!Programming Director
|Isao Takahashi
|-
!Programmers
|Akio Hanyu<br>Takaaki Kawahara<br>Rui Uchida<br>Ryoichiro Atono<br>Takashi Nozue<br>Sho Tajima
|-
!Design Director
|Kazuyuki Nakamura
|-
!Designers
|Tetsuya Mochiduki<br>Shigeyuki Kawata<br>Riki Fuhrmann<br>Akihiro Kanno<br>Monami Matsuura
|-
!Background Designers
|Hitoshi Kikkawa<br>Yuki Honda
|-
!Level-Design Advisers
|Yuki Endo<br>Kenta Nakanishi<br>Takao Nakano
|-
!Sound
|[[Hirokazu Ando]]<br>[[Jun Ishikawa]]<br>[[Shogo Sakai|Shougo Sakai]]
|-
!Voice
|[[Makiko Ohmoto]] ([[Kirby]])
|-
!Gameplay-Video Production Managers
|Masanobu Yamamoto<br>Koji Akaike
|-
!Gameplay-Video Production
|Takashi Yamashita<br>Satoshi Akiyama<br>Hiroyuki Tsuji<br>Takashi Dobashi
|-
!Team Support
|Seiji Otoguro<br>Koji Akaike
|-
!Public Relations
|[[Satoshi Ishida]]<br>Tomohiro Minemura
|-
!Artwork
|[[Tetsuya Notoya]]<br>Mariko Kimizuka<br>Masayo Nakagami<br>Yumiko Sano<br>Yuka Kotaki<br>Toshiyo Osanai<br>Yukiko Nakamichi
|-
!Manual Editing
|Keisuke Kadota
|-
!Testing
|Masaru Kobayashi<br>Masashi Okamoto<br>Yuki Tanikawa<br>Ryosuke Yamada<br>Hiroyuki Tsuji<br>Mario Club<br>HAL Debug Team<br>DIGITAL HEARTS Co., Ltd.
|-
!Technical Support
|Tadashi Kamitake<br>Hiroaki Nakano<br>Chiharu Itoh<br>Koutarou Hiromatsu
|-
!NOA Localization Management
|Reiko Ninomiya<br>Dan Owsen<br>Leslie Swan
|-
!NOA Localization
|Kento Oiwa<br>Samantha Robertson<br>Scott Willson
|-
!NOA Testing Coordination
|Arnold A. Myers II<br>Patrick Taylor
|-
!NOA Testing
|NOA Product Testing
|-
!Special Thanks
|Hiroshi Fujie<br>Rieko Kawahara<br>Tadashi Hashikura<br>[[Kenichiro Kita]]<br>Kunio Watanabe<br>Tomokazu Tsuruoka<br>Takayuki Sugano<br>Takuya Abe<br>Munemasa Kimura<br>Masami Ishiguro
|-
!Project Coordinator
|Kazuyuki Gofuku
|-
!Project Manager
|Tetsuya Abe
|-
!Producers
|Youichi Yamamoto<br>[[Hiroaki Suga]]<br>Kensuke Tanabe
|-
!General Producers
|[[Masayoshi Tanimura]]<br>Shinya Takahashi
|-
!Executive Producer
|[[Satoru Iwata]]
|-
!colspan=2|©1992-2012 HAL Laboratory, Inc./Nintendo.<br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.<br>All rights reserved.<br><br>[[HAL Laboratory]]<br>[[Nintendo]]
|}


From ''[[Kirby's Return to Dream Land]]''
==Trivia==
*39 [[Cookie Country (theme)|Cookie Country]]
*In the history menu, Kirby has a number of unique [[idle animation]]s if left alone for long enough. He may wave at the player, admire the item he is standing next to, or fall asleep for a moment before waking up again.
*40 [[Bring on the Super Ability]] (theme of the [[Super Ability]])
*The Staff Credits section of the Celebration Book renders certain letters in the titles and names of staff in distinct colors. Combining these letters yields the words "KIRBY", "KING DEDEDE", "META KNIGHT", and "WADDLE DEE".
*41 [[C-R-O-W-N-E-D]] (theme of [[Magolor Soul|Magolor's 2nd form]])
**The Japanese version of the Celebration Book does the same for "KIRBY" and "KING DEDEDE". The last two names however come together differently as staff names are in ''kanji'' and ''kana'', rather than Latin characters starting with ''Kirby's Dream Land 2''. "META KNIGHT" still uses Latin characters (though the "N" is drawn from "MANUAL EDITOR" under ''Kirby's Dream Land 2'' rather than Shigenobu Kasai's name under ''Kirby Super Star''). However, Waddle Dee's name is put together from ''kana'', using the name いしか{{color|tomato|わ}} じゅん (Jun Ishika{{color|tomato|wa}}) under ''Kirby's Dream Land 3'', the names あん{{color|tomato|ど}}う ひろかず (Hirokazu An{{color|tomato|do}}) and みやもと しげ{{color|tomato|る}} (Shige{{color|tomato|ru}} Miyamoto) under ''Kirby 64: The Crystal Shards'', and the title of コー{{color|tomato|ディ}}ネーター (Coor{{color|tomato|di}}nator) under ''Kirby's Dream Collection Special Edition''.
*42 Returning to Dream Land (staff roll)
 
Bonus Tracks
*43 Electro Kirby
*44 Gourmet Race to Green Greens: Chamber Music
*45 Dream a New Dream for Tomorrow


==Gallery==
==Gallery==
{{Main|Kirby's Dream Collection/gallery}}
{{Main|Kirby's Dream Collection Special Edition/gallery}}
<gallery>
Kirby's Dream Collection logo.png|Logo
Kirby20annivpic.png|Kirby's 20th Anniversary logo and illustration
KDCBookInside.jpg|Some example pages from the inside of the included book
KDCSE New Challenge Stages.png|A screenshot of the [[Spark Challenge]] from [[New Challenge Stages]]
</gallery>


==Names in other languages==
==Names in other languages==
{{Names
{{Names
|ja=星のカービィ 20周年スペシャルコレクション
|ja={{furi|星|ほし}}のカービィ 20{{furi|周年|しゅうねん}}スペシャルコレクション
|jaR=Hoshi no Kābi Ni-ju-shūnen Supesharu Korekushon
|jaR=Hoshi no Kābyi Ni-ju-shūnen Supesharu Korekushon
|jaM=Kirby of the Stars 20th Anniversary Special Collection
|jaM=Kirby of the Stars 20th Anniversary Special Collection
|zh=Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|zhM=-<br>-
|nl=Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|nlM=-<br>-
|frA=Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|frAM=-<br>-
|frE=Kirby 20th Anniversary Special Collection<ref>https://kirbydevpostarchive.tumblr.com/post/167140170946/hal-laboratory-%E3%82%A4%E3%82%B7%E3%83%80hallaboratory-07022014-700</ref><br>Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|frEM=-<br>-<br>-
|de=Kirby Dream Collection<ref>https://kirbydevpostarchive.tumblr.com/post/167140148246/hal-laboratory-%E3%82%A4%E3%82%B7%E3%83%80hallaboratory-07022014-700</ref><br>Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|deM=-<br>-<br>-
|it=Kirby 20th Anniversary Special Collection<ref>https://kirbydevpostarchive.tumblr.com/post/167140118736/hal-laboratory-%E3%82%A4%E3%82%B7%E3%83%80hallaboratory-07022014-659</ref><br>Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|itM=-<br>-<br>-
|ko=Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|koM=-<br>-
|pt=Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|ptM=-<br>-
|es=Kirby's Dream Collection Special Edition<br>Kirby's Dream Collection
|esM=-<br>-
}}
}}


Line 137: Line 264:
*[https://www.nintendo.co.jp/wii/s72j/ Official Japanese website]
*[https://www.nintendo.co.jp/wii/s72j/ Official Japanese website]
*[https://kirby.nintendo.com/dreamcollection/ Official North American website]
*[https://kirby.nintendo.com/dreamcollection/ Official North American website]
*[https://web.archive.org/web/20230821131406/https://www.nintendo.com/consumer/gameslist/manuals/Wii_Kirby_Dream_Collection.pdf English manual (North American print, archived version)]


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[[Category:Kirby's Dream Collection Special Edition|*]]
[[Category:Kirby's Dream Collection]]

Latest revision as of 15:46, 20 January 2024

Kirby's Dream Collection Special Edition

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Box art and disc case for Kirby's Dream Collection Special Edition from various regions
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Japan July 19, 2012[1]
NA September 16, 2012[2]
Platform(s) Wii
Supported languages Japanese, American English
Rating(s) ESRB: Everyone 10+
CERO: All Ages
Game chronology
Kirby's Return to Dream Land Kirby: Triple Deluxe
On affiliated sites
StrategyWiki Walkthrough
 This box: view  talk  edit 

Kirby's Dream Collection Special Edition (sometimes referred to as Kirby's Dream Collection for short or the Kirby 20th Anniversary Special Collection) is a compilation title released for the Wii in Japan and the Americas only in 2012, in commemoration of the Kirby series' 20th anniversary. This collection consists of the first six main-series Kirby games and contains a large array of bonus features, including a unique challenge mode based on Kirby's Return to Dream Land and a showcase of all the games in the series up to that point including information on them, along with other features.

Content overview[edit]

Kirby's Dream Collection Special Edition contains a Wii game disc containing ports of a selection of the first six classic Kirby games. Also included on the game disc are thirteen new challenge stages based on Kirby's Return to Dream Land, an interactive timeline of Kirby's history where one can read about and watch movies related to the various Kirby games, and three episodes of the anime series Kirby: Right Back at Ya!.

The collection also includes a soundtrack CD featuring tracks from numerous Kirby games spanning across the entire series, and a 45-page special collectible book containing various artwork and other behind-the-scenes information and content covering Kirby's history,[3] along with a manual-like booklet giving basic information and controls for each game, and three screenshots from notable moments in the games.

Game disc[edit]

Kirby's Dream Collection Special Edition is split into three main modes:

Classic Titles[edit]

The Classic Titles menu, featuring six classic main series Kirby games.
Big adventures await in these six fan-favorite, classic Kirby titles!
— Main menu description of "Classic Titles".

The following games are included on the game disc, with all the original content and frame-rates preserved:[3]

Games in Kirby's Dream Collection Special Edition  
Game Original device Original release Notes
Game Boy 1992
Nintendo Entertainment System 1993
Game Boy 1995
Super Nintendo Entertainment System 1996
1997 The color changes to Hyper Zone's Boss Butch arena made in the previous Virtual Console release are present here.
Nintendo 64 2000 The secret input to unlock a 100% file cannot be used here because no buttons are mapped to the C-buttons.

Four of these games—Kirby's Adventure, Kirby Super Star, Kirby's Dream Land 3, and Kirby 64: The Crystal Shards—were already available on the Wii Virtual Console, but the emulation in this collection is slightly different. Most notably, an emulation error with the coloring of Miracle Matter's boss arena in Kirby 64: The Crystal Shards was corrected.

At launch, Kirby's Dream Land was also already available on the Nintendo 3DS Virtual Console, making Kirby's Dream Land 2 the only exclusive game in the collection at the time. The Game Boy emulator used for this release is based on the original model, so it does not feature the additional colors and other features available to later Game Boy models and the Super Game Boy.

All games can be played with a Wii Remote, a Classic Controller, or a Nintendo GameCube controller, and all except for Kirby 64: The Crystal Shards support the Virtual Console's Suspend Point feature. All games also include digital manuals available on the HOME Menu. Pressing Reset on the HOME Menu will return the player to Kirby's Dream Collection Special Edition rather than the title screen of the game being played; to use each game's native reset function, the player must press A, B, 1, and 2 (A, B, L, and R on a Classic Controller or a GameCube controller).

A frame around the borders of the screen can be toggled on or off by pressing + and - simultaneously on a Wii Remote or Classic Controller. With the NES, SNES, and N64 titles, the frame is blue, and only appears in 16:9 due to the 4:3 display of the games in question; with the Game Boy titles, the frame is pink, and appears even in 4:3 due to the Game Boy having a smaller 10:9 display. If the frame is turned off, it will be replaced by black borders.

New Challenge Stages[edit]

New Challenge Stages title screen.
Main article: New Challenge Stages
A familiar face from Kirby's Return to Dream Land has built Kirby some special Challenge Stages!
— Main menu description of "New Challenge Stages".

In addition, a Sub-Game exclusive to this collection called New Challenge Stages can be played, based on the optional challenge rooms from Kirby's Return to Dream Land. The game has a small story where Magolor has built a theme park for Kirby to make up for the "fuss" he caused during the events of Kirby's Return to Dream Land.

New Challenge Stages consists of thirteen stages split into three levels, where Kirby gets one or more Copy Abilities to work with, and must complete the stage while accumulating a high score. Kirby is scored based on how many enemies he has defeated, how much time there is left on the clock, and how many coins he has collected. At the end of the run, Kirby is given a ranking based on his score: from lowest to highest, bronze, silver, gold, and finally platinum. Each level also contains a boss stage, where Kirby races against Magolor and has his choice of copy ability from a selection based on the level he is in.

Unlike in Kirby's Return to Dream Land, the player can use a Classic Controller or a GameCube controller to play the challenge stages, and the game supports the GameCube controller's rumble feature. However, this disables motion controls that are normally available with the Wii Remote (such as shaking the controller to charge up Spark). New Challenge Stages offers three save files, and the player's progress is tracked individually in each one; as the player's cumulative score across every stage rises, they will be rewarded with trophies. Once the game is complete, the credits roll, and Magolor bids Kirby farewell.

Kirby's History[edit]

A portion of Kirby's History, represented as a long hallway that Kirby runs up and down.
Main article: Kirby's History
Let's celebrate Kirby's anniversary by looking back at the history of the Kirby series!
— Main menu description of "Kirby's History".

Finally, the disc contains an interactive Kirby history timeline where players can view all of the games in the Kirby series up until the point of this game's release. The timeline includes worldwide events that happened around the same time the Kirby game in question was released. If the player selects a game from the timeline, they can view a short video clip on said game (or play it if it is included in the disc) and can view the box of the game in a panoramic mode, as a theme directly from the game plays. Included along with the history are three episodes from the Kirby anime, Kirby: Right Back at Ya! (those episodes being Kirby Comes to Cappy Town, Crusade for the Blade, and Waddle While You Work), as well as a video performance of "Gourmet Race to Green Greens ~ Chamber Music".[3]

Soundtrack CD[edit]

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The soundtrack CD
Main article: Kirby's Dream Collection Special Edition Compilation Soundtrack

An additional disc is included in the game box, referred to as the Kirby's Dream Collection Special Edition Compilation Soundtrack, which is an audio CD. It features 45 tracks, most of which are selected pieces of music from various Kirby games, grouped in chronological order of the games' releases. After the tracks taken from Kirby's Return to Dream Land, there are three bonus tracks which are rearrangements of Kirby songs arranged specifically for this soundtrack.

Celebration Book[edit]

KDCBookCover.png
The Celebration Book
Main article: Kirby's 20th Anniversary Celebration Book

Lastly, a 45 page booklet is included in the game box, called the Kirby's 20th Anniversary Celebration Book. This booklet has various details on Kirby's history along with fun facts about most of the games in the series, along with pieces of artwork, concept art, trivia, and more.

Staff[edit]

The following is a list of staff who have worked on Kirby's Dream Collection Special Edition:

Staff of Kirby's Dream Collection Special Edition  
Position Developer(s)
Directors Shinya Kumazaki
Tatsuya Kamiyama
Assistant Director Nobuyuki Okada
Level-Design Planning Takashi Hamada
Programming Director Isao Takahashi
Programmers Akio Hanyu
Takaaki Kawahara
Rui Uchida
Ryoichiro Atono
Takashi Nozue
Sho Tajima
Design Director Kazuyuki Nakamura
Designers Tetsuya Mochiduki
Shigeyuki Kawata
Riki Fuhrmann
Akihiro Kanno
Monami Matsuura
Background Designers Hitoshi Kikkawa
Yuki Honda
Level-Design Advisers Yuki Endo
Kenta Nakanishi
Takao Nakano
Sound Hirokazu Ando
Jun Ishikawa
Shougo Sakai
Voice Makiko Ohmoto (Kirby)
Gameplay-Video Production Managers Masanobu Yamamoto
Koji Akaike
Gameplay-Video Production Takashi Yamashita
Satoshi Akiyama
Hiroyuki Tsuji
Takashi Dobashi
Team Support Seiji Otoguro
Koji Akaike
Public Relations Satoshi Ishida
Tomohiro Minemura
Artwork Tetsuya Notoya
Mariko Kimizuka
Masayo Nakagami
Yumiko Sano
Yuka Kotaki
Toshiyo Osanai
Yukiko Nakamichi
Manual Editing Keisuke Kadota
Testing Masaru Kobayashi
Masashi Okamoto
Yuki Tanikawa
Ryosuke Yamada
Hiroyuki Tsuji
Mario Club
HAL Debug Team
DIGITAL HEARTS Co., Ltd.
Technical Support Tadashi Kamitake
Hiroaki Nakano
Chiharu Itoh
Koutarou Hiromatsu
NOA Localization Management Reiko Ninomiya
Dan Owsen
Leslie Swan
NOA Localization Kento Oiwa
Samantha Robertson
Scott Willson
NOA Testing Coordination Arnold A. Myers II
Patrick Taylor
NOA Testing NOA Product Testing
Special Thanks Hiroshi Fujie
Rieko Kawahara
Tadashi Hashikura
Kenichiro Kita
Kunio Watanabe
Tomokazu Tsuruoka
Takayuki Sugano
Takuya Abe
Munemasa Kimura
Masami Ishiguro
Project Coordinator Kazuyuki Gofuku
Project Manager Tetsuya Abe
Producers Youichi Yamamoto
Hiroaki Suga
Kensuke Tanabe
General Producers Masayoshi Tanimura
Shinya Takahashi
Executive Producer Satoru Iwata
©1992-2012 HAL Laboratory, Inc./Nintendo.
HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.
All rights reserved.

HAL Laboratory
Nintendo

Trivia[edit]

  • In the history menu, Kirby has a number of unique idle animations if left alone for long enough. He may wave at the player, admire the item he is standing next to, or fall asleep for a moment before waking up again.
  • The Staff Credits section of the Celebration Book renders certain letters in the titles and names of staff in distinct colors. Combining these letters yields the words "KIRBY", "KING DEDEDE", "META KNIGHT", and "WADDLE DEE".
    • The Japanese version of the Celebration Book does the same for "KIRBY" and "KING DEDEDE". The last two names however come together differently as staff names are in kanji and kana, rather than Latin characters starting with Kirby's Dream Land 2. "META KNIGHT" still uses Latin characters (though the "N" is drawn from "MANUAL EDITOR" under Kirby's Dream Land 2 rather than Shigenobu Kasai's name under Kirby Super Star). However, Waddle Dee's name is put together from kana, using the name いしか じゅん (Jun Ishikawa) under Kirby's Dream Land 3, the names あんう ひろかず (Hirokazu Ando) and みやもと しげ (Shigeru Miyamoto) under Kirby 64: The Crystal Shards, and the title of コーディネーター (Coordinator) under Kirby's Dream Collection Special Edition.

Gallery[edit]

Main article: Kirby's Dream Collection Special Edition/gallery

Names in other languages[edit]

Language Name Meaning
Japanese ほしのカービィ 20周年しゅうねんスペシャルコレクション
Hoshi no Kābyi Ni-ju-shūnen Supesharu Korekushon
Kirby of the Stars 20th Anniversary Special Collection
Chinese Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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Dutch Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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Canadian French Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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European French Kirby 20th Anniversary Special Collection[4]
Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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German Kirby Dream Collection[5]
Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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Italian Kirby 20th Anniversary Special Collection[6]
Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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Korean Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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Portuguese Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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Spanish Kirby's Dream Collection Special Edition
Kirby's Dream Collection
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External links[edit]

References