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Grape Garden - Stage 1

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Grape Garden - Stage 1
File:Grape Garden NinDL Stage 1.jpg
Kirby encounters a green Waddle Dee in the clouds. (Nightmare in Dream Land)
Details
Level Grape Garden
Big Switch Yes
Stage order
First stage Grape Garden - Stage 2
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Grape Garden - Stage 1 is the first stage of Grape Garden, the fourth level in Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land.

Overview

Section 1: The stage begins as Kirby lands atop a large cloud. The path continues to the right past a Hot Head and a Gordo. From there, the path breaks up into smaller clouds, opening up the option of falling to an untimely demise. A Laser Ball guards the door to the next section, atop a high cloud to the right.

Section 2: The door leads to a cloud formation consisting of soft platforms lain on top of each-other. Waddle Dees and Doos patrol the various layers as the path continues upward. The door to the next section lies on the penultimate layer to the right.

Section 3: The door leads to a cloud canopy with a starry background. The path leads right past a number of U.F.O.s that will zap in and try to harass our pink hero. Swallowing one is the preferred option, as it allows Kirby to hover effortlessly through the difficult terrain ahead. The door to the next section is not too far to the right.

Section 4: The door leads to another spacey section with Star Block platforms and a Bubbles bouncing around. Having U.F.O. makes this area significantly safer to traverse as, otherwise, Kirby will need to contend with platforms that break away. Near the end of the section, in a checkered Star Block wall, there exists an object behind one particular block that can be entered to find a room with a Big Switch in it. Pressing this switch unlocks a Sub-Game in the Grape Garden hub. The door to the next section is just beyond the checkered wall.

Section 5: The door leads back to more terrestrial (or Pop-Starrial) cloud tops, this time forming a tunnel with a Blade Knight and Twister inside. Many more enemies can be found as the tunnel continues. The stage exit lies at the other end of the tunnel.

Enemies, Mid-Bosses, and Abilities

Regular Enemies Mid-Bosses

  • None

Abilities

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