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Ripple Field - Stage 4 (Kirby's Dream Land 3)

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Ripple Field - Stage 4
KDL3 Ripple Field Stage 4 Heart Star.png
Obtaining the Heart Star at the end of Ripple Field - Stage 4.
Host level Ripple Field
Stage number 4
Animal Friend(s) ChuChu
Mid-Boss(es) Captain Stitch
Heart Star character(s) KDL3 Heart Star Character 9 Sprite.png
Theme music

Clip of the theme that plays in Ripple Field - Stage 4

Stage progression
Stage 3 Stage 5
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This article is about the stage in Kirby's Dream Land 3. For the stage in Kirby's Dream Land 2, see Ripple Field - Stage 4 (Kirby's Dream Land 2).

Ripple Field - Stage 4 is the fourth stage of Ripple Field in Kirby's Dream Land 3.


The stage begins in a temple-like ruin, with waterfalls all about. Here, Kirby can gain a number of different abilities from Bukiset guards. Down below in the water, the door to the next area can be found to the left.

The door leads to an underwater hallway in the temple. Here, a room can be found with three doorways. Each of these leads to a small side-chamber where Kirby can find one of his Animal Friends. The door to the next room can be found to the right from there, guarded by a Bobin.

The door leads to a dark hallway. Along the way, Kirby will have to contend with falling boulders and false doorways. The real doorway can be found at the right end, but it seems to be misplaced. What about the far right area?

The door leads to another dark hallway, lined with Star Blocks and Comos. The soft platform stairway to the right transitions into an auto-scrolling area once Kirby begins climbing it. The Star Blocks in the first part of this area may be hiding something, however. At the top of the scrolling tower, the door to the next area can be found, but again, something seems off.

The door leads to an exterior stairway that leads upward. An identical hall to the left can be seen full of Gordos, which Kirby may have ended up in.

In the next room, Captain Stitch can be found in an isolated chamber. Depending on where Kirby ended up, he may have to square off with the captain. After defeating him, Kirby can progress with the Needle ability to reach another hall, where he can find and recover a small frog. If Kirby came from the right-side door, he will be placed in a lower hallway, and deal with a fire-wielding Bukiset.

The door leads to a hall that leads down into a lower chamber. Past a garrison of Kapar, Kirby will jump into the water to keep moving. Along the way, some goodies can be found behind the columns. The stage exit can be found back out of the water, further right.

In the last room, a large frog can be found. If Kirby recovered the smaller frog on the way, he will get a Heart Star for his efforts.

Heart Star guide[edit]

This small frog can only be freed using the Needle ability.

After ascending the dark tower in an auto-scrolling section, Kirby needs to find a hidden doorway on the left. This will take him on a path to do battle with Captain Stitch. After defeating this Gordo, Kirby will need to gain the Needle ability from the fallen Mid-Boss, then use it to free a toad named Kogamugaeru down a hallway. After the toad is obtained, Kirby just needs to reach the end of the stage to reunite it with its parent, Gamugaeru, and get the Heart Star.

Enemies, Mid-Boss, and Animal Friends[edit]

Sprite Name Copy Ability Sprite Name Copy Ability
KDL3 Blipper Sprite.png Blipper None KDL3 Kapar sprite.png Kapar Cutter
KDL3 Bobin sprite.png Bobin Spark KDL3 Mony Sprite.png Mony None
KDL3 Smooth Boulder Sprite.png Boulder N/A KDL3 Nidoo sprite.png Nidoo None
KDL3 Bukiset sprite.png Bukiset Clean, Needle, & Parasol KDL3 Oro Sprite.png Oro None
KDL3 Como sprite.png Como None KDL3 Pacto Sprite.png Pacto N/A
KDL3 Gansan Sprite.png Gansan Stone KDL3 Squishy Sprite.png Squishy None
KDL3 Gordo Sprite.png Gordo N/A KDL3 Waddle Dee Sprite.png Waddle Dee None
Sprite Name Copy Ability
KDL3 MB CaptainStitch.png Captain Stitch Needle
Sprite Name
KDL3 ChuChu Sprite.png ChuChu
KDL3 Kine Sprite.png Kine
KDL3 Nago Sprite.png Nago