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Jam Jungle

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Jam Jungle
File:JamJungle Complete.jpg
The full area map for Jam Jungle.
Details
Level no. 4
Stages 7
Treasure Chests 16
Mid-Bosses Box Boxer (4-1), Doc (4-1, 4-3), Spinni (4-2, 4-EX), Bubloo (4-4), Mr. Frosty (4-4), Storo (4-4)
Boss Yadogaine
Level progression
Cushy Cloud Vocal Volcano
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Jam Jungle is the fourth level of Kirby: Squeak Squad, featuring heavy vegetation and ruins. It also features a mechanical stage that looks remarkably similar to the interior of the Halberd. Its boss is Yadogaine, controlled by Doc.

Stages

This article or section is under construction. Therefore, please excuse its informal appearance while it's being worked on. We hope to have it completed as soon as possible.
No reason has been specified.

Each stage is unlocked in succession after clearing the previous one. Defeating Yadogaine is necessary to move on to Vocal Volcano. For more information about a particular stage, click on the link to the stage's page in the table.

Stage Treasure(s) Notes
Stage 1 3 The Bubble Ability Scroll can be found here.
Stage 2 2 A Star Seal can be found here.
Stage 3 3 The Metal Ability Scroll can be found here.
Stage 4 3
Stage 5 1 The Laser Ability Scroll can be found here.
Stage EX 3 Unlocked by collecting the large treasure chest in Stage 4. The Ice Ability Scroll can be found here.
Boss Stage - Yadogaine 1

Jam Jungle-5

File:JamJungle-5.jpg
Kirby celebrates getting the chest at the bottom of the runway in Stage 5.

Section 1: The stage begins in a small underground ruin. A switch gate opens up to the left to yield a slightly larger room with three abilities stored away in bubbles. The door to the next section can be found past another switch gate.

Section 2: The door leads to a larger area of the ruins. Past a bomb block barrier, a chest can be seen. Breaking the bomb block however causes the chest to start to fall. Kirby will have to chase it down the path, avoiding blocks, spikes and other obstacles in the process to get it before it falls into a bottomless pit. The stage exit is then reachable from that point.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses
  • None.

  • None.

Copy Abilities


Treasure chests and collectibles

Picture Name Description Screenshot
File:Bubble Scroll.png Laser Scroll New ability memorized!
Charge up to fire a larger laser that can pass through enemies.
File:JamJungle-5 Treasure.jpg

Jam Jungle-Boss: Yadogaine

File:JamJungle-Boss.jpg
Kirby keeps ahead of the rampaging Yadogaine.

The stage begins at the top of a ruin stairway. Down the path are bubbles containing the Tornado and Cutter abilities. The door to the boss chamber lies just below.

The chamber itself is an open plain in the ruins. Daroach appears, then orders Yadogaine after Kirby, which is again being piloted by Doc. Kirby will have to keep ahead of Yadogaine as it crawls toward him, and also dodge rubble along the way. Kirby can inhale this rubble and spit it back at the robot to defeat it. One it is destroyed, Kirby can collect the chest and proceed to the next level, Vocal Volcano.

Treasure chests and collectibles

Picture Name Description
File:BossBattleBadge.png Boss Battle Badge Collect all for a new mode!

Jam Jungle-EX

Section 1: The stage begins on a jungle pathway leading slightly downward and to the right. This drops off at the entrance to a ruin, which leads to the next section.

Section 2: The door leads to a wide blue ruin room. To the right is a tasty snack as well as, oddly enough, the stage exit. However, there is a path through the ceiling that Kirby can take instead. Doing that reveals a vertical shaft, at the bottom of which is a bubble with the Bomb ability inside. From there, a few enemies line the path that will need to be contended with. The door to the next section can be found at the top of the shaft, past some Snooters.

Section 3: The door leads to a small chamber, with a thin hallway leading diagonally down from it. This opens up to a room where Kirby will need to dodge some boulders that come down from the ceiling. From there, another hallway leads to a chamber where a Parasol Waddle Dee comes floating down. After that, it's more boulder dodging, followed by the ever-terrifying Noddy, guarding the door to the next section.

Section 4: The door leads to a series of stacked rooms, with the path leading downward. The Parasol ability is once again made available through a bubble, as Kirby can float down past more enemies and spikes. At the bottom is the door to the next section. However, there's also a treasure chest, which seems to be blocked off by a switch door with no button. In order to open it, Kirby will actually have had to trigger a floor above by landing on it.

Section 5: The door leads to a narrow hallway leading right. It branches off into two distinct paths, one blocked off by star blocks. The star-blocked path leads downward, past several enemies, to a spike barrier. If Kirby has an ability with some range, he can press a switch in the wall to lower the spikes, then get access to another chest. The door to the next section can then be found through a previously hidden path upward.

Section 6: The door leads to a wide hallway leading diagonally upward to the right. As expected, boulders start rolling down the hall. Kirby will have to float up to the ceiling to avoid them. The hallway winds up to the left past another boulder, then leads to a vertical shaft with an elevator platform. In the shaft are a number of ability-providing enemies, as well as some Crimps. From there, a boulder rolls in, and falls through the shaft, opening up the top room with the door to the next section in it.

Section 7: The door leads to a narrow hallway which snakes toward the left. A switch in the middle of the hall causes the large chest to appear. Collecting it causes the Squeaks to appear in the hall, led by Spinni. Along the path, an open room appears with one of the Squeaks' fortresses in it. The room is flanked by two switches. Pressing them causes boulders to fall from the ceiling, which can only hit Kirby (not fair!). The door to the next section can be found at the end of the next winding hall.

Section 8: The door leads back to the area from Section 2. However, the door to Section 3 will now be closed off, and the Squeaks will appear here as well if Kirby still has the large chest. All Kirby has to do to exit the stage is head back down toward where the stage exit was when he first saw it, avoiding the Squeakers' bombs along the way.

Enemies and Copy Abilities

Regular Enemies Mid-Bosses

Copy Abilities


Treasure chests and collectibles

Picture Name Description Screenshot
File:Bubble Scroll.png Ice Scroll New ability memorized!
Allows Kirby to aim his ice breath up or down while breathing it.
File:JamJungle-EX Treasure 1.jpg
File:PartyNotes.png Party Notes Listen to this using the sound player. File:JamJungle-EX Treasure 2.jpg
File:Ghost Medal 3.png Ghost Medal Kirby's a... ghost?
Collecting all Ghost Medal pieces transforms some mid-bosses into Tedhaun.
File:JamJungle-EX Treasure 3.jpg

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