Iceberg - Stage 3 (Kirby's Dream Land 2): Difference between revisions
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{{ | {{DISPLAYTITLE: Iceberg - Stage 3 (''Kirby's Dream Land 2'')}}{{Infobox-KDL2Stage | ||
|title=Iceberg - Stage 3 | |||
{{Infobox-KDL2Stage | |image=[[File:KDL2 Iceberg 3-4.png]] | ||
|image= [[File:Iceberg | |caption=[[Kirby]] and [[Kine]] swim through the sub-glacial channels. | ||
|caption= Kirby and Kine swim through the sub-glacial channels. | |level=[[Iceberg (Kirby's Dream Land 2)|Iceberg]] | ||
|level= [[Iceberg (Kirby's Dream Land 2)|Iceberg]] | |stage=3 | ||
|stage= 3 | |animal=[[Kine]] | ||
|animal= [[Kine]] | |rainbow drop={{N}} | ||
|rainbow drop= {{N}} | |midboss=[[Mr. Frosty]] | ||
|midboss= [[Mr. Frosty]] | |previous=[[Iceberg - Stage 2 (Kirby's Dream Land 2)|Stage 2]] | ||
|previous= [[Iceberg - Stage 2 (Kirby's Dream Land 2)|Stage 2]] | |next=[[Iceberg - Stage 4 (Kirby's Dream Land 2)|Stage 4]] | ||
|next= [[Iceberg - Stage 4 (Kirby's Dream Land 2)|Stage 4]] | |||
}} | }} | ||
{{About|the stage in [[Kirby's Dream Land 2]]|the stage in [[Kirby's Dream Land 3]]|[[Iceberg - Stage 3 (Kirby's Dream Land 3)]]}} | |||
'''Iceberg - Stage 3''' is the third stage of [[Iceberg (Kirby's Dream Land 2)|Iceberg]] in ''[[Kirby's Dream Land 2]]''. | '''Iceberg - Stage 3''' is the third stage of [[Iceberg (Kirby's Dream Land 2)|Iceberg]] in ''[[Kirby's Dream Land 2]]''. | ||
==Overview== | ==Overview== | ||
The stage begins in a cold tunnel, with enemies waiting on [[ | The stage begins in a cold tunnel, with enemies waiting on [[thin floor|soft platforms]]. The door the next area can be found to the right. | ||
The door leads to an encounter with [[Mr. Frosty]]. Beating him yields the [[Ice]] ability and frees [[Kine]] from the bag. From there, the path continues into a water-filled tunnel. Using the Ice ability with Kine here will make short work of all the enemies on this path, but will also freeze Kine if held for too long at a time. | The door leads to an encounter with [[Mr. Frosty]]. Beating him yields the [[Ice]] ability and frees [[Kine]] from the [[Protective Bag|bag]]. From there, the path continues into a water-filled tunnel. Using the Ice ability with Kine here will make short work of all the enemies on this path, but will also freeze Kine if held for too long at a time. | ||
The door leads to an external area, where a [[Propeller]] is waiting to kidnap [[Kirby]]'s friend if they are not careful. This area itself is rather hazardous, with plenty of enemies and tricky jumps, especially for Kine. The stage exit can be found among cloudy platforms that break apart if stood on for too long. | The door leads to an external area, where a [[Propeller]] is waiting to kidnap [[Kirby]]'s friend if they are not careful. This area itself is rather hazardous, with plenty of enemies and tricky jumps, especially for Kine. The stage exit can be found among cloudy platforms that break apart if stood on for too long. | ||
==Enemies | ==Enemies and mid-boss== | ||
{| | {| width=50% | ||
! | |<tabs> | ||
! | <tab name="Enemies"> | ||
{| class="wikitable" | |||
| | !Sprite | ||
!Name | |||
!style="border-style: solid; border-width: 1px 3px 1px 1px"|Copy Ability | |||
!Sprite | |||
!Name | |||
!Copy Ability | |||
|- | |||
|align=center|[[File:KDL2 Blipper sprite.png]] | |||
|[[Blipper]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
|align=center|[[File:KDL2 Master Pengy sprite.png]] | |||
|[[Pengy|Master Pengy]] | |||
|[[Ice]] | |||
|- | |||
|align=center|[[File:KDL2 Broom Hatter sprite.png]] | |||
|[[Broom Hatter]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
|align=center|[[File:KDL2 Poppy Bros Jr sprite.png]] | |||
| | |[[Poppy Bros. Jr.]] | ||
|None | |||
|- | |||
|align=center|[[File:KDL2 Cappy sprite.png]] | |||
|[[Cappy]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
|align=center|[[File:KDL2 Propeller Bomb sprite.png]] | |||
|[[Propeller|Propeller Bomb]] | |||
|None | |||
|- | |- | ||
|align=center|[[File:KDL2 Crack Tweet sprite.png]] | |||
|- | |[[Hatched Chick|Crack-Tweet]] | ||
| | |style="border-style: solid; border-width: 1px 3px 1px 1px"|None | ||
|align=center|[[File:KDL2 Rocky sprite.png]] | |||
|[[Rocky]] | |||
|[[Stone]] | |||
|- | |||
|align=center|[[File:KDL2 Flamer sprite.png]] | |||
|[[Flamer]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|[[Burning]] | |||
|align=center|[[File:KDL2 Sir Slippy sprite.png]] | |||
|[[Slippy|Sir Slippy]] | |||
|None | |||
|- | |||
|align=center|[[File:KDL2 Glunk sprite.png]] | |||
|[[Glunk]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
|align=center|[[File:KDL2 Sparky sprite.png]] | |||
|[[Sparky]] | |||
|[[Spark]] | |||
|- | |||
|align=center|[[File:KDL2 Icicle sprite.png]] | |||
|[[Icicle]] | |||
|style="border-style: solid; border-width: 1px 3px 1px 1px"|None | |||
!colspan=3| | |||
|} | |} | ||
</tab> | |||
<tab name="Mid-Boss"> | |||
{| class="wikitable" width=25% | |||
!Sprite | |||
!Name | |||
!Copy Ability | |||
|- | |||
|align=center|[[File:KDL2 Mr Frosty sprite.png]] | |||
|[[Mr. Frosty]] | |||
|[[Ice]] | |||
|} | |||
</tab> | |||
</tabs> | |||
|} | |||
==Gallery== | |||
<gallery> | |||
KDL2 Iceberg 3-1.png|Kirby freezes a stone. | |||
KDL2 Iceberg 3-2.png|Kirby freezes some ice. | |||
KDL2 Iceberg 3-3.png|Kirby freezes Mr. Frosty. | |||
KDL2 Iceberg 3-5.png|Kine freezes himself. | |||
KDL2 Iceberg 3-6.png|Propeller Bombs cannot be frozen by Kine. | |||
KDL2 Iceberg 3-7.png|Kirby and Kine prepare to swap out freezing powers for a new ability. | |||
KDL2 Iceberg 3-8.png|The stage exit is in a precarious place. | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
{{Navbox- | {{Navbox-KDL2}} |
Latest revision as of 19:25, 21 September 2022
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- This article is about the stage in Kirby's Dream Land 2. For the stage in Kirby's Dream Land 3, see Iceberg - Stage 3 (Kirby's Dream Land 3).
Iceberg - Stage 3 is the third stage of Iceberg in Kirby's Dream Land 2.
Overview[edit]
The stage begins in a cold tunnel, with enemies waiting on soft platforms. The door the next area can be found to the right.
The door leads to an encounter with Mr. Frosty. Beating him yields the Ice ability and frees Kine from the bag. From there, the path continues into a water-filled tunnel. Using the Ice ability with Kine here will make short work of all the enemies on this path, but will also freeze Kine if held for too long at a time.
The door leads to an external area, where a Propeller is waiting to kidnap Kirby's friend if they are not careful. This area itself is rather hazardous, with plenty of enemies and tricky jumps, especially for Kine. The stage exit can be found among cloudy platforms that break apart if stood on for too long.
Enemies and mid-boss[edit]
|
Gallery[edit]
|