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Ripple Field - Stage 5

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Ripple Field - Stage 5
File:Ripple Field DL3 Stage 5.jpg
Kirby and Kine find themselves in yet more watery channels.
Details
Host level Ripple Field
Stage number 5
Animal Friend(s) Kine
Pitch
Mid-Boss(es) No
Heart Star character(s) File:Hīru.gif
Stage progression
Stage 4 Stage 6
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Ripple Field - Stage 5 is the fifth stage of Ripple Field in Kirby's Dream Land 3.

Overview

The stage begins at the edge of a whirlpool. The door to the next area can be found at its bottom.

The door leads to a long winding underwater channel with constant current. Kirby will have to dodge the sharks while collecting stars along the way.

Kirby can make a brief stop in this room and pick up Kine to help him brave the currents. In the next room, a choice of two doors will need to be made - one against the current, and the other down it. The left door leads back into the room where Kine was found.

The right door leads to a dry chamber with a number of enemies in wait. The path branches out in several directions, with some side-chambers accessible. Along the way, a barrier can be seen made of both fire and stone-weak blocks. Kirby will have to press on without Kine for a little bit in order to break this barrier and allow them both to continue.

This area is another strong underwater current tunnel. If Kine is with Kirby, they can fight this current to reach a side-chamber holding Pitch. The main path continues past many current loops until the door can be reached.

This room is an ascent past currents leading into Gordos. The door is just above.

This area leads back outside, past a litany of foes on the shoreline. The stage exit lies just beyond.

In the final room, a pink bird is waiting. If Kirby brought Pitch with him, she will give the team a Heart Star.

Heart Star guide

Pitch's mother is waiting at the end of this stage to see her son. She will give out a Heart Star when she does.

Enemies, mid-bosses and abilities

Regular Enemies Mid-Bosses

  • None.

Copy Abilities Animal Friends

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