Checkpoint: Difference between revisions
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{{Infobox-Object | |||
{{Infobox- | |image=[[File:KCC Checkpoint sprite.png]] | ||
|image=[[File: | |caption=In-game sprite of a '''Checkpoint''' from ''Kirby: Canvas Curse''. | ||
|caption= | |type=[[Device]] | ||
| | |function=Allows Kirby to restart at the checkpoint's location if he is KO'd. | ||
|game= ''[[Kirby: Canvas Curse]]'' | |game= ''[[Kirby: Canvas Curse]]'' | ||
}} | }} | ||
{{Quote|If Kirby's vitality drops to zero, the game will resume from the last checkpoint Kirby touched.|''Kirby: Canvas Curse'' instruction booklet (NA print), page 12}} | {{Quote|If Kirby's vitality drops to zero, the game will resume from the last checkpoint Kirby touched.|''Kirby: Canvas Curse'' instruction booklet (NA print), page 12}} | ||
A '''Checkpoint''' is an object which can be found in ''[[Kirby: Canvas Curse | A '''Checkpoint''' is an object which can be found in ''[[Kirby: Canvas Curse]]''. It is a small post with a yellow star in a ball on top. When a character ball passes it the star spins, and many smaller stars start rotating around it (the number of smaller stars quickly goes down to 4). Once active, it will serve as the character's respawn point should they be KO'd and still have some lives remaining. | ||
Checkpoints are typically found in the midst of larger areas in stages. In the event that another one is activated elsewhere in the same area, or if Kirby leaves and comes back through a round-trip [[door]] (doors also function as Checkpoints), a given checkpoint can be activated again. It makes a small dinging sound and wobbles to indicate that it has been activated. | Checkpoints are typically found in the midst of larger areas in stages. In the event that another one is activated elsewhere in the same area, or if Kirby leaves and comes back through a round-trip [[door]] (doors also function as Checkpoints), a given checkpoint can be activated again. It makes a small dinging sound and wobbles to indicate that it has been activated. | ||
== Gallery == | |||
<gallery> | |||
KCC Tiny Town 4.png|Kirby approaching a checkpoint in [[Tiny Town]] | |||
KCC Dreamy Darkness 3.png|Activating a checkpoint in [[Dreamy Darkness]] | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
{{Navbox-KCC}} | {{Navbox-KCC}} | ||
[[Category: | [[Category:Devices]] |
Latest revision as of 13:31, 21 September 2022
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“ | If Kirby's vitality drops to zero, the game will resume from the last checkpoint Kirby touched. | ” | — Kirby: Canvas Curse instruction booklet (NA print), page 12 |
A Checkpoint is an object which can be found in Kirby: Canvas Curse. It is a small post with a yellow star in a ball on top. When a character ball passes it the star spins, and many smaller stars start rotating around it (the number of smaller stars quickly goes down to 4). Once active, it will serve as the character's respawn point should they be KO'd and still have some lives remaining.
Checkpoints are typically found in the midst of larger areas in stages. In the event that another one is activated elsewhere in the same area, or if Kirby leaves and comes back through a round-trip door (doors also function as Checkpoints), a given checkpoint can be activated again. It makes a small dinging sound and wobbles to indicate that it has been activated.
Gallery[edit]
Kirby approaching a checkpoint in Tiny Town
Activating a checkpoint in Dreamy Darkness