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Mr. Shine & Mr. Bright Course - Hole 7: Difference between revisions

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== Summary ==
== Summary ==
The board here is quite large, featuring a mostly flat rectangular space with a small pier sticking out the lower-left where [[Kirby]] and [[Keeby]] start, whereupon they will need to roll down a slope to enter the main area. The board is mostly flat, but features a short series of embankments which ring around the middle save for the lower-left end. In the middle is a [[lawn]] field which points toward the upper-left, along with two [[Twister]]s, [[Starman]], and [[Kabu]]. Along the embankments, two [[Dash Panel]]s can be found pointing up it, along with two [[Rocky]]s, two [[Flamer]]s, and a [[Broom Hatter|Broomhatter]] who stands in front of the [[Day and Night Switch]], along with some [[Kick Panel]]s pointing downward. Ringed along the edges of the board is a bumper fence, but also a line of [[Air Curtain]]s that may serve to make the bumper fence useless at keeping Kirby and Keeby inside.
The board here is quite large, featuring a mostly flat rectangular space with a small pier sticking out the lower-left where [[Kirby]] and [[Keeby]] start, whereupon they will need to roll down a slope to enter the main area. The board is mostly flat, but features a short series of embankments which ring around the middle save for the lower-left end. In the middle is a [[lawn]] field which points toward the upper-left, along with two [[Twister]]s, [[Starman]], and [[Kabu]]. Along the embankments, two [[Dash Panel]]s can be found pointing up it, along with two [[Rocky]]s, two [[Flamer]]s, and a [[Broom Hatter|Broomhatter]] who stands in front of the [[Day and Night Switch]], along with some [[Kick Panel]]s pointing downward. Ringed along the edges of the board is a [[bumper]] fence, but also a line of [[Air Curtain]]s that may serve to thwart the bumpers' purpose of keeping Kirby and Keeby inside.


=== Extra Game ===
=== Extra Game ===
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|-
|-
|{{center|[[File:KDC Bumper sprite.png]]}}
|{{center|[[File:KDC Bumper sprite.png]]}}
|Bumper
|[[Bumper]]
|-
|-
|{{center|[[File:KDC Dash Panel sprite.png]]}}
|{{center|[[File:KDC Dash Panel sprite.png]]}}

Latest revision as of 13:55, 21 September 2022

Mr. Shine & Mr. Bright Course - Hole 7
KDC Shine and Bright Course Hole 7 screenshot 01.png
Screenshot from Mr. Shine & Mr. Bright Course - Hole 7 from Kirby's Dream Course.
Details
Course Mr. Shine & Mr. Bright Course
Copy Abilities Main Game
Fireball
Hi-Jump
Stone
Tornado
Extra Game
Needle
Stone
Tornado
UFO
Hole order
Mr. Shine & Mr. Bright Course - Hole 6 Mr. Shine & Mr. Bright Course - Hole 8
 This box: view  talk  edit 

Mr. Shine & Mr. Bright Course - Hole 7 is the seventh hole of Mr. Shine & Mr. Bright Course in Kirby's Dream Course. It takes place on a wide mostly flat board with Air Curtains ringing the edges, creating a potentially dangerous situation.

Summary[edit]

The board here is quite large, featuring a mostly flat rectangular space with a small pier sticking out the lower-left where Kirby and Keeby start, whereupon they will need to roll down a slope to enter the main area. The board is mostly flat, but features a short series of embankments which ring around the middle save for the lower-left end. In the middle is a lawn field which points toward the upper-left, along with two Twisters, Starman, and Kabu. Along the embankments, two Dash Panels can be found pointing up it, along with two Rockys, two Flamers, and a Broomhatter who stands in front of the Day and Night Switch, along with some Kick Panels pointing downward. Ringed along the edges of the board is a bumper fence, but also a line of Air Curtains that may serve to thwart the bumpers' purpose of keeping Kirby and Keeby inside.

Extra Game[edit]

In the Extra Game, the starting position is moved to where Broomhatter used to be in the main game, just in front of the Day and Night Switch. The enemy line-up has been changed, most notably including a pair of Gordos near the middle of the board, removing the Flamers and Starmen, and adding Togezo and UFO, the latter of which is hovering over the starting position in the main game.

Enemies[edit]

Sprite Enemy Number Ability
KDCBroomhatter.png
Broomhatter 1 None
KDC Flamer sprite.png
Flamer 2 Fireball
KDCKabu.png
Kabu 1 None
KDCRocky.png
Rocky 2 Stone
KDCStarman.png
Starman 1 Hi-Jump
KDCTwister.png
Twister 1 Tornado
Sprite Enemy Number Ability
KDCGordo.png
Gordo 2 N/A
KDCKabu.png
Kabu 2 None
KDCRocky.png
Rocky 2 Stone
KDCTogezo.png
Togezo 1 Needle
KDCTwister.png
Twister 2 Tornado
KDC UFO sprite.png
UFO 1 UFO

Obstacles[edit]

Sprite Obstacle
KDC Air Curtain sprite.png
Air Curtain
KDC Bumper sprite.png
Bumper
KDC Dash Panel sprite.png
Dash Panel
KDC Day Switch sprite.pngKDC Night Switch sprite.png
Day and Night Switch
KDC Kick Panel sprite.png
Kick Panel
KDC Lawn sprite.png
Lawn
KDC Turntable sprite.png
Turntable

Gallery[edit]