From WiKirby, your independent source of Kirby knowledge.
Lvl 6-4 is the last stage of Level 6 in Kirby Tilt 'n' Tumble. The boss Kracko is faced at the end of it, after which Level 7 is unlocked.
This stage is a palace high up in the clouds. Kirby starts by rolling along some platforms and walkways out in the open sky and avoiding the Boolers that appear and float about. Further up, he will need to search some Treasure Chests to find a Key that he can use to unlock the gate ahead. From there, the path splits, and Kirby will be forced to go either left or right based on the outcome of a dice block. Heading left will yield a lot of star pieces, while going right will not, instead having Kirby hop past a Booler over some open pits using Jump Holes. The paths re-converge shortly after to reach the first gate.
From here, Kirby needs to hop over some Boolers to reach a perilous walkway with conveyor belts forcing him to the left towards spikes or an open pit. From here, Kirby has to battle against more conveyor belts pointing in different directions as the path snakes along. Eventually, Kirby arrives in a series of rooms, the middle of which has a half-circle of Boolers in it. To the right is a room where a treasure chest containing a key can be found (after contending with some Blast Boards) to unlock the room on the left which leads forward. After a cloud ride, Kirby can reach the Warp Star that will take him to the boss.
There are no differences in the pre-boss areas of this stage between the Main and Extra Games aside from the reduced time.
- Main article: Kracko
In the boss room, Kirby has to contend with Kracko once more. The fight and room layout are largely the same as the first Kracko fight in Level 3, but this time Kracko shoots lightning bolts instead of Li'l Krackos. Hitting him six times with Air Bullets will take him down.
As with the fight in Level 3, there is no ? Hole in the middle of the open sky in the Extra Game.
Star guide and map
Composite map of the entirety of Lvl 6-4.
|Star guide for Level 6-4
|Past the gate, in the first area with the left-facing conveyor belts, Kirby can find a narrow walkway on the lower-left edge leading to this star.
Kirby will need to jump quickly before he is mobbed by the angry Boolers.
Entering a room with Boolers patrolling a chasm in the middle
Obtaining a key that will unlock the gate ahead
Kirby is fated to take the blue path this time.
Collecting stopwatches in a side area
Reaching the checkpoint gate
Luring Boolers away from the main hallway
Contending with conveyor belts
Waiting for an opening to pass through
Careful maneuvering is needed in this room to not get caught on the Blast Boards.
Running out of Balloon time whilst battling Kracko