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Tadashi Ikegami: Difference between revisions

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m (Nowadays, the terminology officially used is the "European" version (as seen with stuff like the Nintendo Switch Online apps). Again, NTSC and PAL are just the 60Hz and 50Hz analog broadcast standards that were commonplace at the time. Not to mention it breaks consistency with almost every other article on this site. Other coding optimization fixes. Adding specific sound credits in the games where he composed music and/or did sound effects.)
(it breaks consistency because you decided it singlehandedly... PAL is [https://i.ebayimg.com/images/g/Z58AAOSwaHZjnP-s/s-l1200.webp consistently used] to refer to NES games designed for europe, australia, and new zealand (not just europe, which makes it less accurate to call it "european"). calling a game the "PAL version" is acceptable because it's understood as referring to a game designed for the regions which used PAL, especially in the days of CRTs where it actually mattered. please stop)
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===Other selected works===
===Other selected works===
*''Wario's Woods'' (NES, European version) (with Shinobu Amayake, Soyo Oka, and Hiroaki Suga)
*''Wario's Woods'' (NES, PAL version) (with Shinobu Amayake, Soyo Oka, and Hiroaki Suga)
*''Wario's Woods'' (SNES) (with [[Hiroaki Suga]])
*''Wario's Woods'' (SNES) (with [[Hiroaki Suga]])
*''Itoi Shigesato no Bass Tsuri No. 1''
*''Itoi Shigesato no Bass Tsuri No. 1''
*''Sim City 64''<ref>[https://archive.org/details/kirby-music-fest-pamphlet Kirby 30th Anniversary Music Festival Pamphlet]</ref>
*''Sim City 64''<ref>[https://archive.org/details/kirby-music-fest-pamphlet Kirby 30th Anniversary Music Festival Pamphlet]</ref>
*''Pokémon Snap'' (sound design)
*''Pokémon Snap'' (sound design)
*''Super Smash Bros. Melee'' (mMsic arrangement; with Hirokazu Ando, Shogo Sakai, and Takuto Kitsuta)
*''Super Smash Bros. Melee'' (Music arrangement; with Hirokazu Ando, Shogo Sakai, and Takuto Kitsuta)
*''BOXBOY!'' (special thanks)
*''BOXBOY!'' (special thanks)



Revision as of 14:13, 6 February 2024

Tadashi Ikegami in 2022

Tadashi Ikegami (池上正 Ikegami Tadashi, born February 15, 1968) is a Japanese video game composer who works for HAL Laboratory. Ikegami is one of HAL Laboratory's veteran composers, along with Jun Ishikawa and Hirokazu Ando, who have worked on the Kirby series. After being involved in Kirby's Epic Yarn, he has been primarily in a management position; he is credited in the "special thanks" section of most modern Kirby games. He also plays saxophone, though he usually only does so in bonus arrangements outside of the games.

List of works

Tadashi Ikegami in 2010

Kirby series

Kirby albums

Other selected works

  • Wario's Woods (NES, PAL version) (with Shinobu Amayake, Soyo Oka, and Hiroaki Suga)
  • Wario's Woods (SNES) (with Hiroaki Suga)
  • Itoi Shigesato no Bass Tsuri No. 1
  • Sim City 64[2]
  • Pokémon Snap (sound design)
  • Super Smash Bros. Melee (Music arrangement; with Hirokazu Ando, Shogo Sakai, and Takuto Kitsuta)
  • BOXBOY! (special thanks)

Song credits

The following are all Kirby songs Tadashi Ikegami has been credited for being in charge of:

Kirby's Pinball Land

(all music)

Kirby's Dream Land 2

Kirby Air Ride

Kirby Ultra Super Deluxe Original Sound Track

  • Stage Medley / Acoustic ver.

Super Kirby Clash

Kirby and the Forgotten Land

Trivia

  • In Kirby's Dream Buffet, Tadashi Ikegami is represented with indigo notes when music is playing.

References