The annual Cross-Wiki Week is now underway from Saturday, September 23rd to Sunday, October 1st! Help out other NIWA wikis for the chance to win a $20 Nintendo eShop gift card!
If you're visiting us from another wiki and you want to contribute, check out our list of example tasks for some ideas!

Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Course 3 - Hole 1

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Course 3 - Hole 1

KDC Course 3 Hole 1 map.png

KDC Course 3 Hole 1 extra map.png

Composite maps of Course 3 - Hole 1 from Kirby's Dream Course.
Course Course 3
Copy Abilities None
Hole order
Course 2 - Hole 8 Course 3 - Hole 2
 This box: view  talk  edit 

Course 3 - Hole 1 is the first hole of Course 3 in Kirby's Dream Course. This is a very large board separated into sections by cliffs, and serves to introduce the Trampoline.


This hole consists of a very large board, split into five distinct sections by cliffs, slopes and obstacles. The two lowest sections can be found on the lower-left side, and are separated by a trench filled with a big sand bunker. A Gordo can be found on the left section guarding a Trampoline in a small basin, and Whispy Woods can be found on the right side next to another bunker line atop a hill. Kirby starts adjacent to Whispy Woods in this area, looking down at another trampoline that can help him reach the three higher sections on the upper-right hand side. These areas are separated from the lower sections by tall cliffs, and are partitioned with more cliff faces. The lowest of these can be found furthest right and house a Kabu and some more trampoline tiles. The middle section is slightly higher and has more trampolines on it. The highest section is the leftmost, and has some bumper railings facing the lower sections, as well as housing a Broomhatter and a Squishy. Most areas on this course lack guard railings or embankments, meaning it is easy for Kirby to roll off the board and go OB here. Notably, Kirby's optimal path will allow him to completely bypass most of the lower areas of the course.

Extra Game[edit]

In the Extra Game, Kirby starts at the top of the board, entering next to a high-floating Gaspar. Along the upper sections, two Squishys have been placed; one in the middle section and one in the lower near where Kabu used to be. These are the only enemies Kirby needs to worry about, as taking the ideal path on this version will once again allow Kirby to skip the lower sections.


Sprite Enemy Number Ability
Broomhatter 1 None
Gordo 1 N/A
Kabu 1 None
Squishy 1 None
Whispy Woods 1 None
Sprite Enemy Number Ability
Gaspar 1 None
Gordo 1 N/A
Squishy 2 None
Whispy Woods 1 None


Sprite Obstacle
KDC Bumper sprite.png
KDC Bunker sprite.png
KDC Trampoline sprite.png