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Overload Ocean: Difference between revisions

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==Stages==
==Stages==
{{construction}}
{{construction}}
Note that the following synopsis focuses on Kirby's playthrough in the main Story Mode. In [[Extra Game|Meta Knightmare Returns]], some stages and sections are not played at all, the remaining stages are played in one long continuous run, and warps may allow Meta Knight to skip past large sections of it.
Note that the following synopsis focuses on Kirby's playthrough in the main Story Mode. In [[Extra Game|Meta Knightmare Returns]], some sections are not played at all, and the remaining sections are played in one long continuous run.
===Stage 1===
===Stage 1===
[[File:Overload Ocean 1.jpg|thumb|right|250px|SHORYUKEN!]]
[[File:Overload Ocean 1.jpg|thumb|right|250px|SHORYUKEN!]]
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*[[Cappy]]
*[[Cappy]]
*[[Chip]]
*[[Chip]]
*[[Construcraken]]
*[[Craby]]
*[[Craby]]
*[[Flamer]]
*[[Flamer]]
{{col-break|width=33%}}
*[[Foley]]
*[[Foley]]
{{col-break|width=33%}}
*[[Glunk]]
*[[Glunk]]
*[[Gordo]]
*[[Gordo]]
*[[Knuckle Joe]]
*[[Knuckle Joe]]
*[[Mamanti]]
*[[Mamanti]]
*octopus enemy
*[[Parasol Waddle Dee]]
*[[Parasol Waddle Dee]]
*poison slug enemy
*[[Rocky]]
{{col-break|width=34%}}
{{col-break|width=34%}}
*[[Rocky]]
*[[Scarfy]]
*[[Scarfy]]
*[[Simirror]]
*[[Simirror]]
*[[Squishy]]
*[[Squishy]]
*[[Toxioad]]
*[[Waddle Dee]]
*[[Waddle Dee]]
*[[Walf]]
*[[Walf]]
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{{col-break|width=33%}}
{{col-break|width=33%}}
*[[Blipper]]
*[[Blipper]]
*[[Construcraken]]
*[[Craby]]
*[[Craby]]
{{col-break|width=33%}}
*[[Glunk]]
*[[Glunk]]
{{col-break|width=33%}}
*[[Mamanti]]
*[[Mamanti]]
*octopus enemy
*[[Squishy]]
*[[Squishy]]
{{col-break|width=34%}}
{{col-break|width=34%}}
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{{col-begin}}
{{col-begin}}
{{col-break|width=33%}}
{{col-break|width=33%}}
*[[Clubmech]]
*[[Craby]]
*[[Craby]]
*cyclops mace enemy
*[[Cultra]]
*[[Elec]]
*[[Elec]]
*esp enemy
*floating robot orb enemy
*[[Glunk]]
*[[Glunk]]
*[[Gordo]]
*[[Gordo]]
*[[Hot Head]]
{{col-break|width=33%}}
{{col-break|width=33%}}
*[[Hot Head]]
*[[Leafan]]
*[[Leafan]]
*[[Mamanti]]
*[[Mamanti]]
*metal propeller enemy
*[[Metal Guardian]]
*[[Moonja]]
*[[Moonja]]
*[[Noddy]]
*[[Noddy]]
*[[Parasol Waddle Dee]]
*[[Parasol Waddle Dee]]
*[[Propeller]]
{{col-break|width=34%}}
{{col-break|width=34%}}
*poison slug enemy
*[[Sir Kibble]]
*[[Sir Kibble]]
*[[Sparky]]
*[[Sparky]]
*[[Squishy]]
*[[Squishy]]
*[[Toxioad]]
*[[Waddle Doo]]
*[[Waddle Doo]]
*[[Walf]]
*[[Walf]]
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*[[Chilly]]
*[[Chilly]]
*[[Craby]]
*[[Craby]]
*doctor enemy
*[[Elec]]
{{col-break|width=33%}}
{{col-break|width=33%}}
*[[Elec]]
*[[Glunk]]
*[[Glunk]]
*[[Gordo]]
*[[Gordo]]
*[[Hairy Dee]]
*[[Hairy Dee]]
*metal propeller enemy
*[[Pillah]]
*[[Parasol Waddle Dee]]
{{col-break|width=34%}}
{{col-break|width=34%}}
*[[Parasol Waddle Dee]]
*[[Propeller]]
*[[Sheld]]
*[[Sheld]]
*[[Squishy]]
*[[Squishy]]
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*[[Blipper]]
*[[Blipper]]
*[[Craby]]
*[[Craby]]
*esp enemy
*[[Cultra]]
{{col-break|width=33%}}
{{col-break|width=33%}}
*[[Glunk]]
*[[Glunk]]
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*[[Capsule J2]]
*[[Capsule J2]]
*[[Chilly]]
*[[Chilly]]
*[[Clubmech]]
{{col-break|width=33%}}
*[[Construcraken]]
*[[Craby]]
*[[Craby]]
{{col-break|width=33%}}
*[[Cultra]]
*cyclops mace enemy
*esp enemy
*[[Gigatzo]]
*[[Gigatzo]]
*[[Glunk]]
*[[Glunk]]
*[[Gordo]]
*[[Gordo]]
{{col-break|width=34%}}
*[[Waddle Dee|Mech Waddle Dee]]
*[[Waddle Dee|Mech Waddle Dee]]
{{col-break|width=34%}}
*[[Propeller]]
*metal propeller enemy
*octopus enemy
*[[Parasol Waddle Dee]]
*[[Parasol Waddle Dee]]
*[[Scarfy]]
*[[Scarfy]]

Revision as of 00:48, 13 June 2016

Overload Ocean
File:Overload Ocean.jpg
Screenshot from Kirby: Planet Robobot.
Details
Level Nr. 3
Stages 6
EX Stages 1
Code Cubes 18
Mid-Bosses Blocky (3-1), Bonkers (3-5), King Doo 2.0 (3-EX)
Boss Susie
Stages with Robobot Armor All but Boss stage and Stage 5
Level progression
Resolution Road Gigabyte Grounds
 This box: view  talk  edit 

Overload Ocean is the third level of Kirby: Planet Robobot. It has five regular stages, a boss stage, and an EX stage. The level consists mainly of locations both above and below water, contains a dessert factory, and also features a laboratory like the stages before it. There are eighteen Code Cubes to collect in this level, with three in every stage except the Boss one. The boss is Susie.

Stages

This article or section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.
No reason has been specified.

Note that the following synopsis focuses on Kirby's playthrough in the main Story Mode. In Meta Knightmare Returns, some sections are not played at all, and the remaining sections are played in one long continuous run.

Stage 1

This stage takes place among metal docks, with easy access to the water.

Enemies, Mid-bosses, and Abilities

Regular Enemies Mid-Boss

Abilities Robobot Armor Modes

Stage 2

File:Overload Ocean 2.jpg
Kirby rides along in his Wheel Armor in Stage 2.

The Wheel Mode for the Robobot Armor makes its debut here.

Enemies, Mid-bosses, and Abilities

Regular Enemies Mid-Boss

  • None.

Abilities Robobot Armor Modes

Stage 3

File:Overload Ocean 3.jpg
Kirby contends with some lasers in a scrolling section in Stage 3.

This is the laboratory.

Enemies, Mid-bosses, and Abilities

Regular Enemies Mid-Boss

  • None.

Abilities Robobot Armor Modes

Stage 4

File:Overload Ocean 4.jpg
Kirby skates up the popsicle slope in Stage 4.

This level is an ice cream factory. The Robobot Armor's Ice Mode debuts in this stage.

Enemies, Mid-bosses, and Abilities

Regular Enemies Mid-Boss

  • None.

Abilities Robobot Armor Modes

Stage 5

File:Overload Ocean 5.jpg
Kirby swims with the sharks in Stage 5.

This stage takes place almost exclusively underwater. It does not feature the Robobot Armor.

Enemies, Mid-bosses, and Abilities

Regular Enemies Mid-Boss

Abilities Robobot Armor Modes

  • None.

Stage 6 (Boss: Susie)

File:Susie Encounter.jpg
Kirby and Susie prepare to fight.

At least six Code Cubes are required to unlock this stage.

Kirby starts out in the water, and must swim upward. Once above water, Bandana Waddle Dee gives Kirby an item, then the Fighter, Poison and Circus abilities are available above on Copy Pedestals. Higher still, the door to the boss chamber can be found.

The room itself is a domed chamber underwater. Here, Kirby runs into Susie for the very first time. She introduces herself to him, and explains why the Haltmann Works Company is here on Pop Star. She then declares Kirby an obstacle to her plans, and jumps into a large mech suit, prompting the fight to begin.

The fight itself takes place in three phases, with the first being on a flat arena, and the next two being a circular loop. Susie attacks by slamming Kirby with her mech, and firing drones at him. Once she is defeated, she escapes using a helicopter device, leaving Kirby to do his dance, destroy the third leg of the UFO, and proceed to the next level, Gigabyte Grounds.

Stage 7 EX

File:Overload Ocean EX.jpg
It was... too much... sugar...

All 15 of the Code Cubes from the previous stages are required to unlock this one. It is a mash-up of various areas from the level, culminating in a fight with King Doo 2.0.

Enemies, Mid-bosses, and Abilities

Regular Enemies Mid-Boss

Abilities Robobot Armor Modes

Trivia

File:Overload Ocean Stage Select.jpg
A portion of the Overload Ocean Stage Select area.


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