Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Key Dee: Difference between revisions

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
No edit summary
m (Fixing.)
Line 1: Line 1:
{{Infobox-Enemy
{{Infobox-Enemy
|image=[[File:CarryDee.JPG|100px]]
|image=[[File:CarryDee.JPG|100px]]
|caption=A '''Wonkey''' from ''Kirby Star Allies'' carrying a [[Key]].
|caption=A '''Key''' from ''Kirby Star Allies'' carrying a [[Key]].
|game1=''[[Kirby's Return to Dream Land]]''
|game1=''[[Kirby's Return to Dream Land]]''
|lastgame=''[[Kirby Star Allies]]''
|lastgame=''[[Kirby Star Allies]]''
Line 8: Line 8:
|similar=[[Waddle Dee]], [[Gold Waddle Dee]]
|similar=[[Waddle Dee]], [[Gold Waddle Dee]]
}}
}}
'''Key Dee'''<ref>[https://web.archive.org/web/20151230174144/https://miiverse.nintendo.net/posts/AYMHAAACAADMUKmD1DpmEA Miiverse]</ref> (known as '''Carry Dee''' and '''Wonkey''' in internal game data), is a brightly col{{ou}}red enemy that resembles a [[Waddle Dee]], though it also sports a tail. These enemies first appeared in ''[[Kirby's Return to Dream Land]]'', and have appeared in all main series installments (and some spin-offs) since then. They are almost without exception seen carrying items, usually [[Key]]s.
'''Key Dee'''<ref>[https://web.archive.org/web/20151230174144/https://miiverse.nintendo.net/posts/AYMHAAACAADMUKmD1DpmEA Miiverse]</ref> (known as '''Carry Dee''' and '''Wonkey''' in internal game data), is a brightly col{{ou}}red enemy that resembles a [[Waddle Dee]], though it also sports a tail. These enemies first appeared in ''[[Kirby's Return to Dream Land]]'', and have appeared in all main series installments (and some spin-offs) since then. They are almost without exception seen carrying items, usually [[Key]]s.


==Game Appearances==
==Game Appearances==
===''Kirby's Return to Dream Land''===
===''Kirby's Return to Dream Land''===
Carry Dee can be found in many stages, usually inside a closed chamber - starting in a place where Kirby cannot reach it. From here, some mechanism can usually be tripped to set the Carry Dee free, where it will then run off with its Key. Kirby will have to chase down the Carry Dee and intercept it before it falls into a [[Void]] or other hazard, taking the Key with it. Other times, Kirby will have to stop the Carry Dee from using the Key on the wrong door.
Key Dee can be found in many stages, usually inside a closed chamber - starting in a place where Kirby cannot reach it. From here, some mechanism can usually be tripped to set the Key Dee free, where it will then run off with its Key. Kirby will have to chase down the Key Dee and intercept it before it falls into a [[Void]] or other hazard, taking the Key with it. Other times, Kirby will have to stop the Key Dee from using the Key on the wrong door.


Carry Dees can move at various speeds, and have the ability to jump over certain obstacles when their path is blocked. They tend to fall off cliffs, though, so Kirby may have to make them a path in some instances. In [[Extra Game|Extra Mode]], Carry Dees generally move faster, making it harder for Kirby to keep up.
Key Dees can move at various speeds, and have the ability to jump over certain obstacles when their path is blocked. They tend to fall off cliffs, though, so Kirby may have to make them a path in some instances. In [[Extra Game|Extra Mode]], Key Dees generally move faster, making it harder for Kirby to keep up.


===''Kirby: Triple Deluxe''===
===''Kirby: Triple Deluxe''===
Wonkey returns in ''[[Kirby: Triple Deluxe]]'', performing the exact same function as in its previous appearance. However, some Wonkeys, notably the ones found in [[DededeTour!]], are white instead of gold. Wonkeys can often be seen in the background, being a natural place where Kirby would not have immediate access to them.
Key Dee returns in ''[[Kirby: Triple Deluxe]]'', performing the exact same function as in its previous appearance. However, some Key Dees, notably the ones found in [[DededeTour!]], are white instead of gold. Key Dees can often be seen in the background, being a natural place where Kirby would not have immediate access to them.


===''Kirby: Planet Robobot''===
===''Kirby: Planet Robobot''===
Wonkey makes a few small appearances in ''[[Kirby: Planet Robobot]]'', serving the same function as before, though instead of Keys, they carry [[Battery|Batteries]]. In one particular instance, Kirby has to guide an aspiring Wonkey through heavy traffic.
Key Dee makes a few small appearances in ''[[Kirby: Planet Robobot]]'', serving the same function as before, though instead of Keys, they carry [[Battery|Batteries]]. In one particular instance, Kirby has to guide an aspiring Key Dee through heavy traffic.


===''Kirby's Blowout Blast''===
===''Kirby's Blowout Blast''===
In ''Kirby's Blowout Blast'', Wonkey holds a [[Score Coin|golden coin]], and will attempt to run off an edge either if Kirby gets too close, or takes too long to dispatch it. Defeating it will automatically confer the coin upon Kirby.
In ''Kirby's Blowout Blast'', Key Dee holds a [[Score Coin|golden coin]], and will attempt to run off an edge either if Kirby gets too close, or takes too long to dispatch it. Defeating it will automatically confer the coin upon Kirby.


===''Kirby Star Allies''===
===''Kirby Star Allies''===
Wonkey returns in this title, doing its normal thing of carrying [[Key]]s. To help Wonkey reach its destination, Kirby and his friends can form a [[Friend Bridge]] and guide it across gaps. This title features Wonkeys who do not have items at first, and is actually the first time they are seen being able to pick up items, instead of just starting with one in their hands.
Key Dee returns in this title, doing its normal thing of carrying [[Key]]s. To help Key Dee reach its destination, Kirby and his friends can form a [[Friend Bridge]] and guide it across gaps. This title features Key Dees who do not have items at first, and is actually the first time they are seen being able to pick up items, instead of just starting with one in their hands.


==Trivia==
==Trivia==
*Wonkey's name is a portmanteau of the words 'wonky' and 'monkey'. It also includes the word 'key', which refers to [[Key|the item it is usually associated with]].
*The internal data name of Wonkey is a portmanteau of the words 'wonky' and 'monkey'. It also includes the word 'key', which refers to [[Key|the item it is usually associated with]].


==References==
==References==

Revision as of 00:46, 23 September 2019

Key Dee
File:CarryDee.JPG
A Key from Kirby Star Allies carrying a Key.
Details
First game Kirby's Return to Dream Land
Latest game Kirby Star Allies
Other game(s) Kirby: Triple Deluxe
Kirby: Planet Robobot
Kirby's Blowout Blast
Copy Ability None
Similar entities Waddle Dee, Gold Waddle Dee
 This box: view  talk  edit 

Key Dee[1] (known as Carry Dee and Wonkey in internal game data), is a brightly colTemplate:Oured enemy that resembles a Waddle Dee, though it also sports a tail. These enemies first appeared in Kirby's Return to Dream Land, and have appeared in all main series installments (and some spin-offs) since then. They are almost without exception seen carrying items, usually Keys.

Game Appearances

Kirby's Return to Dream Land

Key Dee can be found in many stages, usually inside a closed chamber - starting in a place where Kirby cannot reach it. From here, some mechanism can usually be tripped to set the Key Dee free, where it will then run off with its Key. Kirby will have to chase down the Key Dee and intercept it before it falls into a Void or other hazard, taking the Key with it. Other times, Kirby will have to stop the Key Dee from using the Key on the wrong door.

Key Dees can move at various speeds, and have the ability to jump over certain obstacles when their path is blocked. They tend to fall off cliffs, though, so Kirby may have to make them a path in some instances. In Extra Mode, Key Dees generally move faster, making it harder for Kirby to keep up.

Kirby: Triple Deluxe

Key Dee returns in Kirby: Triple Deluxe, performing the exact same function as in its previous appearance. However, some Key Dees, notably the ones found in DededeTour!, are white instead of gold. Key Dees can often be seen in the background, being a natural place where Kirby would not have immediate access to them.

Kirby: Planet Robobot

Key Dee makes a few small appearances in Kirby: Planet Robobot, serving the same function as before, though instead of Keys, they carry Batteries. In one particular instance, Kirby has to guide an aspiring Key Dee through heavy traffic.

Kirby's Blowout Blast

In Kirby's Blowout Blast, Key Dee holds a golden coin, and will attempt to run off an edge either if Kirby gets too close, or takes too long to dispatch it. Defeating it will automatically confer the coin upon Kirby.

Kirby Star Allies

Key Dee returns in this title, doing its normal thing of carrying Keys. To help Key Dee reach its destination, Kirby and his friends can form a Friend Bridge and guide it across gaps. This title features Key Dees who do not have items at first, and is actually the first time they are seen being able to pick up items, instead of just starting with one in their hands.

Trivia

References


Template:Navbox-RtDL Template:Navbox-TD Template:Navbox-PR Template:Navbox-SA