Boss Theme (Kirby's Dream Land): Difference between revisions
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==Composition== | ==Composition== | ||
"Boss Theme" is a frantic theme, played in D minor around 181 BPM. After a brief intro not entirely unlike [[King Dedede's Theme]], the melody starts off in a low register while the higher part flurries between notes. This repeats once before the theme enter the final four bars, made up mostly of quick bouncing between a root and fifth for each octave. This takes place over two bars and also plays twice, with the second version being interrupted by a literal wave in the high range, leading directly into the loop. | "Boss Theme" is a frantic theme, played in D minor around 181 BPM. After a brief intro not entirely unlike "[[King Dedede's Theme]]", the melody starts off in a low register while the higher part flurries between notes. This repeats once before the theme enter the final four bars, made up mostly of quick bouncing between a root and fifth for each octave. This takes place over two bars and also plays twice, with the second version being interrupted by a literal wave in the high range, leading directly into the loop. | ||
==Game appearances== | ==Game appearances== |
Latest revision as of 23:02, 11 May 2024
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- This article is about the boss battle theme from Kirby's Dream Land, and should not be confused with other similarly named boss battle themes.
"Boss Theme"[1] is the main boss battle theme of Kirby's Dream Land, composed by Jun Ishikawa.
Composition[edit]
"Boss Theme" is a frantic theme, played in D minor around 181 BPM. After a brief intro not entirely unlike "King Dedede's Theme", the melody starts off in a low register while the higher part flurries between notes. This repeats once before the theme enter the final four bars, made up mostly of quick bouncing between a root and fifth for each octave. This takes place over two bars and also plays twice, with the second version being interrupted by a literal wave in the high range, leading directly into the loop.
Game appearances[edit]
Kirby's Dream Land[edit]
In Kirby's Dream Land, this track is used when Kirby is battling each of the bosses at the end of each stage save for Kaboola and King Dedede.
Kirby Tilt 'n' Tumble[edit]
The Kirby's Dream Land version is reused in Kirby Tilt 'n' Tumble, albeit with slightly different instrumentation, for the Orbservor and Kracko boss fights at the end of each fourth stage.
Kirby and the Rainbow Curse[edit]
In Kirby and the Rainbow Curse, a guitar remix of "Boss Battle" can be unlocked by collecting one of the Treasure Chests found in The Long-Lost Ruins stage, to then be played in the game's Music Room as track 008.
Kirby's Blowout Blast[edit]
A simple arrangement of the theme plays in the end of each level of Kirby's Blowout Blast, except for Level 5 and its EX version. This remix was done by Hirokazu Ando.[2]
Kirby Star Allies[edit]
In Kirby Star Allies, the Kirby's Blowout Blast remix is reused for the Mid-Boss battle gauntlet in Extra Eclair. The theme can be found as track 075 in the game's Jukebox.
Kirby's Dream Buffet[edit]
An arrangement based on the Kirby and the Rainbow Curse version, with additional instruments, different mixing and some instrument changes, has a chance to play during the Minigame portion of the Gourmet Grand Prix in Kirby's Dream Buffet. This arrangement was done by Shogo Sakai. Interestingly, the game file credits this remix as being based on the Kirby Tilt 'n' Tumble version.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ボスのテーマ Bosu no Tēma |
Boss Theme |
French | Thème du boss[1] | Boss Theme |
German | Boss-Thema[1] | Boss Theme |
Italian | Tema del boss[1] | Boss theme |
Spanish | Tema del jefe[1] | Boss Theme |
References
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