Ripple Star

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This article is about the homeworld of the fairies in Kirby 64, and should not be confused with Ripple Field (Kirby's Dream Land 2) or Ripple Field (Kirby's Dream Land 3).

Ripple Star
Ripple Star K64 space.png
Ripple Star as shown from the level selection menu of Kirby 64: The Crystal Shards.
Level Nr. 6
Stages 4
Boss Miracle Matter
Level Progression
Shiver Star Dark Star
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Ripple Star is the rainbow-colored sixth world encountered by Kirby and Ribbon while on their mission to rid their realm of Dark Matter in Kirby 64: The Crystal Shards. It is where the fairies live. The similarities between this level and Pop Star are endless, incorporating the kid-friendly coloration and easy-going atmosphere seen so familiarly on the world of Pop Star. As this is the final regular level of the game and the last which Dark Matter plagues (assuming Kirby does not collect all of the Crystal Shards from the other levels), the final boss of the game, Miracle Matter, is located here. Once Miracle Matter is defeated, Dark Matter will leave Ripple Star, and by extension, the rest of Pop Star's system, to never return. However, if Kirby has collected all of the Crystal Shards thus far in the game, Ripple Star will be the penultimate level, only before Dark Star and the ultimate showdown between Kirby and the controlling mind of Dark Matter, .

Like all worlds of The Crystal Shards, the first four stages within Ripple Star hide three Crystal Shards, while the final stage rewards only one after the defeat of the boss. Unlike the previous worlds, Kirby will not be allowed to proceed to the next unless every prior Crystal Shard has been gathered. If this level is completed without them, the False Ending will play instead.


Each stage is unlocked in succession after clearing the previous one. Defeating Miracle Matter and collecting every Crystal Shard is necessary to move on to Dark Star. For more information about a particular stage, click on the link to the stage's page in the table. For a full guide on how to obtain the Crystal Shards, see the Crystal Shard page.

Stage Mid-Bosses Notes
Stage 1 Big Sawyer
Stage 2 Xmark.png
Stage 3 Five enemy ambushes
Stage 4 N/A Completing this stage either initiates the False Ending or leads into Dark Star.

Boss: Miracle Matter

The sinister polygonal foe who rules over Ripple Star - in its default appearance.

Kirby faces off against Miracle Matter in a swirling dark chamber. Unlike the previous bosses, Miracle Matter is invulnerable to most attacks. It can fight in one of seven different ways, each based on one of Kirby's Copy Abilities. When it drops lingering elements, Kirby can inhale them and spit them back to deal the monster damage. Hitting it three times in a particular form will disable that form.

Once all of the forms are disabled, Miracle Matter explodes, relinquishing the last crystal shard for Kirby and Ribbon to collect.

Ending Cutscene

There are two possible cut-scenes that will play after the defeat of Miracle Matter. Which one plays will depend on whether or not Kirby collected all the Crystal Shards prior to the encounter.

False Scene

The crystal shines its light on Ripple Star, dispelling the Dark Matter from its skies. From there, Kirby and his party celebrate as fireworks fill the sky. The Fairy Queen sees Kirby and his friends off using a ship to send them back to Pop Star. Before they go, Kirby and Ribbon shake hands on a mission accomplished. However, after the heroes leave, the Fairy Queen gives Ribbon a menacing glance, suggesting something is not right.

True Scene

The crystal shines on Ripple Star, dispelling Dark Matter from its skies, causing it to explode out in space. Kirby and Co. celebrate, when they notice the crystal rising again. It then fires a beam at the Fairy Queen, dispelling the Dark Matter hidden inside her as well. That Dark Matter escapes and forms a new world, Dark Star. Seeing this, Kirby gets out his trusty Cell Phone and uses it to call his Warp Star down. They all ride it out to the new dark planet while the fairies tend to their queen.