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HR-H artwork.jpg
Artwork from Kirby 64: The Crystal Shards
Other game(s) Kirby 64: The Crystal Shards
Weakness(es) Rocket projectiles, any copy ability
Enemy Info Card K64 Enemy Info Card 6.pngK64 Enemy Info Card 7.png

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Boss fight against HR-H
HR-H in its HR-E form during a later part of the battle.

HR-H is the futuristic, anthropomorphic guardian of the Shiver Star, battled in Kirby 64: The Crystal Shards. HR-H places a firm focus on physicality in each of its attacks, all of which attempt to either smash or blow Kirby to smithereens. Like previous bosses, however, HR-H's weak point is practically anywhere on its body that Kirby can land a shot. According to the Enemy Info Cards, HR-H changes its name to HR-E when it enters its second form.


KSSKirbyHurt.png It has been requested that this article or section be rewritten for the following reason(s):
Way too wordy and kind of inappropriate for this wiki. Should be replaced with a more general description of the battle.

HR-H is one of the bosses in Kirby 64: The Crystal Shards that can be defeated with minimal activity on Kirby's part, save for the sporadic jumping required under certain conditions. HR-H uses his outward appendages for the majority of the battle, attempting to smack and pummel Kirby into the platform, not to mention singeing Kirby's tail with its single laser, based at its head. Over the course of the skirmish, HR-H will produce rockets that intend to hit Kirby, however, they instead often provide fodder for attack projectiles whenever one of HR-H's arms make it within range of Kirby's breath.

After Kirby manages to damage HR-H significantly, the boss will switch tactics and "chase" Kirby along the platform, looking more like a spaceship (especially like Heavy Lobster) than an android, as HR-E. The boss will continue to fire rockets and snap at Kirby with its mechanical pincers, however, as long as Kirby maintains the same attack behavior as the first part of the battle, HR-E will be defeated simply and without injury.

Like with all enemies and bosses, if Kirby is in possession of a certain Copy Ability (i.e. Fire, Cutter, etc.) or a combination of two, he will be able to use such powers to injure the boss, instead of sucking in and propelling the rockets provided, as in this battle.



  • The HR in HR-D3 in the Kirby Quest sub-game of Kirby Mass Attack and Extra Mode of Kirby's Return to Dream Land seems to be a reference to HR-H (the D3 part references the pronunciation of King Dedede's name, which is leftover from plans to make it be one of his fighters in the scrapped Nintendo GameCube game).
  • It is possible that this robot, and the factory in which it came from, were constructed by the Haltmann Works Company, or perhaps copied by them.