Course 3 - Hole 6: Difference between revisions
No edit summary |
mNo edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox-KDCHole | {{Infobox-KDCHole | ||
|image= | |image= | ||
Line 111: | Line 110: | ||
{{clear}} | {{clear}} | ||
{{Navbox- | {{Navbox-KDC}} | ||
[[Category:Course 3 holes]] | [[Category:Course 3 holes]] |
Latest revision as of 21:15, 21 September 2022
| ||||||||||
| ||||||||||
|
Course 3 - Hole 6 is the sixth hole of Course 3 in Kirby's Dream Course. It consists of a long straight path lined with Air Curtains.
Summary[edit]
Hole 6's board is long and narrow, featuring slopes in places and involving a largely straight path back and forth when played optimally. Kirby starts near the right of the board, with Kabu and Whispy Woods behind him and Broomhatter straight ahead. Further on, Gaspar can be found hovering between two Air Curtains, and Squishy can be found even further ahead just before an upward slope that can help keep Kirby from going OB.
Extra Game[edit]
In the Extra Game, Kirby starts on the left end of the board, replacing Squishy. A Starman can be found halfway up the slope behind him. On the right side of the board, Broomhatter has been replaced with another Starman, and Kabu has been replaced with Squishy. The rest of the board is the same, though it must now be traversed in the other direction.
Enemies[edit]
|
Obstacles[edit]
Sprite | Obstacle |
---|---|
Air Curtain | |
Bunker |