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Course 3 - Hole 8

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Course 3 - Hole 8

KDC Course 3 Hole 8 map.png

KDC Course 3 Hole 8 extra map.png

Composite maps of Course 3 - Hole 8 from Kirby's Dream Course.
Course Course 3
Copy Abilities Main Game
Extra Game
Hole order
Course 3 - Hole 7 Course 4 - Hole 1
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Course 3 - Hole 8 is the last hole of Course 3 in Kirby's Dream Course. This is a large hole with lots of ramparts which introduces the Pond fill switch.


Hole 8's board is quite large, consisting of a wide rectangular area with slopes throughout and along many of the edges creating tricky terrain. Interspersed throughout the course are a set of Warp Panels, a Trampoline, and some bumpers along the lower portion. Most notable is a Pond fill switch when, if pressed, will cause a large pond to appear in the basin on the left side of the board. Kirby starts in the uppermost portion of the board, and will need to find the best way to move around the board and clear out the four scattered Kabu without going OB.

Extra Game[edit]

In the Extra Game, Kirby starts in the lowermost portion of the board. The number of Kabu has been increased to seven, and have been moved around the board. Kirby is given a UFO near his starting point to help make his task of clearing the Kabu out easier. Aside from that, the hole is the same.


Sprite Enemy Number Ability
Kabu 4 None
Sprite Enemy Number Ability
Kabu 7 None
KDC UFO sprite.png


Sprite Obstacle
KDC Bumper sprite.png
KDC Pond sprite.png
Pond (optional)
KDC Pond Fill Switch sprite.png
Pond Fill Switch
KDC Trampoline sprite.png
KDC Warp Panel sprite 1.png
Warp Panel