Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.
This page has been deemed "Good" by WiKirby's staff, and is eligible for featuring.

Spin Panel

From WiKirby, your independent source of Kirby knowledge.
Revision as of 18:33, 10 January 2022 by Halcyan (talk | contribs)
Jump to navigationJump to search
This article is about the panel in Kirby Air Ride, and should not be confused with Turntable.
File:KAR Checker Knights 6.png
Spin Panels can be seen along the track stretching out from Meta Knight's current location in the Checker Knights course.

A Spin Panel[1] is a flat floor-laying panel in Kirby Air Ride which when interacted with causes the rider to perform a continuous Quick Spin for several seconds. For most machines, Kirby will need to briefly brake on the panel in order to activate it, but wheeled machines will automatically activate them. In addition to forcing a quick spin, Spin Panels also provide a small boost to the machine's speed.

Spin Panels are most prominent in the Checker Knights stage in Air Ride mode. Here, they appear along the corkscrew path which is accessed right after exiting the underwater portion of the track. One of the Checklist objectives involves using these Spin Panels seven times or more during a race, and then finishing in first place. Doing so unlocks the Green Greens orchestral arrangement as an alternate track for the Checker Knights course.

Checklist objectives

Spin Panels are involved in the following Air Ride checklist objectives:

  • "CHECKER KNIGHTS: Use spin panels 7 times or more and take 1st place!"

References

  1. CHECKER KNIGHTS: Use spin panels 7 times or more and take 1st place! --Checklist objective from Kirby Air Ride