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Power Effect: Difference between revisions

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*Paint-based attacks from the [[Artist]] ability has similar properties to [[Splash]] (super-effective on fire and electric).
*Paint-based attacks from the [[Artist]] ability has similar properties to [[Splash]] (super-effective on fire and electric).
*[[Stone]] has some [[Friend Ability|Friend Abilities]] that grant it elemental powers, albeit not a weapon-based ability. For example, [[Geokinesis]] with [[ESP]] grants it the [[Zap]] augment, and [[Rock Painter]] with [[Artist]] covers the stone sculpture with paint.
*[[Stone]] has some [[Friend Ability|Friend Abilities]] that grant it elemental powers, albeit not a weapon-based ability. For example, [[Geokinesis]] with [[ESP]] grants it the [[Zap]] augment, and [[Rock Painter]] with [[Artist]] covers the stone sculpture with paint.
*While [[Animal Friend#Rick & Kine & Coo|Kine]] has moves like Ice Kine and Kine Freeze, it's impossible to grant the Blizzard augment from him underwater.
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Revision as of 18:16, 29 May 2018

Power Effect
Sizzle Sword Art.png
Artwork of Kirby obtaining the Sizzle Sword, the most distinguished Elemental Augment.
Details
Debut game Kirby Star Allies
Usage type Unlimited use
Elemental
Requirements Elemental ability +
weapon ability/character
Power(s) Augments a Copy Ability/character with elemental powers.
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An Elemental Augment refers to the many different ways in which weapon-based Copy Abilities can be enchanted in Kirby Star Allies. There are five different types of augments which can be applied; Blizzard, Bluster, Sizzle, Splash, and Zap. These elements are applied by having the ally wielding the weapon hold it up, then having the element-wielding ally use an elemental attack on the weapon to power it up. This augment then remains on the weapon indefinitely, only being lost if the ability is discarded or the wielder defeated (not just fainted). Applying an element to a weapon allows the user to perform more elaborate attacks, and often adds special properties in addition to raising the damage dealt. One example is 'Bluster Bomb', which allows the user to float up into the air while holding the bomb in hand.

Augments and Sources

There are five elemental augments in Kirby Star Allies. These can be applied to weapons using various Copy Abilities, from certain specific moves, or from other weapons which already have the augment. The following table lists every known source for each augment, as well as the general character of the augment in question:

Augments in Kirby Star Allies  
Augment Granted by Characteristic Enemies weak to the augment
Blizzard
  • Ice
  • Daroach's Ice Laser
  • Blizzard-enchanted character
Gives weapons an icy quality to them.
Allows them to freeze foes and waterfalls as well as douse flames
Fire-based:

Water-based:

Bluster Gives weapons a windy characteristic.
Allows them to douse flames.
Some of their moves can allow the wielder to fly while attacking.
Fire-based:
Sizzle Gives weapons a fiery characteristic.
Allows them to melt ice blocks and leave smoldering pyres in several cases.


Ice-based:

Splash Gives weapons a water enchantment.
Allows them to douse flames and destroy Electro Saws.
Able to turn the Dispose Food from buff King Dedede into healing food during his boss battle.
Electric-based:

Fire-based:

Zap Gives weapons an electric enchantment.
Allows them to electrify water and power Wires.
Water-based:

List of Augmentable Weapons

The following Copy Abilities (and characters) can receive an augment:

Trivia

  • These combinations are similar to the various Ability Scroll elemental combos which Kirby could perform in Kirby: Squeak Squad, but are much broader in scope.
  • In Kirby Star Allies, the move Hammer Flip has lost its fire element from previous games, possibly due to similarities with Sizzle Hammer as well as the purpose of receiving different elemental augments. The Bomb ability has already lost its fire element since Kirby's Return to Dream Land, thus able to become Sizzle Bomb.
  • Paint-based attacks from the Artist ability has similar properties to Splash (super-effective on fire and electric).
  • Stone has some Friend Abilities that grant it elemental powers, albeit not a weapon-based ability. For example, Geokinesis with ESP grants it the Zap augment, and Rock Painter with Artist covers the stone sculpture with paint.
  • While Kine has moves like Ice Kine and Kine Freeze, it's impossible to grant the Blizzard augment from him underwater.

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