How Many Did We Hit?: Difference between revisions
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|jaR=Nankai hitto shimashita ka? | |jaR=Nankai hitto shimashita ka? | ||
|jaM=How Many Did We Hit? | |jaM=How Many Did We Hit? | ||
|frA=On a touché combien de cibles? | |||
|frAM=How many targets did we hit? | |||
|frE=On a touché combien de cibles ? | |||
|frEM=How many targets did we hit ? | |||
|du=Hoeveel waren er raak? | |||
|duM=How many were hit? | |||
|it=Quanti ne hai colpiti? | |||
|itM=How many did you hit? | |||
|de=Viele, viele Ziele? | |||
|deM=Many, many Targets? | |||
|esA=¿Cuántas dianas alcanzamos? | |||
|esAM=How many targets did we hit? | |||
|esE=¿Cuántas dianas hemos alcanzado? | |||
|esEM=How many targets did we hit? | |||
|pt=Quantos alvos atingidos? | |||
|ptM=How many targets hit? | |||
|ko=맞힌 과녁을 세어라 | |||
|koR=majhin gwanyeog-eul seeola | |||
|koM=Count the Targets You Hit | |||
|zhTrad=數一下擊中的標靶 | |||
|zhTradR=Shǔ yī xià jí zhòng de biāo bǎ | |||
|zhSimp=数一下击中的标靶 | |||
|zhSimpR=Shǔ yī xià jí zhòng de biāo bǎ | |||
|zhM=Count the Targets You Hit | |||
}} | }} | ||
Revision as of 16:26, 20 February 2024
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"How Many Did We Hit?" is the secondary results screen theme from Kirby's Return to Dream Land and its remake. It was composed by Jun Ishikawa.
Composition
![](https://cdn.wikirby.com/thumb/6/68/KRtDL_Ninja_Dojo_Results_screenshot.png/230px-KRtDL_Ninja_Dojo_Results_screenshot.png)
"How Many Did We Hit?" is a simple, triumphant theme in C major. Its main instrumentation consists of a frequent brass-synth section playing a spread-out chord progression of "I–ii–iii–ii" in a dotted quarter beat while also mustering its tonality. Key changing to G-flat major, the theme enters its pinnacle as the brass creates a rising progression with accidentals present, concluding with a subdominant chord before resoluting back to C major, looping the theme.
Game appearances
Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe
The theme mainly plays in the Guide prior to starting a Challenge Stage and in the results screen of Ninja Dojo.
In Kirby's Return to Dream Land Deluxe, the theme receives a new arrangement in the latter which features Japanese-styled composition.
Kirby's Dream Collection Special Edition
In this game, the theme reprises its role as a Guide theme, specifically in the New Challenge Stages game mode, although it does not play for every challenge of said mode.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 何回ヒットしましたか? Nankai hitto shimashita ka? |
How Many Did We Hit? |
Traditional Chinese | 數一下擊中的標靶 Shǔ yī xià jí zhòng de biāo bǎ |
Count the Targets You Hit |
Simplified Chinese | 数一下击中的标靶 Shǔ yī xià jí zhòng de biāo bǎ | |
Canadian French | On a touché combien de cibles? | How many targets did we hit? |
European French | On a touché combien de cibles ? | How many targets did we hit ? |
German | Viele, viele Ziele? | Many, many Targets? |
Italian | Quanti ne hai colpiti? | How many did you hit? |
Korean | 맞힌 과녁을 세어라 majhin gwanyeog-eul seeola |
Count the Targets You Hit |
Portuguese | Quantos alvos atingidos? | How many targets hit? |
Latin American Spanish | ¿Cuántas dianas alcanzamos? | How many targets did we hit? |
European Spanish | ¿Cuántas dianas hemos alcanzado? | How many targets did we hit? |
References
- ↑ Jukebox (Kirby's Return to Dream Land Deluxe)
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