Course 2 - Hole 7

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Course 2 - Hole 7

KDC Course 2 Hole 7 map.png

KDC Course 2 Hole 7 extra map.png

Composite maps of Course 2 - Hole 7 from Kirby's Dream Course.
Details
Course Course 2
Copy Abilities None
Hole order
Course 2 - Hole 6 Course 2 - Hole 8
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Course 2 - Hole 7 is the seventh hole of Course 2 in Kirby's Dream Course. This hole takes place in a tub-like area and introduces Lawn tiles.

Summary[edit]

The layout of this hole is simple, lain in a bathtub-shape with the left side containing Kirby's starting point, a Gordo on patrol around the right side of that point, and a Squishy on the left side of Kirby. The right side of the course is filled mostly with Lawn tiles which will push Kirby to the upper-left if he enters it. In the middle of the lawn area is a regular ground tile which Gaspar hovers over. A bumper wall can be found to the left of Squishy, making him a more enticing target to go for first.

Extra Game[edit]

In the Extra Game, Kirby starts where Squishy would be in the main game. Gordo is gone, replaced by a Waddle Dee who stands at Kirby's starting point in the main game. Gaspar is replaced with Kracko, and Kabu is added further to the right past the lawn and up the slope. An ideal shot will hit Waddle Dee and then reach the cup where Kabu was without getting hit by Kracko's lightning.

Enemies[edit]

Sprite Enemy Number Ability
KDCGaspar.png
Gaspar 1 None
KDCGordo.png
Gordo 1 N/A
KDCSquishy.png
Squishy 1 None
Sprite Enemy Number Ability
KDCKabu.png
Kabu 1 None
KDCKracko.png
Kracko 1 None
KDCWaddleDee.png
Waddle Dee 1 None

Obstacles[edit]

Sprite Obstacle
KDC Bumper sprite.png
Bumper
KDC Lawn sprite.png
Lawn

Gallery[edit]