Kirby's Dream Course/gallery: Difference between revisions
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(The 8th one gives Kirby a headband, even though it predates Fighter Kirby by 2 years. I like the Kirby Snake in the 6th one.) |
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KDC course background 6.png|[[Course 6]] background | KDC course background 6.png|[[Course 6]] background | ||
KDC course background 8.png|[[Course 8]] background | KDC course background 8.png|[[Course 8]] background | ||
</gallery> | |||
===Demoplay icons=== | |||
<gallery style="image-rendering:pixelated;"> | |||
KDC Demoplay Icon 1.png|Basic Rule | |||
KDC Demoplay Icon 2.png|Scroll and Guide | |||
KDC Demoplay Icon 3.png|Fly and Grounder | |||
KDC Demoplay Icon 4.png|Direction | |||
KDC Demoplay Icon 5.png|Left/Right Spin | |||
KDC Demoplay Icon 6.png|Top Spin and Back Spin | |||
KDC Demoplay Icon 7.png|Shot on the Water | |||
KDC Demoplay Icon 8.png|Go for it | |||
KDC Demoplay Icon 9.png|Objects | |||
KDC Demoplay Icon 10.png|Finally... | |||
</gallery> | </gallery> | ||
Revision as of 04:18, 9 September 2023
A gallery of images relating to Kirby's Dream Course.
Boxart and logos
Artwork
Main characters
Copy abilities
Items and objects
A pink Point Star that has been claimed by Kirby
Keeby using a directional Warp Panel
Heads-up display elements
The heads-up display, with each part labeled
Scenes
Sprites
Kirby and Keeby
Copy Abilities
Icon displays
Enemies
Obstacles
Day and Night Switch (Day)
Warp Panel (purple)
1P Game icon stamps
Kirby's face
2P Game course icons
Placeholder scoreboard icons
Backgrounds
Demoplay icons
Other
Kirby riding a Warp Star
Unused
Screenshots
General
Flapper returning Kirby to the board
Course 1
Course 1 on the map screen
Making the first move toward the Kick Panel (Hole 2)
Following the Kick Panels to take out the Kabu (Hole 3)
Heading toward the Warp Panel (Hole 4)
Surveying the course to prepare the first shot (Hole 5)
Lining up the first shot across the upper walkway (Hole 6)
Using Parasol to drift down toward the cup (Hole 6)
Preparing a flying shot into the upper region (Hole 7)
Lining up the first shot toward the pond drain switch (Hole 8)
Course 2
Preparing a shot which will hit all of the flying foes (Hole 1)
Defeating Whispy Woods using Spark (Hole 2)
Surveying the area (Hole 3)
Kirby Wheels through the remaining foes. (Hole 4)
Using Wheel to "walk on water" (Hole 5)
Using Wheel to power through the bunkers (Hole 5)
Preparing the first line-up past a bunker (Hole 6)
Preparing for a bounce after the first shot (Hole 7)
Getting deflected by the lawn (Hole 7)
Lining up the path up the slope (Hole 8)
Riding the Air Curtain to reach the left side (Hole 8)
Course 3
Preparing to leap up to the cliffs region (Hole 1)
Preparing the first shot carefully (Hole 2)
Surveying the surrounding board (Hole 3)
Surveying Kracko's hill (Hole 4)
A choice of paths to take at the beginning (Hole 6)
A round of ice skating in a game of golf (Hole 7)
Kirby takes in his surroundings on the board (Hole 8)
Course 4
Lining up a curving shot (Hole 1)
Using Tornado to move swiftly by the Whispy Woods (Hole 1)
Taking note of the surrounding enemies (Hole 2)
Preparing a shot over the cliff face (Hole 3)
This shot must be planned carefully. (Hole 5)
Using the Dash Panel to launch over the Danger Zones (Hole 6)
Preparing to ride down the slope (Hole 7)
Using Needle to stop from falling off the edge (Hole 7)
Skipping past the spiky hazard zone (Hole 8)
Course 5
Using a Dash Panel to boost across the upper walkway (Hole 1)
This shot requires some precision. (Hole 2)
Moving across the bunker-laden path (Hole 3)
Surveying the nearby enemies (Hole 4)
Crossing the pond with Freeze (Hole 4)
Twisting on by the Whispys (Hole 5)
Leaping over the chasm (Hole 6)
Kirby works his way down the Waddle Dee steps. (Hole 7)
Blasting through the Whispys (Hole 8)
Course 6
Blasting through all the enemies (Hole 1)
Blasting through the lower portion of the course (Hole 2)
Hopping over the first spike pit (Hole 3)
Planning the perfect shot (Hole 4)
Moving across the panels in the middle (Hole 6)
Making the bounce (Hole 7)
Planning the first shot (Hole 8)
Rocketing off the hill using Fireball (Hole 8)
Course 7
Using the UFO ability to cross a chasm (Hole 1)
Dashing along the upper walkway (Hole 2)
Taking note of the surrounding hazards (Hole 3)
Riding up the right conveyor belt (Hole 4)
Leaping over left Kracko (Hole 5)
Riding the lower belt (Hole 6)
Launching off the ramp with Spark activated (Hole 7)
Making the last shot against the Mr. P. Umpkins (Hole 7)
Approaching the left platform with UFO (Hole 8)
Course 8
Rolling down the massive slope (Hole 1)
Rolling toward the Dash Panel (Hole 2)
Using the bouncy slopes (Hole 3)
Admiring the Air Curtain rows (Hole 4)
Breaking out of the bumper fencing (Hole 5)
Kirby lines his sights on the UFO. (Hole 6)
Eyeballing the Dash Panel (Hole 7)
Defeating Whispy using Spark (Hole 8)
Catching Wheelie using Stone (Hole 8)
Using UFO to clear out the Gaspars (Hole 8)
Dedede
Robo Dedede appears
Robo Dedede is defeated and vanishes, leaving its pilot exposed.
Whispy Woods Course
Kirby pushes Keeby out of the way (Hole 1)
Kirby plans to launch himself onto a Squishy (Hole 2)
Kirby aims for two enemies (Hole 3)
Bouncing along the bumpy terrain (Hole 4)
Kirby watches Keeby rolling (Hole 5)
Kirby prepares to bounce along the course. (Hole 6)
Keeby, about to turn on the turntables (Hole 7)
Kirby twists his way to a tomato. (Hole 8)
Mr. Shine & Mr. Bright Course
Kirby rolls toward the air curtain (Hole 1)
Keeby sneaks behind Parasol Waddle Doo to get at the Day and Night Switch. (Hole 1)
Keeby aims at the Broomhatter in front of him (Hole 3)
Kirby rollin' on the lawn (Hole 4)
Kirby about to make his shot (Hole 5)
Kirby uses Needle to stop right after hitting an enemy. (Hole 6)
Kirby makes his way up a slope (Hole 7)
Aiming into the cluster of air curtains (Hole 8)
Kracko Course
Keeby looks at the deceptively plain board. (Hole 1)
Kirby plans his bounces carefully. (Hole 2)
Kirby rolls toward a Squishy. (Hole 3)
Kirby jumps over the lawn. (Hole 4)
Kirby is launched ahead by a Dash Panel. (Hole 5)
Kirby aims at the three Squishys. (Hole 6)
Keeby burns his way at a Twister. (Hole 7)
Keeby rolls his way toward a big bump. (Hole 8)
Gordo Course
Kirby plans his first move. (Hole 1)
Keeby aims for the Broomhatter. (Hole 2)
Needle Keeby stops right before the Gordo. (Hole 3)
Stone Kirby sits at the top of the slopes. (Hole 4)
Keeby struggling in the massive spike pit (Hole 5)
Kirby rolls along to reach a Broomhatter. (Hole 6)
Kirby rolls through the huge lawn. (Hole 7)
Kirby aims between the ability-providing enemies. (Hole 8)
Course maps
Course 1
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
Course 2
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
Course 3
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
Course 4
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
Course 5
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
Course 6
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
Course 7
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
Course 8
Hole 1 (Main Game)
Hole 2 (Main Game)
Hole 3 (Main Game)
Hole 4 (Main Game)
Hole 5 (Main Game)
Hole 6 (Main Game)
Hole 7 (Main Game)
Hole 8 (Main Game)
2019 Channel PPP post from the Kirby JP Twitter, informing that Kirby's Dream Land 3 and Kirby's Dream Course are now available on Nintendo Switch via Nintendo Switch Online.
Kirby #19 from the Kirby 30th Anniversary site, based on Kirby's Dream Course
Audio
Game Over
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