From WiKirby, your independent source of Kirby knowledge.
Course 7 - Hole 1 is the first hole of Course 7 in Kirby's Dream Course. The board here is split into two sections, but it also introduces UFO, which can be used to cross over the gap.
This board consists of two principal pieces, separated by a gap. Kirby starts on the right of these pieces, which is shaped into a big ramp lined with a set of Kick Panels and Conveyor Belts, though one of these is pointing in a less than ideal direction. On Kirby's side, a UFO can be found which grants the UFO Copy Ability, which can also be used to cross the gap. A Kabu can also be found on the right platform, on the left edge. The left platform is all-but flat, and contains three different ability-providing enemies: Parasol Waddle Doo, Rocky, and Squishy.
In the Extra Game, Kirby starts out on the left platform, along with one Starman ahead of him. Kirby will need to hop over to the right platform, where he can find a Mr. P. Umpkin, another Starman, and then a Togezo.
Lining up a shot that will capture the UFO
Using the UFO ability to cross a chasm