From WiKirby, your independent source of Kirby knowledge.
Shelt is an enemy that debuted in Kirby's Return to Dream Land, which does not yield any Copy Abilities when swallowed.
Shelt is a small blue creature that wears a protective metal shell with a point at the front tip, and will attempt to charge anyone who approaches it. Shelt can take a beating, but it will eventually lose its shell and become vulnerable, at which point it will try to run away. Caution must be taken when dealing with a charging Shelt, as attacking it will not necessarily cause it to flinch. It may be better to just move past it, rather than waste valuable time and energy. Of course, Kirby can inhale Shelt's shell to make it less of a threat.
Kirby's Return to Dream Land
A Shelt that has lost its shell.
Shelt first debuted in Kirby's Return to Dream Land, where it served as a continuous nuisance on the ground.
In Kirby's Return to Dream Land, Shelt can be found in the following levels and stages:
Kirby: Triple Deluxe
Shelt appears again in Kirby: Triple Deluxe in identical form and function. It only makes an appearance in stages 1 and 5 of Endless Explosions.
Kirby: Planet Robobot
Shelt appears again the same as it was in Kirby: Triple Deluxe.
In Kirby: Planet Robobot, Shelt can be found in the following levels and stages:
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