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City (Dedede's Drum Dash Deluxe): Difference between revisions

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{{image}}{{DISPLAYTITLE:City (''Dedede's Drum Dash Deluxe'')}}
{{DISPLAYTITLE:City (''Dedede's Drum Dash Deluxe'')}}{{Infobox-DrumDashStage
{{Infobox-DrumDashStage
|title=City
|title=City
|image=[[File:DDDD Level 5.png|250px]]
|image=[[File:DDDD Level 5.png|250px]]
|caption=  
|caption=King Dedede aims for several coins around him in '''City'''.
|game=''[[Dedede's Drum Dash Deluxe]]''
|game=''[[Dedede's Drum Dash Deluxe]]''
|time=2:15
|time=2:15
Line 10: Line 9:
|platinum=(unclear, somewhere around 40000, somewhere around 50000 EX)
|platinum=(unclear, somewhere around 40000, somewhere around 50000 EX)
|theme music=[[File:DDDD City Sample.oga]]
|theme music=[[File:DDDD City Sample.oga]]
|theme title=[[City (theme)|City]]
|theme title="[[City Trial: City|City]]"
|description=Clip of the music that plays in '''City'''
|description=Clip of the music that plays in '''City'''
|previous=[[Bouncing Boss Battle (Dedede's Drum Dash Deluxe)|Bouncing Boss Battle]]
|previous=[[Bouncing Boss Battle (Dedede's Drum Dash Deluxe)|Bouncing Boss Battle]]
|next=[[Boarding the Halberd (Dedede's Drum Dash Deluxe)|Boarding the Halberd]]
|next=[[Boarding the Halberd (Dedede's Drum Dash Deluxe)|Boarding the Halberd]]
}}
}}
{{about|the stage in [[Dedede's Drum Dash Deluxe]]|the music that plays in this stage|[[City (theme)]]}}
{{about|the stage in [[Dedede's Drum Dash Deluxe]]|the music that plays in this stage|[[City Trial: City]]}}
{{Quote|A tune with a hectic, urban feel from ''Kirby Air Ride''. Take care when jumping on the spikeflip drums if you want to finish in one piece!|In-game caption for '''City''' from ''[[Dedede's Drum Dash Deluxe]]''}}
{{Quote|A tune with a hectic, urban feel from Kirby Air Ride. Take care when jumping on the {{color|orange|spikeflip drums}} if you want to finish in one piece!|In-game caption for '''City''' from ''[[Dedede's Drum Dash Deluxe]]''}}
'''City''' is the fifth stage in ''[[Dedede's Drum Dash Deluxe]]''. It is a brisk-tempo stage set to a rearrangement of [[City (theme)|the main theme from]] [[City Trial]] which introduces the spikeflip drum as a hazard.
'''City''' is the fifth stage in ''[[Dedede's Drum Dash Deluxe]]''. It is a brisk-tempo stage set to a rearrangement of [[City Trial: City|the main theme from]] [[City Trial]] which introduces the spikeflip drum as a hazard.


== Overview ==
==Overview==
This stage spans a total of 83 drums from beginning to end. Right at the start, Dedede encounters a spikeflip drum and gains an opportunity to learn how to safely traverse them. Just ahead, a couple [[Sodory]]s guard the coin path and from here, the path opens up during one of the song's intervals for some big jumps. After this, a few sets of number coins can be collected before reaching areas with more spikeflip jumps. The rest of the stage is relatively hazard-free, with only a few more enemies and hazards in front of the goal drum at the end.
This stage spans a total of 83 drums from beginning to end. Right at the start, Dedede encounters a spikeflip drum and gains an opportunity to learn how to safely traverse them. Just ahead, a couple [[Sodory]]s guard the coin path and from here, the path opens up during one of the song's intervals for some big jumps. After this, a few sets of number coins can be collected before reaching areas with more spikeflip jumps. The rest of the stage is relatively hazard-free, with only a few more enemies and hazards in front of the goal drum at the end.


=== Enemies ===
===Enemies===
The following enemies can be found in City:
The following enemies can be found in City:
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
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|}
|}


== Secret version ==
==Secret version==
{{Quote|Spikes as far as the eye can see! Nimbly navigate the spikeflip drums, and bash all the backbeat cymbals!|In-game caption for the secret version of '''City''' from ''[[Dedede's Drum Dash Deluxe]]''}}
{{Quote|Spikes as far as the eye can see! Nimbly navigate the {{color|orange|spikeflip drums}}, and bash all the {{color|orange|backbeat cymbals}}!|In-game caption for the secret version of '''City''' from ''[[Dedede's Drum Dash Deluxe]]''}}
This version of the stage is quite different from the main game one, now consisting of a total of 68 drums, though with wider gaps in many places that likely make the stage overall longer. There are now many more spikeflip drums - several of which are back-to-back - and many more flying foes to contend with. If keeping a good pace, the first set of gongs also line up neatly with the musical cues. A big number coin set is also thrown in for good measure. Toward the end of the stage, Dedede will have to wait for some spikeflip drums to show their safe side and dodge waves of Beetleys.
This version of the stage is quite different from the main game one, now consisting of a total of 68 drums, though with wider gaps in many places that likely make the stage overall longer. There are now many more spikeflip drums - several of which are back-to-back - and many more flying foes to contend with. If keeping a good pace, the first set of gongs also line up neatly with the musical cues. A big number coin set is also thrown in for good measure. Toward the end of the stage, Dedede will have to wait for some spikeflip drums to show their safe side and dodge waves of Beetleys.


=== Enemies ===
===Enemies===
The following enemies can be found in the secret version of City:
The following enemies can be found in the secret version of City:
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
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|}
|}


== Trivia ==
==Trivia==
*Just before the recovery ring, a [[keychain]] depicting [[Kirby]]'s sprite from ''[[Kirby's Adventure]]'' can be found hanging from a fixture in the upper screen.
*Just before the [[Recovery Ring]], a [[keychain]] depicting [[Kirby]]'s sprite from ''[[Kirby's Adventure]]'' can be found hanging from a fixture in the upper screen.
**In the secret version of the stage, a keychain of the [[HAL Laboratory]] logo can be found in the upper screen just past the number coin set.
**In the secret version of the stage, a keychain of the [[HAL Laboratory]] logo can be found in the upper screen just past the number coin set.


== Gallery ==
==Gallery==
<gallery>
<gallery>
Drum Deluxe 08.jpg|Screenshot from City
DDDD official screenshot 8.jpg|Screenshot from City
Drum Deluxe 12.jpg|Screenshot from City
DDDD official screenshot 12.jpg|Screenshot from City
DDDD Level 5 EX.png|Screenshot from the secret version of City
DDDD Level 5 select.png|City stage select
DDDD Level 5 EX select.png|City secret stage select
</gallery>
</gallery>
==Names in other languages==
{{names
|ja=シティトライアル:{{furi|街|まち}}
|jaR=Shiti Toraiaru: Machi
|jaM=City Trial: City
|ko=시티 트라이얼
|koR=siti teulaieol
|koM=City Trial
|fr=City
|frM=-
|de=City
|deM=-
|it=City
|itM=-
|es=City
|esM=-
}}


{{clear}}
{{clear}}

Latest revision as of 19:13, 19 January 2024

City
DDDD Level 5.png
King Dedede aims for several coins around him in City.
Details
Host game Dedede's Drum Dash Deluxe
Time limit 2:15
Silver score 32200 (39200 EX)
Gold score 36700 (44200 EX)
Platinum score (unclear, somewhere around 40000, somewhere around 50000 EX)
Theme music

Clip of the music that plays in City

Stage Progression
Bouncing Boss Battle Boarding the Halberd
 This box: view  talk  edit 
This article is about the stage in Dedede's Drum Dash Deluxe. For the music that plays in this stage, see City Trial: City.
A tune with a hectic, urban feel from Kirby Air Ride. Take care when jumping on the spikeflip drums if you want to finish in one piece!
— In-game caption for City from Dedede's Drum Dash Deluxe

City is the fifth stage in Dedede's Drum Dash Deluxe. It is a brisk-tempo stage set to a rearrangement of the main theme from City Trial which introduces the spikeflip drum as a hazard.

Overview[edit]

This stage spans a total of 83 drums from beginning to end. Right at the start, Dedede encounters a spikeflip drum and gains an opportunity to learn how to safely traverse them. Just ahead, a couple Sodorys guard the coin path and from here, the path opens up during one of the song's intervals for some big jumps. After this, a few sets of number coins can be collected before reaching areas with more spikeflip jumps. The rest of the stage is relatively hazard-free, with only a few more enemies and hazards in front of the goal drum at the end.

Enemies[edit]

The following enemies can be found in City:

Enemies

Secret version[edit]

Spikes as far as the eye can see! Nimbly navigate the spikeflip drums, and bash all the backbeat cymbals!
— In-game caption for the secret version of City from Dedede's Drum Dash Deluxe

This version of the stage is quite different from the main game one, now consisting of a total of 68 drums, though with wider gaps in many places that likely make the stage overall longer. There are now many more spikeflip drums - several of which are back-to-back - and many more flying foes to contend with. If keeping a good pace, the first set of gongs also line up neatly with the musical cues. A big number coin set is also thrown in for good measure. Toward the end of the stage, Dedede will have to wait for some spikeflip drums to show their safe side and dodge waves of Beetleys.

Enemies[edit]

The following enemies can be found in the secret version of City:

Enemies

Trivia[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese シティトライアル:まち
Shiti Toraiaru: Machi
City Trial: City
French City -
German City -
Italian City -
Korean 시티 트라이얼
siti teulaieol
City Trial
Spanish City -