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Bouncing Boss Battle: Difference between revisions

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<tab name="Kirby: Triple Deluxe">
<tab name="Kirby: Triple Deluxe">
[[File:Bouncing Boss Battle cut.ogg]]
[[File:KTD Bouncing Boss Battle Sample.oga]]
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</tab>
<tab name="Dedede's Drum Dash Deluxe">
<tab name="Dedede's Drum Dash Deluxe">
[[File:Bouncing Boss Battle (Dedede's Drum Dash Deluxe).ogg]]
[[File:DDDD Bouncing Boss Battle Sample.oga]]
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==See Also==
==See Also==
*'''[[Fatal Blooms in Moonlight]]''': the boss battle theme for the first phase of [[Queen Sectonia (second form)|Queen Sectonia]] and [[Soul of Sectonia]], which is sort of a remix of ''Bouncing Boss Battle''.
*'''[[Fatal Blooms in Moonlight]]''': the boss battle theme for the first phase of [[Queen Sectonia (second form)|Queen Sectonia]] and [[Soul of Sectonia]], which is sort of a remix of ''Bouncing Boss Battle''.
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Revision as of 23:29, 8 April 2020

Bouncing Boss Battle
First 30 seconds of Bouncing Boss Battle
from various Kirby games.
Details
Debut appearance Kirby: Triple Deluxe
Last appearance Kirby Star Allies
Other appearance(s) Dedede's Drum Dash Deluxe
Composer(s) Hirokazu Ando
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Bouncing Boss Battle is a musical piece composed by Hirokazu Ando and serves as the regular boss battle theme in Kirby: Triple Deluxe.

Composition

Bouncing Boss Battle shares the melody of Floral Fields' second section which is one of the leitmotifs of Kirby: Triple Deluxe.

In addition to electronic music, brass instrumentation and piano are featured in this theme.

Game appearances

Kirby: Triple Deluxe

Bouncing Boss Battle can be found as Track 15 in the game's Jukebox.

As the regular boss theme, it's used in every boss battle at the end of Level 1 to 5 in Story Mode and Dededetour!:

However, the five bosses return for revenge in Royal Road. For their revenge battle, the theme Revenge of the Enemy is used instead.

In The Arena and The True Arena, Arena Showdown is used instead for those five bosses:

  • Triple Deluxe's orchestral remix for The Arena battle
  • Triple Deluxe's new heavy metal remix for The True Arena battle, resembling the original heavy metal version in The True Arena of Kirby Super Star Ultra.

Dedede's Drum Dash Deluxe

In the Sub-Game upgrade spinoff, Bouncing Boss Battle is remixed with a slower tempo to serve as the fourth stage music.

Kirby Star Allies

The Drum Dash Deluxe version of Bouncing Boss Battle is reused for the Twin Bonkers Mid-Boss battle on Extra Planet β. It can be found as Track 99 in the Jukebox as of Version 4.0.0.

The original version of Bouncing Boss Battle is reused for certain Ambush/Mid-Boss All-Stars battles on the Sizzling Threat, Infernal Crisis, Soul Melter and Soul Melter EX difficulties of The Ultimate Choice. It can be found as Track 201 in the Jukebox as of Version 4.0.0.

Names in other languages

Language Name Meaning
Japanese とびだせ!奥へ手前へボスバトル
tobidase! okuhe temaehe bosu batoru
Bounce! Boss Battle Back and Forth
  • 奥へ手前へ (back and forth) could be a reference to how bosses in Kirby: Triple Deluxe ultilize the two-plane system to move back and forth in the stage.


See Also

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