List of HAL Laboratory Miiverse posts - Kirby Fighters Deluxe / Dedede's Drum Dash Deluxe
The following is a complete list of all American English Kirby Fighters Deluxe / Dedede's Drum Dash Deluxe Miiverse posts from their Behind the Scenes special community, posted by Satoshi Ishida.
August and September 2014
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August 29th, 2014 10:02:00 AM | N/A | Hello! This is Satoshi Ishida from HAL Laboratory. Kirby Fighters Deluxe and Dedede's Drum Dash Deluxe for Nintendo 3DS was released today on the Nintendo eShop! I'll be posting messages here from the development team who will share some information on how you can enjoy these games to the fullest, so stay tuned! |
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September 2nd, 2014 9:12:00 AM | Today we're hearing from Shinya Kumazaki, the director of Kirby Fighters Deluxe and Dedede's Drum Dash Deluxe.
"Hello! The two download-exclusive games Kirby Fighters Deluxe and Dedede's Drum Dash Deluxe were just released. Excluding the Virtual Console games, these are the first titles in the Kirby franchise that are download exclusive. This was quite unexpected! These two titles are sequels to the two minigames in Kirby: Triple Deluxe that we beefed up by adding new stages and features. Dedede's Drum Dash Deluxe is a rhythm-action game where King Dedede moves across the stage by bouncing on drums. In this game, you can jump higher by pressing the A button right when you land, so adjust the height of the jump to dodge obstacles, collect coins, and reach the goal—all while staying in rhythm. Kirby Fighters Deluxe is a battle-action game where you use Kirby's copy abilities. Multiple Kirbys duking it out together is a real dream come true. You can choose from 10 different copy abilities in this game. Choose your copy ability and stage, and then battle up to four players simultaneously. The stages and items are all featured from the Kirby series. We've designed the stages to feel familiar to Kirby fans and to introduce the world of Kirby to those that are playing a Kirby game for the first time. Both games have many features that we couldn't fit into the minigame format in the Kirby: Triple Deluxe version. We've adjusted detailed movements and game balance, and we've worked on these titles as if we were designing a new game from the ground-up. I really hope you'll enjoy playing both of these games!" There you have it! |
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September 4th, 2014 9:27:00 AM | This time, the director of Kirby Fighters Deluxe and Dedede's Drum Dash Deluxe will tell you more about these games.
"Hello! This is Shinya Kumazaki. We've worked really hard on these two games for six months after the release of Kirby: Triple Deluxe. We made them even better than the original minigames to ensure they deserved the title Deluxe added to their names. I hope both of these games will catch the attention of those who have played Triple Deluxe and those new to the game. The stages are all new in Dedede's Drum Dash Deluxe, and there's a wider variety of songs to choose from. In addition to significantly more stages, Kirby Fighters Deluxe has a new mode called Team Battles. There are a number of copy abilities you can use in Kirby Fighters Deluxe, and we hand-selected the abilities that match best for battles. There's close and long range attacks with the Beam ability, the technical Ninja ability, and placing and throwing bombs with the Bomb ability; we created a variety of abilities aiming to put fighting game characters to shame. Are any of your favorite abilities in this game's roster? I want to say my favorite is the new Archer ability.... But! My actual favorite ability allows you to make powerful blows at your opponents if timed correctly... The Hammer ability originated from King Dedede!" That's it for today! |
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September 9th, 2014 9:22:00 AM | Today director Shinya Kumazaki will talk about Kirby Fighters Deluxe.
"Hello there. Kirby Fighters Deluxe is a fighting game filled with multiple Kirbys everywhere. The six new stages and the new boss battles added for Single Player mode are some of the new features in the game, but probably the biggest addition to this game is Team Battle mode. In Kirby: Triple Deluxe, you were only able to play against each other individually, but in this game, you can team up with other players, and even play against a team of three single-handedly! You can choose to play with different combinations such as 2 vs 2, 1 vs 1 vs 2, and 1 vs 3. Heat up your battles by using features added specifically for team battles, such as sharing effects from items with your teammates using Item Share and firing the Team Cannon. Get together with four friends with 2DS or 3DS systems and have fun playing battles where anything can happen! Also, if you have friends that don't own this game, they can join the battles by using Download Play. For those that have StreetPass data from Triple Deluxe on their system, they can even use the Bell and Beetle copy abilities and get an additional stage for this game! We've also added more features to Single Player mode. Unlike in Triple Deluxe, the final boss, who's also your biggest rival in the series, regains his dignity and returns to fight you. Not only does this character come back, he comes back as a team! His attacks are the same as in Kirby's Dream Land but stronger. You can choose your difficulty, but I hope you'll polish your copy ability techniques and challenge this boss on every level!" Thank you again, Kumazaki-san! You can find out more about Kirby Fighters Deluxe at nintendo.com! |
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September 11th, 2014 9:40:00 AM | This time, the director will talk about Dedede's Drum Dash Deluxe.
"Hello. Once again, this is Shinya Kumazaki. Dedede's Drum Dash Deluxe...now that's a lot of D's! I wonder if there are any other games out there that have as many D's in their title as this one. This game's main character is quite literally Kirby's biggest rival, King Dedede. This is his inaugural game title, and he gets to be in the main spotlight. You must've waited a long 22 years until this day... Congratulations, your highness. This game has seven fresh, new stages that weren't in the Kirby: Triple Deluxe minigame. Triple Deluxe had three stages plus one hidden stage, so the number of stages has doubled. The earlier stages consist of songs selected from stages and boss battles from Triple Deluxe. I hope those that played Triple Deluxe will enjoy these stages. The songs in the second half were selected from classic titles like Kirby's Air Ride, Kirby Super Star, and from another title which is the perfect song for the climax of the game. The final song may be a little challenging, but you may recognize it from a certain final boss battle. I hope you'll have a chance to listen to it soon. The environment of the last boss stage matches well with the song, so it should get you fired up while you face your challenge. Songs and stages were newly designed and created for King Dedede's first game, so I hope those that have and haven't had a chance to play Kirby: Triple Deluxe will have fun playing this title!" That's all for today! |
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September 16th, 2014 9:14:00 AM | This time, we hear from Hiroshi Ohnishi, the programming director of Dedede's Drum Dash Deluxe:
"Dedede's Drum Dash Deluxe was not only powered-up with new, revamped stages, but even things like the title screen and menus have gotten a makeover.
"And that’s not all! King Dedede's abilities have also been improved! "Unlike in Kirby: Triple Deluxe, when King Dedede falls off the drums, he will not immediately fail the stage! As long as he has some health left, with a little help from his new mysterious powers, he will be carried back onto the drum where you left off. Thanks to this feature, first-timers should be able to reach the Goal Drum more easily than in the last game. It’s a helpful feature for beginners, but it doesn't interfere with the experts...it’s a pretty nice addition, isn't it? "On the other hand, this means that as you get better at playing the game, you might take this new feature for granted. Even after you learned to clear every stage without falling, the programmers who added this feature will be happy if you'd remember what the game might be like without it." Wow, if you can jump back into the game after falling off the drums, even people like me that aren't the best at rhythm-action games should have fun playing! I hope you'll all give this game a try too! |
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September 18th, 2014 9:24:00 AM | Today, we're hearing from Yumi Todo, the design director for the Team Cannon in Kirby Fighters Deluxe:
"In the new Team Battle stages in Kirby Fighters Deluxe, you can use an item called the Team Cannon. This is an item exclusive to Team Battle, where teammates can literally join together to charge and fire the cannon. By the way, do you get the feeling you may have seen the Team Cannon before? "That’s because the Team Cannon's design was based on Main Cannon #2 from the Halberd, which appears in Revenge of Meta Knight in Kirby Super Star Ultra. It's like a smaller, cuter version of Main Cannon #2, but don't judge it by its size and appearance. If you get hit by the Team Cannon, you'll receive a ton of damage! It's a nice item for you and your teammates to have, but when the opposing team gets a hold of it, be sure to get out of the way--quickly! "There are many other features like Item Share and classic stages that will definitely catch the attention of experienced Kirby game players. I hope you'll enjoy finding these familiar elements from other Kirby games." There you have it! |
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September 23rd, 2014 9:07:00 AM | This time, Dedede’s Drum Dash Deluxe lead level designer Yuki Endo will share a few things with us.
"Hello, I was in charge of designing and creating the levels for Dedede's Drum Dash Deluxe. “There are seven brand-new levels in this game, and once you clear them, you’ll unlock a set of Secret Levels. If you count the Secret Levels with their added tricks and challenges along with the Normal Levels, there are a total of 14 levels to play. I hope you have fun playing them all! “This time, I’d like to talk about King Dedede's simplest, most basic move: his jump. “When you move King Dedede, he will jump from drum to drum automatically. Press the A Button right as he lands on a drum, and he'll do a medium-height High Jump. If you press the A Button at the right time when he lands from a High Jump, he'll do a Super Jump for maximum height. You’ll need to use all three of these jumps to collect all the coins and reach the Goal Drum. “One thing to keep in mind: you can’t do a High Jump right after you do a Super Jump. So, if you need to do a High Jump after a Super Jump, you’ll need to first do a normal jump, and then push the A Button at the right time to do a High Jump. It’s hard to explain this tip in words, but you’ll understand once you try it out in the game. Have fun tackling all the stages!" Thanks for the tips! |
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September 25th, 2014 9:28:00 AM | Today, Mr. Kumazaki, the director, returns to tell us a little about Boss Battle stages in Kirby Fighters Deluxe:
"Hello there. In Single Player mode in Kirby Fighters Deluxe, there are new Boss Battle stages where you can not only fight other Kirbys, but also strong, challenging bosses. “In the version of the game in Kirby: Triple Deluxe, we wanted to emphasize that your worst enemy is yourself, so the final boss was a Shadow Kirby that had the same copy ability as you. However, in Kirby Fighters Deluxe, midway through your battles you'll have to fight Kracko (a regular boss in the Kirby series), and at the end you’ll face the mighty King Dedede. “I hope that you'll use different Copy Abilities and have fun trying to clear each round as fast as you can, as if you're playing a bonus stage with a time limit like in other fighting games! “By the way, you can also experience what it’s like to fight in Team Battle when you challenge Kracko. Like fighting with Helpers in the classic Kirby games, you can take down Kracko with an allied Kirby! Cooperate with each other by using Item Share and fighting together. Pay close attention to your partner Kirby’s moves. “Lastly, throughout the Kirby series, there's always a hidden stage with the letters HAL inside of it called the HAL Room...and we've hid one somewhere in this game as well. “Here's a hint: it's somewhere in the Boss Battle stage I introduced today... The rest is up to you, so good luck finding it!" It must be fun tackling the bosses with some help! Now I'm curious about where the HAL Room is located... I hope you'll keep your eyes open for the HAL Room while you are playing! |
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September 30th, 2014 9:32:00 AM | This time, Sho Tajima, one of the programmers, will talk about Team Battles in Kirby Fighters Deluxe:
"Hello, I was in charge of programming Kirby and items in Kirby Fighters Deluxe. “One of the new highlights of Kirby Fighters Deluxe is the Team Battles. Of course, it’s fun to play with your friends, but it's also fun to team-up with computer-controlled (CPU) players. Today, I would like to talk about the CPU players in this mode. “In Kirby: Triple Deluxe, the CPU players were your opponents. It's already very helpful that they can fight alongside you in this game, but we've also improved their movement patterns in Kirby Fighters Deluxe to make them reliable helpers. “For example, CPU players will conveniently take advantage of Item Share, a crucial feature in Team Battles. When the CPU player grabs an item that could be shared, it will dash towards its ally so it can quickly use Item Share. “In addition, when a CPU player’s ally gets an item that can be shared, the CPU player will approach their ally and expect them to help by using Item Share. This behavior seems fitting for the friendly but always-hungry Kirby, doesn’t it? “When you fight alongside CPU players, pay attention to their movements and help each other out in battle. By learning to keep an eye on your allies and to cooperate with them, your results in Multiplayer games should also improve. " Thank you, Tajima-san. |
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October 2014
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October 2nd, 2014 9:31:00 AM | Today, we hear from one of our designers, Kenichiro Kita, about the rare ability hats:
"Hello. I was in charge of designing the rare ability hats in this game. “You can unlock rare ability hats by playing through Single Player mode. Have you collected them all yet? “Of the rare ability hats, I recommend unlocking the one for the Bomb ability. The hat itself isn't that flashy, but your bombs will have heart patterns on them while you are wearing it. They're so cute! I wish I could display them on my desk. I created these bombs because I thought that the standard bomb design appealed mainly to boys. I wanted to have the Rare Bomb Hat bombs appeal to girls. I hope you like them. “There are other rare ability hats with fun designs, so I hope you'll unlock them all. There are also rare ability hats for the Copy Abilities that are unlocked with StreetPass data from Kirby: Triple Deluxe, so I hope you check them out!" That's all for today! |
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October 7th, 2014 9:11:00 AM | This time, sound composer Hirokazu Ando will talk about creating the sounds in Dedede's Drum Dash Deluxe.
"Hello. Today, I would like to discuss my focus while developing the sound for Dedede's Drum Dash Deluxe. "Up until now, we've created a lot of songs and sounds that play in the background. I believe our goal in creating sounds has always been to complement the world and characters for each level and make them more exciting to play. However in this specific game you have to play with the music. This means that the music isn't just in the background; it is a key element for gameplay. This factor has changed our usual goals for game sound design. "For example, we were concerned that if the pattern of the drums and phrases are too detailed, the game might be a little too confusing or challenging to play. "We've been careful to design the sounds so they don't distract you during your gameplay, but sound developers like myself will be happy if you pay attention to those details once in a while." Huh. So sounds are created differently to match each game genre. It might be fun to compare each song to the original songs too. |
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October 9th, 2014 9:35:00 AM | Today, director Kumazaki will talk about the keychains in Dedede's Drum Dash Deluxe.
"Hello there. Today, I would like to talk about the keychains hidden in Dedede's Drum Dash Deluxe. "Some of you may be thinking, "Wait, I don't remember seeing any keychains as items in this game?" Actually, the bit-art keychain of Kirby that appears in Kirby: Triple Deluxe is hidden in the background of the levels. I assume that some of you have already noticed them while playing. "It may be hard to notice if you're captivated by King Dedede's tambourine skills, but there's actually a keychain hidden in every level! Well, maybe it will actually be hard to notice if the level is pretty challenging... "Here's another thing about these keychains. Each of the regular stages have the same hidden keychain that you may recognize from Kirby's Adventure. In the Secret Levels, however, not only are there keychains from Kirby's Adventure, but they are all different characters! "Keychains of unexpected characters are hanging from unexpected places, so those of you that didn't get too distracted by King Dedede's profile and found all of the keychains could call themselves Drum Dash masters. Good luck finding them all! "There are more messages from the developers coming your way in this community, so I hope you'll keep checking back for more information!" You can't collect the keychains in this game, but you can have fun looking for them hiding in each level. Why not take on this challenge? |
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October 14th, 2014 9:11:00 AM | This time, Shinichi Kawaji from Programming will talk about the backbeat cymbal in Dedede's Drum Dash Deluxe.
"Hello. A lot of things have been added to the stages in Dedede's Drum Dash Deluxe, including many colorful gimmicks. For now, I would like to highlight one of the new gimmicks which will help you gain more points—the backbeat cymbal. "At first glance, the backbeat cymbals are just objects floating in the air. However, if you clap the backbeat on them...King Dedede will pull out a mallet and hit the cymbal with a full swing! "After a large GONG!, many musical coins will appear that you can collect! They will contribute to the All Coins bonus after you clear the game, so make sure you hit every single one. "Here's another tip: there's a set pattern for where musical coins appear in each stage when you hit the backbeat cymbals. If you remember where the musical coins will appear, play the backbeat cymbal fluidly and get all of the musical coins. It should shorten your Clear Time! The backbeat cymbal is a crucial item to improve your scores in this game. Keep practicing, and aim to master playing the cymbals swiftly!" That's all for today! |
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October 16th, 2014 9:38:00 AM | Today, our designer Yukari Kemmochi will talk about the visuals in Dedede's Drum Dash Deluxe.
"Hello, I hope you're all enjoying Dedede's Drum Dash Deluxe. This time, I would like to talk about the visuals that incorporate material-like texture such as wood and cloth. "For example, I designed the Start button to make it look like it's made out of wood. Also, under the buttons on the Level Select screen, I've lined the background with a quilt-like design. Also, King Dedede happily jumping through the stages in rhythm is quite charming, so we also envisioned a toy-like atmosphere that is fun to watch. I assume that the real surprise people will encounter the first time they play will be that the levels are rather challenging even though they seem playful and inviting. Don't give up! Aim to get the Platinum Trophy on both all Normal and Secret Levels. Once you clear them with this score, you'll get a bit of a surprise on the title screen. For those that have already seen this, you should try getting King Dedede and Taranza on the title screen together. In order to see this, you will have to clear ONLY the Secret Levels with Platinum Trophies!" Hmmm...aiming to get multiple Platinum Trophies might be a bit challenging. I do want to see King Dedede and Taranza on the title screen, so I'll do my best. I hope you'll all give this a shot too! |
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October 21st, 2014 12:09:00 PM | This time we'll hear from Tatsuya Kamiyama who focused on improving ease and playability of the levels in Dedede's Drum Dash Deluxe.
"Hello! I was the level design support for some of the secret levels in Dedede's Drum Dash Deluxe. "I worked on the secret levels, which are action-packed, but to be honest I'm not that great at playing action games. However, this game has some features that are great for players like myself. "In the Dedede's Drum Dash mini game in Kirby: Triple Deluxe, if you fall once the game is over. However, in this game, your health and score are deducted and you can start back up again where you fell off! "Also, you can restore your heath by jumping through Recovery Rings. These Recovery Rings appear more frequently when you're down to half of your health. "In addition, when you progress through the level, a 'Halfway there!' notification will pop up, which will help you pace yourself. "The many new gimmicks not only produce new challenges, but some have made the game easier for first-timers to play. So if you had a hard time playing Dedede's Drum Dash in Kirby: Triple Deluxe, I think you'll have an easier time in Dedede's Drum Dash Deluxe. I hope you'll all enjoy this game!" That's all for today! |
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October 23rd, 2014 10:48:00 AM | This time, director Kumazaki will talk about the battle with King Dedede in Kirby Fighters Deluxe.
"Hello there. The highlight of this game is team battles, so when King Dedede returns as final boss in this game, we've also prepared him an army of Mini Dededes to team battle against you! "Here, I would like to introduce some boss moves that only appear in Very Hard mode. Hmmm, I wonder what the special message says? |
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October 28th, 2014 10:22:00 AM | Today, Yuki Honda from UI Design will talk about the tutorial in Kirby Fighters Deluxe.
"Team battles have already been featured in Kirby Fighters Deluxe, but we also have an in-game tutorial for this new way to play. "Tutorials appear in places that subtley appear during game play and before you start up the game. For team battles, you can see the tutorial if you leave the title screen idle for a little bit. "Tutorials may seem like a boring feature that only explains the controls. However, we really wanted you to enjoy the new features to the fullest, so the designer gave them a comical touch. "The full tutorial is five pages long with some comic relief at the end, so please check it out!" It seems like there's something to look forward to in the last page, so I hope you'll go see it for yourselves. |
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October 30th, 2014 10:38:00 AM | File:KFD DDDD Miiverse - KFD Springy Hands .jpg | This time, Tatsuya Murase from Programming will talk about a certain gimmick in Kirby Fighters Deluxe.
"Hello there. A gimmick that stood out in Kirby: Triple Deluxe will make an appearance in Kirby Fighters Deluxe—Kirby getting blown away into the foreground. However, this gimmick was actually improved a little bit for Kirby Fighters Deluxe. "It might be hard to tell at first, but the Springy Hands in Kirby Fighters Deluxe pop out directly at the screen. In Triple Deluxe, they actually pop out toward the screen at an angle to give it the perspective effect, making the hands look farther away when they don't pop out. In order to give the fullest 3D effect experience, this is how we designed it for the Triple Deluxe game. "However, in Kirby Fighters Deluxe, the Springy Hands fly out directly towards the screen. We changed the direction of the Springy Hands in this game so players could have an easier time determining where they will need to flee to dodge the hands while fighting. If you own both games, you can compare the differences. "There are other gimmicks that appear in Kirby Fighters Deluxe that were improved from the Triple Deluxe version, so it might be fun to compare the details." Wow, there are precise gimmick improvements made in this game that are hard to notice. I wonder what other gimmicks are there in this game. I think I'll try paying attention to these details the next time I play. |
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November 2014
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November 4th, 2014 10:22:00 AM | Today, one of the designers for Kirby Fighters Deluxe Ryusei Matsuo will talk to us about the stage designs.
"Hello, I was in charge of background design for Kirby Fighters Deluxe. This time, I will talk about the following two stages in the game. "[Fountain of Dreams] "[Butter Building] "All stages in Kirby Fighters Deluxe are based off of stages that already exist in the Kirby franchise. I wonder how many of them you've recognized?" There you have it! Looks like a lot of thought went into these stages. If you're curious about Kirby's Adventure, You can find it at Nintendo eShop, so I hope you'll go check it out. |
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