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Bouncing Boss Battle

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Bouncing Boss Battle
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Details
Debut appearance Kirby: Triple Deluxe
Last appearance Kirby Star Allies
Composer(s) Hirokazu Ando
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Bouncing Boss Battle is a musical piece composed by Hirokazu Ando and serves as the regular boss theme in Kirby: Triple Deluxe.

Composition

Bouncing Boss Battle shares the melody of Floral Fields's second section which is one of the leitmotifs of Triple Deluxe.

Electronic brass instrumentation and piano are primarily used in this theme.

Notable Apperances

Kirby: Triple Deluxe

Bouncing Boss Battle can be found as Track 15 in Triple Deluxe's Jukebox.

As the regular boss theme, it's used in every boss battle at the end of Level 1 to 5 in Story Mode.

However, the five bosses return for revenge in Royal Road. For their revenge battle, the theme Revenge of the Enemy is used instead.

In The Arena and The True Arena, The Arena (theme) is used instead: Triple Deluxe's orchestral remix for The Arena and heavl metal remix for The True Arena, respectively.

Kirby Star Allies

In Kirby Star Allies, Bouncing Boss Battle is used for the Mid-Boss All-Stars Round 1 (Bonkers EX, Shield (enemy) x 2, Twin Frosty EX) on 'Soul Melter' difficulty of The Ultimate Choice.

It can be found as Track 157 in Star Allies Sound Room as of Version 2.0.0.

Names in other languages

Language Name Meaning
Japanese とびだせ!奥へ手前へボスバトル
tobidase! okuhe temaehe boss battle
Bounce! Boss Battle Back and Forth
  • 奥へ手前へ (back and forth) could be a reference to how bosses in Triple Deluxe ultilize the two-lane system and move back and forth in the stage.


See Also

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