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Ice Cream Island

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Ice Cream Island
File:TIceCreamIsland.png
Kirby relaxing at Ice Cream Island.
Details
Boss Paint Roller
Arena Mr. Frosty (Freeze)
Museum Laser & Fire
Minigame(s) Kirby's Adventure

Egg Hatcher Lvl. 1
Crane Fever Lvl. 1

Kirby: Nightmare in Dream Land
Kirby's Air Grind Lvl. 1
Kirby's Air Grind Lvl. 3 (Extra Game)
Bomb Rally Lvl. 1
Bomb Rally Lvl. 3 (Extra Game)

Secret Switches None
Level order
Vegetable Valley Butter Building
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File:Ice Cream Island Theme.ogg
The main theme of Ice Cream Island, which plays in most stages (Nightmare in Dream Land version).

Ice Cream Island is the second level in Kirby's Adventure, and subsequently, its remake, Nightmare in Dream Land. This level has five stages, with its boss being Paint Roller. The museum Copy Abilities of this level are Laser and Fire, and the Arena mid-boss of this level is Mr. Frosty. In Kirby's Adventure, Kirby can play the sub-games Egg Catcher and Crane Fever in this level; in Nightmare in Dream Land, they have been replaced by Kirby's Air Grind and Bomb Rally.

The intro cutscene shows Kirby relaxing on a lounger imagining all the sweets he could possibly think of. However one of those dreams include a Waddle Doo hitting him on the head with the hammer. Kirby actually felt it himself! He drops his sunglasses and looks around but no one is there!

Stages

Stage Big Switch? Notes
Stage 1 No
Stage 2 No Kirby fights the mid-boss, Grand Wheelie.
Stage 3 No
Stage 4 No
Stage 5 No
Stage 6 - Paint Roller No Kirby fights the world boss, Paint Roller.

Full Synopsis

Boss: Paint Roller

File:Ice Cream Island NinDL Boss.jpg
Paint Roller paints something to attack Kirby with (Nightmare in Dream Land).

Immediately upon entering the Boss Door, Kirby finds himself in a room with two elevated platforms on each side, and must fight the trickster foe known as Paint Roller. In each corner of the room is a blank painter's canvas, and Paint Roller rides toward one of them at random to paint something. This object then comes to life, jumps off the canvas and attacks Kirby in a manner depending on the object itself. Kirby can usually swallow this object and use it as a projectile against Paint Roller. Otherwise, he will need to engage Paint Roller directly with a Copy Ability.

Objects painted include a Waddle Dee, a cloud that drops lightning bolts, a small car, a baseball that homes in on Kirby, a microphone, and a copy of Kirby. Some of these items will yield Copy Abilities when swallowed. Paint Roller may also rarely paint a bomb, in which case, swallowing it gives Kirby the Crash ability, and license to end the fight right then and there.

Defeating Paint Roller causes it to explode, yielding the next Star Rod piece for Kirby to collect.

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