Super Nintendo Entertainment System

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Super Nintendo Entertainment System
The Super Nintendo Entertainment System.
Creator(s) Nintendo
Release date(s) Japan November 21, 1990
NA August 13, 1991
Europe April 11, 1992
Australia July 3, 1992
Console chronology
Nintendo Entertainment System Nintendo 64
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The Super Nintendo Entertainment System, commonly abbreviated as SNES, Super NES or Super Nintendo, is a video game console developed and published by Nintendo. It is the successor of the Nintendo Entertainment System and, unlike its predecessor, possesses 16 bit instead of only 8. It was released on November 21, 1990 in Japan under the name Super Famicom (スーパーファミコン, Sūpā Famikon). On August 13, 1991, it made its way to North America, bearing a different design than the Super Famicom. A model nearly identical to the Japanese console was released in Europe on April 11, 1992 and in Australia on July 3, 1992.

Outside of Japan, the system was discontinued in 1999. The Japanese Super Famicom, however, was not discontinued until 2003. It was succeeded by the more powerful Nintendo 64. During its life time, five Kirby games have been released on the console, of which one is exclusive to Japan while another was never released there.

Super Game Boy[edit]

The Super Game Boy (スーパーゲームボーイ, Sūpā Gēmu Bōi) is an adapter cartridge released for all Super Nintendo Entertainment System models in 1994. It can be inserted into the system like a game cartridge, but possesses a slot at the top that allows the user to insert a Game Boy game, including any Kirby title released for said system. Doing so makes it possible for the game to be played on a TV screen, using an SNES controller. As the Game Boy makes use of a smaller screen, the rest of the display is filled with a border that can be selected from the Super Game Boy's menu. Furthermore, games can be displayed in color, using one of several pre-set palettes or a custom one.

Certain Game Boy games take advantage of the Super Game Boy's capabilities to present the game in more colors than would usually be possible and provide different pre-set palettes for different parts of the game, as well as a unique border. The only game in the Kirby series to make use of the Super Game Boy in this way is Kirby's Dream Land 2.

Kirby games on the Super Nintendo Entertainment System[edit]