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Kirby for Nintendo GameCube: Difference between revisions

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Revision as of 00:37, 16 February 2019

Kirby GCN is an unreleased game that was originally developed for the Nintendo GameCube, then on the Wii. For reasons unknown, it went through several revisions and art styles before it finally became Kirby's Return to Dream Land.

Gameplay

Several drafts and concepts were shown while the game was in development.

Kirby (E3 2005)

The first concept was a more traditional 2D adventure, but still with 3D assets. This one featured a Helper system similar to the one in Kirby Super Star, but allowed up to 3 Helpers at a time instead of just one. Enemies and Mid-Bosses can be stunned by Kirby & co.'s attacks.

A trailer was shown during E3 2005.

Enemies/Helpers

Enemies who appeared in this version included the following:

Enemy Copy Ability Note
Babut No
Blade Knight Sword Spin Slash was first introduced in this version.
Blipper No
Bonkers Hammer Hammer Kirby wore a yellow safety helmet.
Bronto Burt No
Broom Hatter Cleaning The Cleaning ability didn't return until Kirby Star Allies.
Chilly Ice
Dale No Dale only appeared in Kirby Air Ride so far.
Flappy Wing Flappy only appeared in Kirby Air Ride so far. When only Kirby rode piggyback on Flappy, he wore a helmet similar to that of Wheelie Rider.
Golem Stone Golem only appeared in Kirby & The Amazing Mirror so far.
Heat Phanphan Fire Heat Phanphan only appeared in Kirby Air Ride so far.
Knuckle Joe Fighter
Parasol Waddle Dee Parasol
Plasma Wisp Plasma
Sir Kibble Cutter
Waddle Dee No
Waddle Doo Beam
Wheelie Wheel When only Kirby rode piggyback on Wheelie, he wore a helmet similar to that of Wheelie Rider.
Unidentified enemy Bomb The enemy was a mini clown riding a relatively big jester ball. Bomb Kirby wore an orange party hat with yellow patterns.
Unidentified enemy Tornado The enemy resembled a fairy.
Unidentified enemy Water The enemy resembled three water drops. The Water ability would eventually debut in Kirby's Return to Dream Land.

Bosses

Bosses who appeared in this version included the following:

Full 3D Platformer

Development screenshot of the full 3D platformer

The second was a full 3D adventure allowing Kirby to travel into the foreground and background, and looked very similar to Kirby Air Ride in graphical style.

Full 2D Platformer

Development screenshot of the full 2D platformer

The third and final version was a 2D platformer done with clean 2D graphics, similar in art style to the Wii game Wario Land: Shake It!. Only a few screenshots of this game were ever released, but the backdrop and layout looked very similar to Cookie Country from Kirby's Return to Dream Land.

Legacy

Several aspects of this canceled project would eventually work their way into completed Kirby titles. Among them included the following points:

Gallery

E3 2005

Video

Kirby GCN - E3 2005 trailer

See also

External links

References

  1. "バルフレイナイトのデザインについては、実はゲームキューブ版の王道『カービィ』を考えていた時に敵の新型ナイトボスとして作られていたデザインなのですよ。" –July 2018 Issue (Nintendo DREAM), pg. 35