Single-Handed Mode
Single-Handed Mode is a single player game mode within Kirby Fighters 2. It plays similarly to the original Kirby Fighters Sub-Game and the Single Player Mode in Kirby Fighters Deluxe, pitting the player in nine subsequent rounds against a varying number of random opponents on mostly random stages, with a battle against Shadow Kirby in the final round. This mode is unlocked upon completing Chapter 4 of Story Mode: The Destined Rivals, and completing it once on all difficulties (in addition to completing it on Hard or Very Hard with all characters) is required for 100% completion of Kirby Fighters 2.
Overview
In Single-Handed Mode, the player picks a specific Copy Ability or other character and plays nine rounds in succession against a varying number of opponents. Unlike in the Story Mode, the player does not have access to a teammate, and must sometimes battle teams of two or three opponents at once. Due to this, no team-exclusive items appear, and the Ghost mechanic is disabled. The player also has 240 HP (even as King Dedede), and is fully restored for every round. Aside from Round 9, the opponents that are faced are randomly selected, though King Dedede and Meta Knight cannot appear as opponents.
The objective of this game-mode is to clear all nine rounds as quickly as possible. If the player is defeated, he/she can restart from the round they last played without limit, but the timer does not reset. Once Hard difficulty has been cleared for the first time, Very Hard difficulty is unlocked.
The following table lists off details about each round. For more information on stage selection, see the table under "Stage appearances":
Rounds in Single-Handed Mode | ||
---|---|---|
Round | Opponent(s) | Notes |
Round 1 | Vs. one opponent (150 HP) | This round always takes place on the Green Gardens stage. |
Round 2 | Vs. one opponent (180 HP) | |
Round 3 | Vs. two opponents (160 HP) | |
Round 4 | Vs. two opponents (160 HP) | |
Round 5 | Vs. one opponent (240 HP) | This round always takes place on the Gourmet Go Go stage. |
Round 6 | Vs. two opponents (180 HP) | The two opponents are always the same fighter. |
Round 7 | Vs. two opponents (180 HP) | |
Round 8 | Vs. three opponents (110 HP) | |
Final Round | Vs. Shadow Kirby | This round always takes place on the Decisive Battlefield stage. There are no items in this round. |
Medal thresholds
The following are the time requirements for medals in each difficulty of Single-Handed Mode. These do not vary by character:
Medal thresholds in Single-Handed Mode | ||||
---|---|---|---|---|
Difficulty | Bronze | Silver | Gold | Platinum |
Easy | under 7:30 | under 6:30 | under 5:30 | under 5:00 |
Normal | under 8:00 | under 7:00 | under 6:00 | under 5:30 |
Hard | under 12:00 | under 10:00 | under 8:30 | under 8:00 |
Very Hard | under 13:30 | under 11:30 | under 9:30 | under 9:00 |
Stage appearances
The following lists the possible stages to appear in each round of Single-Handed Mode. Note that while the stages are randomized to a degree, no stage can appear twice in a single playthrough:
Stage appearances in Single-Handed Mode | |||||||||
---|---|---|---|---|---|---|---|---|---|
Stage | Round 1 | Round 2 | Round 3 | Round 4 | Round 5 | Round 6 | Round 7 | Round 8 | Final Round |
Green Gardens | |||||||||
Bubbly Clouds | |||||||||
Butter Building | |||||||||
Castle Lololo | |||||||||
Coo's Forest | |||||||||
Dedede Arena | |||||||||
Dried-up Sea | |||||||||
Springy Hand Land | |||||||||
Waddle Dee Train Tracks | |||||||||
Dyna Blade's Nest | |||||||||
Haldera Volcano | |||||||||
Gourmet Go Go | |||||||||
Factory Tour | |||||||||
Jambastion Entrance | |||||||||
The Empyrean | |||||||||
Gigavolt | |||||||||
Decisive Battlefield | |||||||||
Stage appearances are based on observations. |
The following stages are not used in Single-Handed Mode:
Trivia
- On Very Hard difficulty, the Secret Songs for every stage are used.