Dark Castle - Stage 2: Difference between revisions
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{{Infobox-KDL2Stage | {{Infobox-KDL2Stage | ||
|image= [[File:Dark Castle | |image= [[File:KDL2 Dark Castle 2-1.png]] | ||
|caption= Kirby falls with the fish. | |caption= [[Kirby]] falls with the fish. | ||
|level= [[Dark Castle]] | |level= [[Dark Castle]] | ||
|stage= 2 | |stage= 2 | ||
|animal= | |animal= Random | ||
|rainbow drop= {{N}} | |rainbow drop= {{N}} | ||
|midboss= [[Master Green]] | |midboss= [[Master Green]] | ||
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The next room is a chamber with pockets containing every ability-providing enemy except for [[Sir Kibble|Load Kibble]], who is replaced by a [[Gordo]]. From there, another door leads to a hallway filled with spike pits and [[Spikey]]s. There are two doors at the other end, one above the other. Two more doors can be found on the other side of the wall. | The next room is a chamber with pockets containing every ability-providing enemy except for [[Sir Kibble|Load Kibble]], who is replaced by a [[Gordo]]. From there, another door leads to a hallway filled with spike pits and [[Spikey]]s. There are two doors at the other end, one above the other. Two more doors can be found on the other side of the wall. | ||
*The upper door leads to a room with a [[Blade]] guarding | *The upper door leads to a room with a [[Blade]] guarding an animal friend in a bag. Once the captive is free, two doors appear, one on each side, the left door leads back into the previous area, while the right door leads to the other side. | ||
*The lower door leads to a split chamber with three [[1-Up]]s on one side. [[Kirby]] will have to do some maneuvering to get on the side with the 1-Ups. | *The lower door leads to a split chamber with three [[1-Up]]s on one side. [[Kirby]] will have to do some maneuvering to get on the side with the 1-Ups. | ||
Back on the main path, it continues to the right past falling Icicles, crumbling platforms, and a [[Sir Kibble|Load Kibble]] guarding the door to the next area. | Back on the main path, it continues to the right past falling Icicles, crumbling platforms, and a [[Sir Kibble|Load Kibble]] guarding the door to the next area. | ||
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In the last room, Kirby must battle with [[Master Green]] to gain access to the stage exit. | In the last room, Kirby must battle with [[Master Green]] to gain access to the stage exit. | ||
==Enemies | ==Enemies and mid-boss== | ||
{| | {| width=50% | ||
|<tabs> | |||
<tab name="Enemies"> | |||
| | {| class="wikitable" | ||
!Sprite | |||
!Name | |||
!style="border-style: solid; border-width: 1px 3px 1px 1px"|Copy Ability | |||
!Sprite | |||
!Name | |||
!Copy Ability | |||
|- | |- | ||
|align=center|[[File:KDL2 Blade sprite.png]] | |||
|- | |[[Blade]] | ||
| | |style="border-style: solid; border-width: 1px 3px 1px 1px"|N/A | ||
|align=center|[[File:KDL2 Load Kibble sprite.png]] | |||
|[[Sir Kibble|Load Kibble]] | |||
|[[Cutter]] | |||
|- | |||
|align=center|[[File:KDL2 Blipper sprite.png]] | |||
|[[Blipper]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
|align=center|[[File:KDL2 Master Pengy sprite.png]] | |||
|[[Pengy|Master Pengy]] | |||
|[[Ice]] | |||
|- | |||
|align=center|[[File:KDL2 Flamer sprite.png]] | |||
|[[Flamer]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|[[Burning]] | |||
|align=center|[[File:KDL2 Rocky sprite.png]] | |||
|[[Rocky]] | |||
|[[Stone]] | |||
|- | |||
|align=center|[[File:KDL2 Floaty the Drifter sprite.png]] | |||
|[[Floaty the Drifter]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|[[Parasol]] | |||
|align=center|[[File:KDL2 Sparky sprite.png]] | |||
|[[Sparky]] | |||
|[[Spark]] | |||
|- | |||
|align=center|[[File:KDL2 Glunk sprite.png]] | |||
|[[Glunk]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
|align=center|[[File:KDL2 Spikey sprite.png]] | |||
|[[Spikey]] | |||
|[[Needle]] | |||
|- | |||
|align=center|[[File:KDL2 Gordo sprite.png]] | |||
|[[Gordo]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|N/A | |||
|align=center|[[File:KDL2 Waddle Dee sprite.png]] | |||
|[[Waddle Dee]] | |||
|None | |||
|- | |||
|align=center|[[File:KDL2 Icicle sprite.png]] | |||
|[[Icicle]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
!colspan=3| | |||
|} | |} | ||
</tab> | |||
<tab name="Mid-Boss"> | |||
{| class="wikitable" width=25% | |||
!Sprite | |||
!Name | |||
!Copy Ability | |||
|- | |||
|align=center|[[File:KDL2 Master Green sprite.png]] | |||
|[[Master Green]] | |||
|[[Spark]] | |||
|} | |||
</tab> | |||
</tabs> | |||
|} | |||
==Trivia== | |||
*The main layout of this level is repeated in [[Dark Castle - Stage 5]], but inverted. | |||
==Gallery== | |||
<gallery> | |||
KDL2 Dark Castle 2-2.png|Swimming through the Glunk-infested pool | |||
KDL2 Dark Castle 2-3.png|A choice of abilities | |||
KDL2 Dark Castle 2-4.png|Elusive 1-Ups | |||
KDL2 Dark Castle 2-5.png|1-Ups obtained | |||
KDL2 Dark Castle 2-6.png|Passing through a perilous hallway | |||
KDL2 Dark Castle 2-7.png|Battle with Master Green | |||
KDL2 Dark Castle 2-8.png|The stage exit opens. | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
{{Navbox- | {{Navbox-KDL2}} |
Latest revision as of 19:26, 21 September 2022
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Dark Castle - Stage 2 is the second stage of Dark Castle in Kirby's Dream Land 2.
Overview[edit]
The stage begins with a drop down a hallway to a pool, along with some other enemies. The pool continues to the right with a very large menagerie of Glunks and Blippers. From there, out of the water, a line of Icicles guard the door to the next room.
The next room is a chamber with pockets containing every ability-providing enemy except for Load Kibble, who is replaced by a Gordo. From there, another door leads to a hallway filled with spike pits and Spikeys. There are two doors at the other end, one above the other. Two more doors can be found on the other side of the wall.
- The upper door leads to a room with a Blade guarding an animal friend in a bag. Once the captive is free, two doors appear, one on each side, the left door leads back into the previous area, while the right door leads to the other side.
- The lower door leads to a split chamber with three 1-Ups on one side. Kirby will have to do some maneuvering to get on the side with the 1-Ups.
Back on the main path, it continues to the right past falling Icicles, crumbling platforms, and a Load Kibble guarding the door to the next area.
In the last room, Kirby must battle with Master Green to gain access to the stage exit.
Enemies and mid-boss[edit]
|
Trivia[edit]
- The main layout of this level is repeated in Dark Castle - Stage 5, but inverted.
Gallery[edit]
|