Course 6 - Hole 1: Difference between revisions
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KDC Course 6 Hole 1 screenshot 02.png|Just barely missing the cup at the end | KDC Course 6 Hole 1 screenshot 02.png|Just barely missing the cup at the end | ||
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Latest revision as of 13:15, 26 January 2024
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Course 6 - Hole 1 is the first hole of Course 6 in Kirby's Dream Course. It features a flat but winding causeway composed of bumpers and introduces the Fireball Copy Ability.
Summary[edit]
This hole features a wide and flat board shaped like an upside-down heart. On the board is a causeway built of bumper walls that bends in on itself to create a circuit. Kirby starts in the middle of the lower portion of this circuit, and can use the Fireball ability obtained from either of the Flamers to rocket through the causeway and hit all the other foes along the way before finishing the loop.
Extra Game[edit]
In the Extra Game, the enemies and their locations are exactly the same. The only difference is that Kirby starts in the middle of the upper portion of the causeway rather than the lower portion.
Enemies[edit]
Sprite | Enemy | Number | Ability |
---|---|---|---|
Flamer | 2 | Fireball | |
Kabu | 4 | None | |
Squishy | 4 | None |
Obstacles[edit]
Sprite | Obstacle |
---|---|
Bumper |