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Bouncing Boss Battle: Difference between revisions

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{{Infobox-Music
{{Infobox-Music
|track=[[File:Bouncing Boss Battle cut.ogg]]
|track=<tabs>
|caption=First 30 seconds of '''Bouncing Boss Battle'''<br>from ''Triple Deluxe Soundtrack'' CD.
<tab name="Kirby: Triple Deluxe">
[[File:Bouncing Boss Battle cut.ogg]]
</tab>
<tab name="Dedede's Drum Dash Deluxe">
[[File:Bouncing Boss Battle (Dedede's Drum Dash Deluxe).ogg]]
</tab>
</tabs>
|caption=First 30 seconds of '''Bouncing Boss Battle'''<br>from various ''Kirby'' games.
|game1=''[[Kirby: Triple Deluxe]]''
|game1=''[[Kirby: Triple Deluxe]]''
|lastgame=''[[Kirby Star Allies]]''
|lastgame=''[[Kirby Star Allies]]''
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==Game appearances==
==Game appearances==
===''Kirby: Triple Deluxe''===
===''Kirby: Triple Deluxe''===
'''''Bouncing Boss Battle''''' can be found as Track 15 in ''Triple Deluxe'''s [[Sound Test|Jukebox]].
'''''Bouncing Boss Battle''''' can be found as Track 15 in the game's [[Sound Test|Jukebox]].


As the regular boss theme, it's used in every boss battle at the end of Level 1 to 5 in Story Mode and [[Dededetour!]]:
As the regular boss theme, it's used in every boss battle at the end of Level 1 to 5 in Story Mode and [[Dededetour!]]:
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===''Dedede's Drum Dash Deluxe''===
===''Dedede's Drum Dash Deluxe''===
In the [[Sub-Game]] upgrade spinoff ''[[Dedede's Drum Dash Deluxe]]'', ''Bouncing Boss Battle'' is remixed to serve as the fourth stage music.
In the [[Sub-Game]] upgrade spinoff, ''Bouncing Boss Battle'' is remixed with a slower tempo to serve as the fourth stage music.


===''Kirby Star Allies''===
===''Kirby Star Allies''===
In ''[[Kirby Star Allies]]'', the original version of ''Bouncing Boss Battle'' is reused for the Ambush/[[Mid-Boss]] All-Stars Round 1 ([[Bonkers]] EX, [[Shield Enemy|a Blizzard Guard and a Sizzle Guard]] and [[Mr. Frosty|Twin Frosty EX]]) on 'Soul Melter' difficulty of [[The Ultimate Choice]].
The original version of ''Bouncing Boss Battle'' is reused for the Ambush/[[Mid-Boss]] All-Stars Round 1 ([[Bonkers]] EX, [[Shield Enemy|a Blizzard Guard and a Sizzle Guard]] and [[Mr. Frosty|Twin Frosty EX]]) on 'Soul Melter' difficulty of [[The Ultimate Choice]].


It can be found as Track 201 in the ''Star Allies'' [[Sound Test|Jukebox]] as of Version 4.0.0.
It can be found as Track 201 in the [[Sound Test|Jukebox]] as of Version 4.0.0.


==Names in other languages==
==Names in other languages==

Revision as of 00:51, 9 March 2020

Bouncing Boss Battle
First 30 seconds of Bouncing Boss Battle
from various Kirby games.
Details
Debut appearance Kirby: Triple Deluxe
Last appearance Kirby Star Allies
Other appearance(s) Dedede's Drum Dash Deluxe
Composer(s) Hirokazu Ando
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Bouncing Boss Battle is a musical piece composed by Hirokazu Ando and serves as the regular boss battle theme in Kirby: Triple Deluxe.

Composition

Bouncing Boss Battle shares the melody of Floral Fields' second section which is one of the leitmotifs of Kirby: Triple Deluxe.

In addition to electronic music, brass instrumentation and piano are featured in this theme.

Game appearances

Kirby: Triple Deluxe

Bouncing Boss Battle can be found as Track 15 in the game's Jukebox.

As the regular boss theme, it's used in every boss battle at the end of Level 1 to 5 in Story Mode and Dededetour!:

However, the five bosses return for revenge in Royal Road. For their revenge battle, the theme Revenge of the Enemy is used instead.

In The Arena and The True Arena, Arena Showdown is used instead for those five bosses:

  • Triple Deluxe's orchestral remix for The Arena battle
  • Triple Deluxe's new heavy metal remix for The True Arena battle, resembling the original heavy metal version in The True Arena of Kirby Super Star Ultra.

Dedede's Drum Dash Deluxe

In the Sub-Game upgrade spinoff, Bouncing Boss Battle is remixed with a slower tempo to serve as the fourth stage music.

Kirby Star Allies

The original version of Bouncing Boss Battle is reused for the Ambush/Mid-Boss All-Stars Round 1 (Bonkers EX, a Blizzard Guard and a Sizzle Guard and Twin Frosty EX) on 'Soul Melter' difficulty of The Ultimate Choice.

It can be found as Track 201 in the Jukebox as of Version 4.0.0.

Names in other languages

Language Name Meaning
Japanese とびだせ!奥へ手前へボスバトル
tobidase! okuhe temaehe bosu batoru
Bounce! Boss Battle Back and Forth
  • 奥へ手前へ (back and forth) could be a reference to how bosses in Kirby: Triple Deluxe ultilize the two-plane system to move back and forth in the stage.


See Also

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