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Kirby Melee: Difference between revisions

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m (Text replacement - "{{KirbyAirRide}}" to "{{Navbox-KAR}}")
m (Begone music trivia, although rip we don't have an audio file for this song)
 
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{{Infobox-SubGame
{{Infobox-SubGame
|image=[[File:Kirby Melee Title.jpg|300px]]
|image=[[File:Kirby Melee Title.png|300px]]
|caption=Title card for '''Kirby Melee'''.
|caption=Title card for '''Kirby Melee'''.
|type=Battle - Horde
|type=Battle - Horde
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|players=1-4
|players=1-4
|appeared=''[[Kirby Air Ride]]''
|appeared=''[[Kirby Air Ride]]''
|theme music=
|theme title=
|description=
}}
}}
{{about|the [[Stadium]] mode in [[Kirby Air Ride]]|Kirby in "Melee"|[[Super Smash Bros. Melee]]}}
'''Kirby Melee''' is a [[Stadium]] mode in ''[[Kirby Air Ride]]'', having a chance to appear at the end of [[City Trial]] on default settings. It tasks the racers to dispatch as many foes as possible within a minute and a half.
'''Kirby Melee''' is a [[Stadium]] mode in ''[[Kirby Air Ride]]'', having a chance to appear at the end of [[City Trial]] on default settings. It tasks the racers to dispatch as many foes as possible within a minute and a half.


Line 17: Line 21:
There are two stages in Kirby Melee. They are as follows:
There are two stages in Kirby Melee. They are as follows:
===Stage 1===
===Stage 1===
[[File:Kirby Melee1.jpg|thumb|right|150px|Stage 1.]]
[[File:KAR Kirby Melee 1 screenshot.png|thumb|250px|Screenshot of stage 1]]
{{Quote|I feel that you'll be fighting numerous enemies...|Stadium Prediction for Kirby Melee 1 in ''Kirby Air Ride''}}
This stage takes place in a small circular field, absolutely crowded with enemies. Fighting alone, it's possible to take out over 100 enemies before time runs out, if the right abilities are used.
This stage takes place in a small circular field, absolutely crowded with enemies. Fighting alone, it's possible to take out over 100 enemies before time runs out, if the right abilities are used.


{{clear}}
====Enemies and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
| {{center|'''Enemies'''}}
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Bronto Burt]]
*[[Broom Hatter]]
*[[Caller]]
*[[Cappy]]
*[[Chilly]]
{{col-break|width=33%}}
*[[Dale]]
*[[Flappy]]
*[[Heat Phanphan]]
*[[Noddy]]
{{col-break|width=34%}}
*[[Pichikuri]]
*[[Plasma Wisp]]
*[[Sword Knight]]
*[[Waddle Dee]]
*[[Wheelie]]
{{col-end}}
|-
| {{center|'''Abilities'''}}
|- bgcolor="#E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Fire]]
*[[Freeze]]
*[[Needle]]
*[[Plasma]]
*[[Sleep]]
{{col-break|width=50%}}
*[[Sword]]
*[[Tornado]]
*[[Wheel]]
*[[Wing]]
{{col-end}}
|}


===Stage 2===
===Stage 2===
[[File:Kirby Melee 2.jpg|thumb|right|150px|Stage 2.]]
[[File:KAR Kirby Melee 2 screenshot.png|thumb|250px|Screenshot of stage 2]]
{{Quote|I sense countless enemies awaiting you at the castle...|Stadium Prediction for Kirby Melee 2 in ''Kirby Air Ride''}}
This stage takes place in a castle, with several floors, and an interior hallway encircling a courtyard. Where the enemies spawn is not always consistent, though sometimes a [[Walky]] appears, who can make dispatching enemies easy.
This stage takes place in a castle, with several floors, and an interior hallway encircling a courtyard. Where the enemies spawn is not always consistent, though sometimes a [[Walky]] appears, who can make dispatching enemies easy.


This stage is initially locked. To unlock it, {{realMe}} must dispatch at least 75 enemies alone in Stage 1.
This stage is initially locked. To unlock it, the player must dispatch at least 75 enemies alone in Stage 1.


{{clear}}
====Enemies and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
| {{center|'''Enemies'''}}
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Balloon Bomber]]
*[[Bronto Burt]]
*[[Broom Hatter]]
*[[Caller]]
*[[Cappy]]
{{col-break|width=33%}}
*[[Chilly]]
*[[Dale]]
*[[Flappy]]
*[[Heat Phanphan]]
*[[Pichikuri]]
{{col-break|width=34%}}
*[[Plasma Wisp]]
*[[Sword Knight]]
*[[Waddle Dee]]
*[[Walky]]
*[[Wheelie]]
{{col-end}}
|-
| {{center|'''Abilities'''}}
|- bgcolor="#E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Bomb]]
*[[Fire]]
*[[Freeze]]
*[[Mike]]
*[[Needle]]
{{col-break|width=50%}}
*[[Plasma]]
*[[Sword]]
*[[Tornado]]
*[[Wheel]]
*[[Wing]]
{{col-end}}
|}


==Trivia==
==Names in other languages==
*The music that plays in this stadium is a riff from ''[[Kirby: Right Back At Ya!]]''. Specifically, it is the tune that often plays when Kirby is defeating a [[Demon Beast]].
{{names
|ja=バトルロイヤル
|jaR=batoru roiyaru
|jaM=Battle Royale
|fr=Kirby Melee
|frM=-
|de=Kirby Melee
|deM=-
|it=Kirby Melee
|itM=-
|es=Kirby Melee
|esM=-
}}


{{clear}}
{{Navbox-KAR}}
{{Navbox-KAR}}


[[Category:Sub-Games]]
[[Category:Sub-Games]]
[[Category:Stadium Modes]]
[[Category:Stadium Modes]]

Latest revision as of 17:27, 5 February 2024

Kirby Melee
Kirby Melee Title.png
Title card for Kirby Melee.
Details
Type(s) Battle - Horde
Levels 2
Players 1-4
Appears in Kirby Air Ride
 This box: view  talk  edit 
This article is about the Stadium mode in Kirby Air Ride. For Kirby in "Melee", see Super Smash Bros. Melee.

Kirby Melee is a Stadium mode in Kirby Air Ride, having a chance to appear at the end of City Trial on default settings. It tasks the racers to dispatch as many foes as possible within a minute and a half.

Overview[edit]

Contestants are placed in an arena, where enemies spawn continuously and in great number. The objective is to defeat as many of them as possible before time runs out. To this end, several enemies which yield Copy Abilities are available, which can make the process easier. Racers can also attack each-other, and if KO'd, will be forced to retire. Once time is called, the racer who dispatched the most enemies is the winner.

At first glance, it might seem logical to desire a machine specifically built for combat, like the ones in Destruction Derby. However, as the goal is to dispatch enemies - who go down in one hit regardless - a more suitable machine might be one with good maneuverability instead.

Stages[edit]

There are two stages in Kirby Melee. They are as follows:

Stage 1[edit]

Screenshot of stage 1
I feel that you'll be fighting numerous enemies...
— Stadium Prediction for Kirby Melee 1 in Kirby Air Ride

This stage takes place in a small circular field, absolutely crowded with enemies. Fighting alone, it's possible to take out over 100 enemies before time runs out, if the right abilities are used.

Enemies and Abilities[edit]

Enemies

Abilities

Stage 2[edit]

Screenshot of stage 2
I sense countless enemies awaiting you at the castle...
— Stadium Prediction for Kirby Melee 2 in Kirby Air Ride

This stage takes place in a castle, with several floors, and an interior hallway encircling a courtyard. Where the enemies spawn is not always consistent, though sometimes a Walky appears, who can make dispatching enemies easy.

This stage is initially locked. To unlock it, the player must dispatch at least 75 enemies alone in Stage 1.

Enemies and Abilities[edit]

Enemies

Abilities

Names in other languages[edit]

Language Name Meaning
Japanese バトルロイヤル
batoru roiyaru
Battle Royale
French Kirby Melee -
German Kirby Melee -
Italian Kirby Melee -
Spanish Kirby Melee -