Prism Plains: Difference between revisions
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Prism Plains is the first level in Kirby: Squeak Squad. It has a theme of grass, a common theme in beginner levels in many video games. One Ability Scroll is available in this level, in Stage 3. The boss of this level is King Dedede. When Kirby defeats Dedede for the first time, he is instantly taken to the first stage of Nature Notch, which is the next level.
Stages
Each stage is unlocked in succession after clearing the previous one. Defeating King Dedede is necessary to move on to Nature Notch. For more information about a particular stage, click on the link to the stage's page in the table.
Stage | Treasure(s) | Notes |
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Stage 1 | ||
Stage 2 | 1 | |
Stage 3 | 2 | The Fire Ability Scroll can be found here. |
Stage 4 | 3 | |
Stage 5 | 1 | |
Stage EX | 2 | Unlocked by collecting the large Treasure Chest in Stage 4. |
Boss Stage - King Dedede | 1 |
Prism Plains-5
The stage begins inside a storage room. To the right, a Hot Head guards a ladder going up. Above are several large barrels, which Kirby can bust open with the Fire ability to obtain some items. After several levels of barrels, the stage exit can be found to the right, past a barrier that can be lowered by pressing a switch in the middle of the room. However, there is a hidden chest up above, inside another barrel.
Enemies and Copy Abilities
Regular Enemies | Mid-Bosses | ||
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Copy Abilities | |||
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Treasure chests and collectibles
Picture | Name | Description | Screenshot |
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File:Palette Checker.png | Copy Palette / Check | Change your palette style. Kirby can choose the lower screen to have a checker pattern. |
File:PrismPlains-5 Treasure1.png |
Prism Plains-Boss: King Dedede
The stage begins in a chamber adorned with King Dedede's visage. The door leading to the throne room lies in the middle, though the Beam and Ice abilities can be obtained in Bubbles in this room.
Inside the throne room itself is King Dedede, standing before a strange whirring machine. He wastes no time in attacking Kirby, as usual whenever he is disturbed. The fight plays out as it usually does, with Dedede swinging his hammer, jumping about, and occasionally tripping. Defeating him completes the stage, and the level, and also nets Kirby a Boss Battle Badge. If this was the first time Dedede was defeated, a cut-scene is also triggered here, which then leads directly to the first stage of the next level, Nature Notch.
Treasure chests and collectibles
Picture | Name | Description |
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File:BossBattleBadge.png | Boss Battle Badge | Collect all for a new mode! |
Prism Plains-Ex
This level, like other Ex levels in the game, is accessible only if the key is gained.
Section 1: The stage begins in the castle interior, with the room openly connected to a hall to the right. Bouncing just up ahead is a Maiga, which Kirby should not attempt to Inhale. From there, a Biospark can be found in the next room, which can grant the Ninja ability if swallowed. Further right, the door to the next section can be found past some Battys.
Section 2: The door leads to a narrow hallway decked out with furniture. Crawling along a bookcase is a Crimp, which will shoot green explosive projectiles at Kirby if he gets too close. The path snakes downward, then upward through more halls and ladders containing more enemies, The door to the next section can be found at the right end of the path.
Section 3: The door leads to a lavish hall where a Twister guards the way forward. From there, Kirby can use the Tornado ability to wreak havoc on the enemies in the hall ahead. The door to the next section can be found at the right end of the hall, under a huge barricade of star blocks.
Section 4: The door leads to the bottom of a tall vertical chute in the castle. A Starman is hopping around this area, which Kirby can use to obtain the Hi-Jump ability, in order to make his ascent easier. As he ascends, Kirby will want to take care to travel on the left side, or else he will miss an optional doorway leading to a room with a Chest inside. The door to the next section can be found at the top of the chamber, to the right.
Section 5: The door leads to an exterior area, along the top of the castle walls. The path continues to the right past some floating enemies. Further down the path, Kirby will have to contend with some Shotzos as he hops over the crenelations. From there, it's a dash across crumbling walkways over bottomless pits to reach the door to the next section.
Section 6: The door leads to an open area with many interspaced platforms. One in particular is moving to the right, carrying with it a large Treasure Chest. Kirby will have to chase after it if he wants to obtain the chest for himself, but collecting it will cause the Squeaks to appear, led this time by Doc in a U.F.O. Kirby can proceed directly to the stage exit, which is located up and to the right if he wishes to avoid the encounter. However, defeating Doc will net Kirby a good deal of food items, and, when defeated for the first time, Kirby can steal his U.F.O. to gain that particular ability. Should Kirby have to enter any of the hideouts that appear, he will be onset by several Squeakers.
Enemies and Copy Abilities
Regular Enemies | Mid-Bosses | ||||
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Copy Abilities | |||||
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Treasure chests and collectibles
Picture | Name | Description | Screenshot |
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File:Piece Red.png | Graphic Piece | Part of a big picture. | File:PrismPlains-Ex Treasure1.png |
File:Heart Half.png | Vitality | Collect two to extend your life. | File:PrismPlains-Ex Treasure2.png |
Trivia
- Castle Dedede resembles its appearance from the anime, Kirby: Right Back at Ya!. Additionally, the whirring machine in the background of the fight with King Dedede is likely the same one that he uses to summon monsters with in said anime.