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{{Infobox-KDL2Level
{{Infobox-KDL2Level
|image=[[File:Dark Castle DL2.jpg|200px]]
|image=[[File:KDL2 Dark Castle intro.png]]
|caption=Kirby and his three animal friends in the intro cut-scene.
|caption=Kirby and his three animal friends in the intro cutscene for '''Dark Castle'''.
|level=7
|level=7
|stages=8
|stages=8
|rainbow drop=Stage 7
|rainbow drop=Stage 7
|boss=[[King Dedede]], [[Dark Matter]] (if [[Rainbow Sword]] is attained)
|boss=[[King Dedede]], [[Dark Matter]] (if [[Rainbow Sword]] is obtained)
|theme music=[[File:KDL2 Dark Castle Sample.oga]]
|theme title="[[Dark Castle (theme)|Dark Castle]]"
|description=30 second clip of the stage music for Dark Castle.
|previous=[[Cloudy Park (Kirby's Dream Land 2)|Cloudy Park]]
|previous=[[Cloudy Park (Kirby's Dream Land 2)|Cloudy Park]]
|next=
|next=
|game=Kirby's Dream Land 2
|levelname=Dark Castle
}}
}}
'''Dark Castle''' is the seventh and final level in ''[[Kirby's Dream Land 2]]'' and belongs to the [[Rainbow Islands]]. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. The boss of this level is [[King Dedede]]. If [[Kirby]] managed to collect all the [[Rainbow Drop]]s up to this point, he will also battle [[Dark Matter]] after defeating Dedede.
'''Dark Castle''' is the seventh and final level in ''[[Kirby's Dream Land 2]]'' and belongs to the [[Rainbow Islands]]. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. When playing on a [[Super Nintendo Entertainment System#Super Game Boy|Super Game Boy]], the level features a purple hue and the stage select area features thunderous, low-pitched wind noises.<ref>[https://www.youtube.com/watch?v=OQnIqVOiHBY Kirby's Dream Land 2 星のカービィ2 for the (Super) Game Boy SGB SOUND Functions] - nensondubois on YouTube</ref> The boss of this level is [[King Dedede]]. If [[Kirby]] managed to collect all the [[Rainbow Drop]]s up to this point, he will also battle [[Dark Matter]] after defeating Dedede.


==Cut-scene==
==Cutscene==
Kirby and all three of his friends overlook the castle in the distance. From there, after some 'discussion', Kirby mounts Rick and nudges Kine, then they all move off, with Kine lagging behind.
Kirby and all three of his friends overlook the castle in the distance. From there, after some 'discussion', Kirby mounts Rick and nudges Kine, then they all move off, with Kine lagging behind.


==Stages==
==Overview==
{{construction}}
Dark Castle consists of the most individual stages of any level, at seven standard and one for the final boss fight. Despite this, most of the stages are rather short, and tend to mirror each-other. Even given the short length of these stages, Dark Castle's bridges and hallways are perilous, being filled with hazards (including an enormous number of [[spike]]s), tough enemies, and auto-scrolling areas. Every [[Mid-Boss]] in the game is fought as Kirby and his [[Animal Friend]]s ascend the castle.
[[File:Dark Castle Theme.ogg|thumb|right|The stage theme for Dark Castle.]]
 
The [[Rainbow Drop]] can be found in Stage 7. Although every path in Stage 7 leads to the Rainbow Drop room, only a specific path will allow Kirby to reach the drop. That path is revealed via a cryptic message written in a dark room.
 
===Stages===
Each stage is unlocked in succession after clearing the previous one. Defeating [[King Dedede]] and collecting every [[Rainbow Drop]] is necessary to move on to the final battle with [[Dark Matter]]. For more information about a particular stage, click on the link to the stage's page in the table.
Each stage is unlocked in succession after clearing the previous one. Defeating [[King Dedede]] and collecting every [[Rainbow Drop]] is necessary to move on to the final battle with [[Dark Matter]]. For more information about a particular stage, click on the link to the stage's page in the table.
{| class="sortable wikitable" border=1 cellpadding=2
{| class="sortable wikitable" border=1 cellpadding=2
!class=unsortable|Stage
!class=unsortable|Stage
!class=unsortable|Animal Friends
!class=unsortable|Mid-Bosses
!class=unsortable|Mid-Bosses
!class=unsortable|Notes
!class=unsortable|Notes
|-
|-
|[[Dark Castle - Stage 1|Stage 1]]
|[[Dark Castle - Stage 1|Stage 1]]
|{{N}}
|[[Efreeti]]
|[[Efreeti]]
|
|
|-
|-
|[[Dark Castle - Stage 2|Stage 2]]
|[[Dark Castle - Stage 2|Stage 2]]
|Random
|[[Master Green]]
|[[Master Green]]
|
|
|-
|-
|[[Dark Castle - Stage 3|Stage 3]]
|[[Dark Castle - Stage 3|Stage 3]]
|{{N}}
|[[Mr. Frosty]]
|[[Mr. Frosty]]
|
|
|-
|-
|[[Dark Castle - Stage 4|Stage 4]]
|[[Dark Castle - Stage 4|Stage 4]]
|{{N}}
|[[Waiu]]
|[[Waiu]]
|
|
|-
|-
|[[Dark Castle - Stage 5|Stage 5]]
|[[Dark Castle - Stage 5|Stage 5]]
|Random
|[[Blocky]]
|[[Blocky]]
|
|
|-
|-
|[[Dark Castle - Stage 6|Stage 6]]
|[[Dark Castle - Stage 6|Stage 6]]
|{{N}}
|[[Captain Stitch]]
|[[Captain Stitch]]
|
|
|-
|-
|[[Dark Castle - Stage 7|Stage 7]]
|[[Dark Castle - Stage 7|Stage 7]]
|[[Jumpershoot]]
|{{N}}
|[[Jumper Shoot|Jumpershoot]]
|The [[Rainbow Drop]] is located in this stage.
|The [[Rainbow Drop]] is located in this stage.
|-
|-
|Boss Stage - [[King Dedede]]
|[[Dark Castle - Stage 8|Stage 8]]
|N/A
|N/A
|N/A
|Defeating King Dedede either initiates the [[False Ending]] or leads into the fight with [[Dark Matter]].
|Defeating King Dedede either initiates the [[bad ending]] or leads into the fight with [[Dark Matter]], depending on whether Kirby collected all the Rainbow Drops or not.
|-
 
|}
 
==Stage 3==
[[File:Dark Castle DL2 Stage 3.jpg|200px|thumb|right|Kirby and Rick work their way through the branching hall in Stage 3.]]
'''Room 1''' - The stage begins in an exterior area. The path is infested with Kabu, Rockies, and Gordos. A horde of Bouncy Tys guard the door to the next area.
 
'''Room 2''' - The door leads to an auto-scrolling hallway guarded by Load Kibbles. then followed up by other beasts. Some items can be grabbed along the way if Kirby is quick.
 
'''Room 3''' - Kirby must contend with [[Mr. Frosty]] before he can exit the stage.
 
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Bouncy|Bouncy Ty]]
*[[Gordo]]
*[[Kabu]]
*[[Sir Kibble|Load Kibble]]
{{col-break|width=50%}}
*[[Propeller]]
*[[Rocky]]
*[[Scarfy]]
*[[Spikey]]
{{col-end}}
|
{{col-begin}}
*[[Mr. Frosty]]
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Cutter]]
*[[Ice]]
{{col-break|width=50%}}
*[[Needle]]
*[[Stone]]
{{col-end}}
|}
 
==Stage 4==
[[File:Dark Castle DL2 Stage 4.jpg|200px|thumb|right|Kirby breaks the blockade in Stage 4.]]
'''Room 1''' - The stage begins above a large [[Void]], as Kirby must cross breakaway bridges to the left, guarded by many armed soldiers.
 
'''Room 2''' - This room is an auto-scroller with a very similar layout to the one in Stage 1, but reversed. It has a number of tough enemies that make a blockade in the hall.
 
'''Room 3''' - Kirby must contend with [[Waiu]] to open the stage exit.
 
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Blade]]
*[[Butch]]
*[[Flamer]]
*[[Sir Kibble|Load Kibble]]
{{col-break|width=50%}}
*[[Masher]]
*[[Mumbies]]
*[[Scarfy]]
{{col-end}}
|
{{col-begin}}
*[[Waiu]]
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Burning]]
{{col-break|width=50%}}
*[[Cutter]]
{{col-end}}
|}
|}
==Stage 5==
[[File:Dark Castle DL2 Stage 5.jpg|200px|thumb|right|Kirby wants the 1-Ups in Stage 5.]]
'''Room 1''' - The stage begins with Kirby being dumped into a pool filled with enemies. A door can be found in the water to the left.
'''Room 2''' - This chamber has pockets containing every ability-providing enemy except for Load Kibble. The door on the left leads to a hall filled with Gordos that has a break in the middle, with doors leading to a 1-Up room and a room with an Animal Friend tucked inside, just like in Stage 2. This time around, the 1-Ups will always appear in the opposite room to Kirby. To get them, some demolition is necessary. To the left, more enemies and spikes need to be contended with.
'''Room 3''' - Kirby must fight [[Blocky]] to gain access to the stage exit.
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Blade]]
*[[Blipper]]
*[[Flamer]]
*[[Floaty the Drifter]]
*[[Gordo]]
*[[Sir Kibble|Load Kibble]]
{{col-break|width=50%}}
*[[Pengy]]
*[[Sir Slippy]]
*[[Sparky]]
*[[Spikey]]
*[[Rocky]]
*[[Waddle Dee]]
{{col-end}}
|
{{col-begin}}
*[[Blocky]]
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Burning]]
*[[Cutter]]
*[[Ice]]
*[[Needle]]
{{col-break|width=50%}}
*[[Parasol (ability)|Parasol]]
*[[Spark]]
*[[Stone]]
{{col-end}}
|}
==Stage 6==
[[File:Dark Castle DL2 Stage 6.jpg|200px|thumb|right|Kirby ambushes a Masher in Stage 6.]]
'''Room 1''' - The stage begins in a wind-swept open area identical in layout to the area in Stage 3, except flipped. Many items can be collected along the way, but Gordos must also be dodged.
'''Room 2''' - This area is an auto-scrolling hallway filled with baddies. Its layout is similar to the one in Stage 3 and as such, Kirby would be wise to follow that same path, or he will in all likelihood be crushed.
'''Room 3''' - Kirby must contend with [[Captain Stitch]] before proceeding to the exit.
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Blade]]
*[[Butch]]
{{col-break|width=50%}}
*[[Gordo]]
*[[Masher]]
{{col-end}}
|
{{col-begin}}
*[[Captain Stitch]]
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Needle]]
{{col-end}}
|}
==Stage 7==
[[File:Dark Castle DL2 Stage 7.jpg|200px|thumb|right|Kirby does not like the spikes in Stage 7.]]
'''Room 1''' - The stage begins at the bottom of a tall tower. Kirby will have to be quick to jump if he has Kine or Rick in tow, or else he will have to abandon them at the bottom. From there, the path continues upward past many spikes and hazards, in a rather tight squeeze.
'''Room 2''' - The door leads to a dark room filled with [[Glunk]]s and Star Blocks. An important hint to acquiring the last [[Rainbow Drop]] can be gleaned here.
'''Room 3''' - The next section of chambers is a hodgepodge of ability-providing enemies and doorways behind blocks that can only be broken with certain powers. To reach the Rainbow Drop at the end, Kirby will have to follow a specific sequence of doors. All other blocked routes will lead to the Rainbow Drop room, but will place Kirby in an area where he cannot get it.
'''Room 4''' - The next few rooms are vertical rises past several different enemies. Kirby will have to contend with more of these rooms if he goes through the unblocked doors in the previous rooms earlier.
'''Room 5''' - Kirby must contend with [[Jumpershoot]] to access the stage exit. Jumpershoot will start the fight by quite rudely trying to land on Kirby's head.
===Enemies, Mid-Bosses and Abilities===
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Blade]]
*[[Blipper]]
*[[Broom Hatter]]
*[[Butch]]
*[[Cappy]]
*[[Flamer]]
*[[Floaty the Drifter]]
*[[Glunk]]
*[[Gordo]]
*[[Icicle]]
{{col-break|width=50%}}
*[[Sir Kibble|Load Kibble]]
*[[Masher]]
*[[Mumbies]]
*[[Pengy]]
*[[Shotzo]]
*[[Sir Slippy]]
*[[Sparky]]
*[[Spikey]]
*[[Rocky]]
*[[Waddle Dee]]
{{col-end}}
|
{{col-begin}}
*[[Jumpershoot]]
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Burning]]
*[[Cutter]]
*[[Needle]]
*[[Ice]]
{{col-break|width=50%}}
*[[Parasol (ability)|Parasol]]
*[[Spark]]
*[[Stone]]
{{col-end}}
|}
==Boss: King Dedede==
[[File:Dedede DL2.jpg|200px|thumb|right|Dedede is a bad sport who sleeps during his fight.]]
The stage begins with a climb up a silent tower. At the bottom, an [[Energy Drink]] can be found in a pool of water. The door to the boss's chamber can be found above.
At the top, Kirby must contend with King Dedede, who appears to be sleepwalking (and sleep-fighting). His attacks are mild when he's asleep, but he may occasionally wake and go berserk.
When Dedede is defeated, he staggers to the middle of the arena and falls over. At that point, if Kirby collected all of the Rainbow Drops, [[Dark Matter]] will emerge from Dedede's body, and Kirby will form the drops into the [[Rainbow Sword]]. Once the sword is formed, Kirby will grab onto it, and be whisked into the sky after the true foe.


{{clear}}
{{clear}}


==Final Boss: Dark Matter==
==Gallery==
[[File:Dark Matter DL2.jpg|200px|thumb|left|Kirby engages in a sword duel with Dark Matter in the first phase.]]
===Images===
[[File:Dark Matter DL2 2.jpg|200px|thumb|right|Kirby whacks the pellets back at the true Dark Matter in the second phase.]]
<gallery>
Once in the air, Kirby and Dark Matter begin their fight. Dark Matter fights in two phases - one as his swordsman form, and the second in his true eyeball form. Each form has a separate life-bar, and if Kirby fails at any point, both will have to be fought again.
KDL2 Dark Castle Stage Select.png|The stage select area for Dark Castle
KDL2 Dark Castle 1-1.png|Still from Stage 1
KDL2 Dark Castle 2-2.png|Still from Stage 2
KDL2 Dark Castle 3-3.png|Still from Stage 3
KDL2 Dark Castle 4-4.png|Still from Stage 4
KDL2 Dark Castle 5-3.png|Still from Stage 5
KDL2 Dark Castle 6-5.png|Still from Stage 6
KDL2 Dark Castle 7-7.png|Still from Stage 7
KDL2 Dedede Fight 1.png|Battle with King Dedede
KDL2 Dark Matter Fight 1.png|Battle with Dark Matter Blade
KDL2 Dark Matter Fight 2.png|Battle with Real Dark Matter
</gallery>


Dark Matter attacks by charging, tossing orbs, and shooting lasers and bolts of lightning. Kirby can swipe at him directly using the sword, or can knock the orbs back at him to deal more damage. However, in Dark Matter's second phase, both combatants are falling from the sky, so {{realMe}} doesn't have much time to react as Kirby fights Dark Matter. Should Kirby take too long to defeat Dark Matter, he will burn up in Popstar's atmosphere.
===Audio===
<gallery>
KDL2 Dark Castle Hub Sample.oga|Music for the stage select area
</gallery>


Once both forms are defeated, the level, and subsequently the game, is complete.
==Names in other languages==
{{names
|ja=ダークキャッスル
|jaR=dāku kyassuru
|jaM=Dark Castle
}}


{{ref}}
{{clear}}
{{clear}}
 
{{Navmap-KDL2}}
==Trivia==
{{Navbox-KDL2}}
*The stage music for Dark Castle would later be covered in ''[[Kirby: Planet Robobot]]''.
[[Category:Final levels]]
 
<br clear=all>
 
{{KDL2navmap}}
{{Kirby'sDL2}}
 
[[Category:Places]]
[[Category:Final Levels]]
[[Category:Levels in Kirby's Dream Land 2]]
[[Category:Popstar locations]]
[[Category:Popstar locations]]
[[Category:Rainbow Islands]]

Latest revision as of 16:17, 10 March 2024

Dark Castle
KDL2 Dark Castle intro.png
Kirby and his three animal friends in the intro cutscene for Dark Castle.
Details
Level Nr. 7
Stages 8
Rainbow Drop Location Stage 7
Boss King Dedede, Dark Matter (if Rainbow Sword is obtained)
Theme music

30 second clip of the stage music for Dark Castle.

Strategy Wiki Banner.png
Kirby's Dream Land 2 Guide/Walkthrough at StrategyWiki
Level progression
Cloudy Park Last level
 This box: view  talk  edit 

Dark Castle is the seventh and final level in Kirby's Dream Land 2 and belongs to the Rainbow Islands. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. When playing on a Super Game Boy, the level features a purple hue and the stage select area features thunderous, low-pitched wind noises.[1] The boss of this level is King Dedede. If Kirby managed to collect all the Rainbow Drops up to this point, he will also battle Dark Matter after defeating Dedede.

Cutscene[edit]

Kirby and all three of his friends overlook the castle in the distance. From there, after some 'discussion', Kirby mounts Rick and nudges Kine, then they all move off, with Kine lagging behind.

Overview[edit]

Dark Castle consists of the most individual stages of any level, at seven standard and one for the final boss fight. Despite this, most of the stages are rather short, and tend to mirror each-other. Even given the short length of these stages, Dark Castle's bridges and hallways are perilous, being filled with hazards (including an enormous number of spikes), tough enemies, and auto-scrolling areas. Every Mid-Boss in the game is fought as Kirby and his Animal Friends ascend the castle.

The Rainbow Drop can be found in Stage 7. Although every path in Stage 7 leads to the Rainbow Drop room, only a specific path will allow Kirby to reach the drop. That path is revealed via a cryptic message written in a dark room.

Stages[edit]

Each stage is unlocked in succession after clearing the previous one. Defeating King Dedede and collecting every Rainbow Drop is necessary to move on to the final battle with Dark Matter. For more information about a particular stage, click on the link to the stage's page in the table.

Stage Animal Friends Mid-Bosses Notes
Stage 1 No Efreeti
Stage 2 Random Master Green
Stage 3 No Mr. Frosty
Stage 4 No Waiu
Stage 5 Random Blocky
Stage 6 No Captain Stitch
Stage 7 No Jumpershoot The Rainbow Drop is located in this stage.
Stage 8 N/A N/A Defeating King Dedede either initiates the bad ending or leads into the fight with Dark Matter, depending on whether Kirby collected all the Rainbow Drops or not.

Gallery[edit]

Images[edit]

Audio[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ダークキャッスル
dāku kyassuru
Dark Castle


References

The Rainbow Islands
Grass Land (Kirby's Dream Land 2)Big ForestRipple Field (Kirby's Dream Land 2)Iceberg (Kirby's Dream Land 2)Red CanyonCloudy Park (Kirby's Dream Land 2)Dark CastleKDL2 Rainbow Islands.png
Click on any island