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Yogurt Yard - Stage 2: Difference between revisions

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== Overview ==
== Overview ==
Section 1: The stage begins on a rocky hillside , with a ladder leading down into a grotto, where the door to the next section can be found.
This stage takes place in seven primary areas, though doorways wind back and forth through them. The first is a simple affair, merely asking Kirby to enter a grotto in the mountainside.


Section 2: The door leads to a cave stretching off to the right. In this cave is a pool of water, with a soft platforms stretching over it. A [[Blade Knight]] guards this platform. From there, the path leads into the pool and through a narrow channel. A number of separate rooms with doorways in them can be seen above the channel, each containing a different item. The channel opens up to another pool, this one with no bottom, and then proceeds back onto land. Then another pool appears to dive into, this one leading up a shaft to another room above water, with a [[Bubbles]] bouncing about and the door to the next section within.  
Once inside, Kirby will need to swim through a long cave with many isolated chambers above. Kirby will worm through those chambers later.


Section 3: The door leads to a wooden shaft spanned by a bridge of logs. [[Scarfy|Scarfies]] can be seen just to the left, and [[Bounder]]s/[[Gip]]s can be seen below the bridge. The door to the next section is just to the left, on the other side of the bridge, though Kirby should be careful, as [[Coconut]]s are hanging just above his field of view, ready to drop down on him.
Once through the cave, Kirby finds himself in a small room with [[Scarfy]]s and [[Coconut]]s.


Section 4: The door leads to a wooden cavern, where, to the left, a series of platforms can be traversed. From there, two doorways can be seen inside a separate chamber, and another door can be found at the left end of the cave. This leads to one of the rooms in Section 2, specifically, the one with the Shotzo inside. The door to the next section can be found just to the left from here.
Kirby then finds himself in an uneven hall, which leads to the left overhead a room with two small doors in it. Once more, Kirby will be going through those doors soon enough.


Section 5: The door leads to a wooden passage that leads upward past a number of enemies. A doorway can be seen on the other side, and Kirby will need to loop around to get to it. Entering the door leads to the small chamber in Section 4, where the door to the next section can be found just to the right.
Through the main doorway, Kirby will have to ascend, then descend a passage that rises and falls on itself.


Section 6: The door leads to the outer canyon area, though Kirby is still stuck inside a grotto. If he goes back through the door he came in from, he will (somehow) reach the room in Section 2 with the 1Up in it. Otherwise, the door to the next section can be found just to the left and up a ladder.
After heading through one of the small doorway rooms from earlier, Kirby finds himself in a cave under a mountain peak. He will need to head back in briefly, passing through some of the isolated chambers he swam under earlier.


Section 7: The door leads to a square room where [[Bonkers]] must be fought. Defeating and swallowing him yields the [[Hammer]] ability, and opens a doorway. Entering this door leads back to Section 3, though this time, in the bottom area under the bridge. The door can be found just to the right from here, past a couple more enemies. This door leads back to Section 6, but this time, outside of the grotto. A number of Waddle Dees can be seen patrolling the hill as the path goes to the left, over the hill. The stage exit can be found on a soft platform on the other side, though if Kirby looks down the left-hand pit, he will find another 1Up.
In a separate room, Kirby will have to do battle with [[Bonkers]] before proceeding. From there, he can return to the mountain peak, but is now on the outside, and can pass over to get to the stage exit on the left.


==Enemies, Mid-Bosses, and Abilities==
==Enemies, Mid-Bosses, and Abilities==
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==Gallery==
<gallery>
YY Stage 2 cave Adv.jpg|Kirby is a master spelunker.
YY Stage 2 chamber Adv.jpg|Door, then another door.
YY Stage 2 mountain Adv.jpg|Kirby slides down the peak.
</gallery>
{{clear}}


{{NinDL}}
{{NinDL}}

Revision as of 16:25, 18 February 2019

Yogurt Yard - Stage 2
File:Yogurt Yard NinDL Stage 2.jpg
Kirby hops past a couple of enemies in a blue wooden cavern. (Nightmare in Dream Land)
Details
Level Yogurt Yard
Mid Boss(es) Bonkers
Big Switch No
Stage order
Yogurt Yard - Stage 1 Yogurt Yard - Stage 3
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Yogurt Yard - Stage 2 is the second stage of Yogurt Yard, the fifth level of Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land.

Overview

This stage takes place in seven primary areas, though doorways wind back and forth through them. The first is a simple affair, merely asking Kirby to enter a grotto in the mountainside.

Once inside, Kirby will need to swim through a long cave with many isolated chambers above. Kirby will worm through those chambers later.

Once through the cave, Kirby finds himself in a small room with Scarfys and Coconuts.

Kirby then finds himself in an uneven hall, which leads to the left overhead a room with two small doors in it. Once more, Kirby will be going through those doors soon enough.

Through the main doorway, Kirby will have to ascend, then descend a passage that rises and falls on itself.

After heading through one of the small doorway rooms from earlier, Kirby finds himself in a cave under a mountain peak. He will need to head back in briefly, passing through some of the isolated chambers he swam under earlier.

In a separate room, Kirby will have to do battle with Bonkers before proceeding. From there, he can return to the mountain peak, but is now on the outside, and can pass over to get to the stage exit on the left.

Enemies, Mid-Bosses, and Abilities

Regular Enemies Mid-Bosses

Abilities

Gallery

Template:NinDL