Course 8 - Hole 5

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Course 8 - Hole 5

KDC Course 8 Hole 5 map.png

KDC Course 8 Hole 5 extra map.png

Composite maps of Course 8 - Hole 5 from Kirby's Dream Course.
Details
Course Course 8
Copy Abilities Main Game
Fireball
Tornado
Extra Game
Fireball
Hi-Jump
Hole order
Course 8 - Hole 4 Course 8 - Hole 6
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Course 8 - Hole 5 is the fifth hole of Course 8 in Kirby's Dream Course. It features a long chute-like path which starts with a bumper fence and slopes downward near the end.

Summary[edit]

This board is a long and straightforward chute-like path with embankments along the edges. Kirby starts on the left end of the board within a small bumper-fenced enclosure along with a Squishy and a Flamer. Once he is out of this enclosure, Kirby can continue to the right along the board as it gradually slopes downward past more enemies. A Twister can be found in this line of otherwise neutral enemies whose power Kirby can use to make it the rest of the way down.

Extra Game[edit]

In the Extra Game, Kirby starts on the other end of the board. The line of enemies has been changed, most notably moving the Flamer to the right and replacing Twister with a Starman. Kirby will need to get back to the left side of the board to deal with all the enemies.

Enemies[edit]

Sprite Enemy Number Ability
KDCBroomhatter.png
Broomhatter 2 None
KDC Flamer sprite.png
Flamer 1 Fireball
KDCGaspar.png
Gaspar 1 None
KDCMrPUmpkin.png
Mr. P. Umpkin 2 None
KDCSquishy.png
Squishy 1 None
KDCTwister.png
Twister 1 Tornado
Sprite Enemy Number Ability
KDC Flamer sprite.png
Flamer 1 Fireball
KDCGaspar.png
Gaspar 1 None
KDCKabu.png
Kabu 1 None
KDCMrPUmpkin.png
Mr. P. Umpkin 1 None
KDCSquishy.png
Squishy 1 None
KDCStarman.png
Starman 1 Hi-Jump

Obstacles[edit]

Sprite Obstacle
KDC Bumper sprite.png
Bumper

Gallery[edit]