Course 5 - Hole 4

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Course 5 - Hole 4

KDC Course 5 Hole 4 map.png

KDC Course 5 Hole 4 extra map.png

Composite maps of Course 5 - Hole 4 from Kirby's Dream Course.
Details
Course Course 5
Copy Abilities Main Game
Freeze
Extra Game
Freeze
Hi-Jump
Hole order
Course 5 - Hole 3 Course 5 - Hole 5
 This box: view  talk  edit 

Course 5 - Hole 4 is the fourth hole of Course 5 in Kirby's Dream Course. This hole involves a narrow passageway with steps and diverging slopes.

Summary[edit]

Hole 4's board is a long and narrow one. On the left side, the board is divided into small steps ending with a pond in the middle. On the right side are two distinct slopes that branch off from each-other vertically speaking. Kirby starts off in the middle of the left of these sloping paths. Above him is a Kabu, and on the lower path is a Broomhatter and Squishy. Chilly can be found just right of the pond, and another Kabu occupies the far left region just beyond the steps.

Extra Game[edit]

In the Extra Game, Kirby starts on the lower path instead, with the enemies there being removed. On the upper path is a Gordo and a Chilly, moved up from his previous location near the pond. Left of the pond, Squishy and Starman can be found.

Enemies[edit]

Sprite Enemy Number Ability
KDCBroomhatter.png
Broomhatter 1 None
KDCChilly.png
Chilly 1 Freeze
KDCKabu.png
Kabu 2 None
KDCSquishy.png
Squishy 1 None
Sprite Enemy Number Ability
KDCChilly.png
Chilly 1 Freeze
KDCGordo.png
Gordo 1 N/A
KDCSquishy.png
Squishy 1 None
KDCStarman.png
Starman 1 Hi-Jump

Obstacles[edit]

Sprite Obstacle
KDC Bumper sprite.png
Bumper
KDC Pond sprite.png
Pond

Gallery[edit]